Dota 2
I can't get Dragon knight to do any damage. Also why does Slardar deal half my HP in one hit?
As a new player, I chose some of the "entry-level" heroes from the tutorial. Dragon knight seemed legit as his abilities were easy to use. However, they just feel so weak. I run out of mana and damage options so fast and so little reward for dishing out said damage, which is next to nothing. I can't escape death, I can't tank damage spite my passive on my E slot, and I can't dish out damage. In my most recent game, Slardar was somehow doing over half my health in a single hit at level 5, something that just doesn't seem to be a good balance design in my experience with MOBA's like League of Legends, Smite, Heroes of the storm, and mobile-based MOBA games as well as custom MOBA arcade games in starcraft 2.

Being dealt half your health, stunned, then slowed, is just horrendously broken by any standard. I have no idea what the deal is with this game and why stuff like that is allowed when it has no counterplay. Could use some tips for mitigating burst and stuns if I am missing something otherwise this game is pretty rigged thus far.
Last edited by Chunky_Sunlight; Feb 16, 2020 @ 7:23pm
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Showing 16-30 of 34 comments
Zagryzaec Feb 17, 2020 @ 5:22pm 
I prefer him with normal boots for core and soul ring. He also have a backpack so he can pack it IF he is capable to farm 6 slots.

Yes builds are basic. That is their objective. Just to allow you to get familiar with character without filling head with item choices. As you get familiar with what character do and what items do you can start modify those builds based on situation.
Chunky_Sunlight Feb 17, 2020 @ 8:08pm 
Originally posted by BossGalaga:
Originally posted by Chunky_Sunlight:

The game is not balanced but I'm not good at it either. Dota 2 being unbalanced is an objective truth and insulting me won't change that. But yeah I am garbage at the game, I am familiar with creep blocking to make the waves clash closer to my tower because I do that in other MOBA's. You assume things but don't see what I do in-game. I checked the wiki for DK item recommendations and a few others. I just can't seem to do any damage.

You claim that I'm insulting you and then you say yourself that you're "garbage at the game."

You don't even understand the basic game mechanics yet so your claim that the game is unbalanced because one hero can't win a matchup versus every other hero in the game lacks any credibility. Every hero in the game will not win a 1v1 versus every other hero in every situation.

Well, you are saying that on the premise that I don't know basic game mechanics, which you are yet to prove, other than with descriptive assumptions. I appreciate your help though. I just wish this game had more built-in counterplay to counterplay. it just seems like its all rock paper scissors, the gameplay might as well not take place because you pickaxe against pl, pl loses guaranteed if they are in the same lane.

BossGalaga Feb 17, 2020 @ 8:20pm 
Originally posted by Chunky_Sunlight:
Originally posted by BossGalaga:

You claim that I'm insulting you and then you say yourself that you're "garbage at the game."

You don't even understand the basic game mechanics yet so your claim that the game is unbalanced because one hero can't win a matchup versus every other hero in the game lacks any credibility. Every hero in the game will not win a 1v1 versus every other hero in every situation.

Well, you are saying that on the premise that I don't know basic game mechanics, which you are yet to prove, other than with descriptive assumptions. I appreciate your help though. I just wish this game had more built-in counterplay to counterplay. it just seems like its all rock paper scissors, the gameplay might as well not take place because you pickaxe against pl, pl loses guaranteed if they are in the same lane.

You said yourself that you are "garbage at the game." Your words, not mine. It's not an insult to state that you don't understand the basic game mechanics as a new player. That's expected. And when I say that you need to understand the basic game mechanics, that means perform them as well. I can watch pro Dota players play all day and say "yep, that's what I need to do" but that's not going to imbue me with their level of strategic and mechanical gameplay.

There are mountains of counterplay and counter-counterplay in Dota 2. Dota is hardly "rock paper scissors." What I get from your statements is that you're thinking of it as a 1v1 game. It's not. It's a 5v5 team game. You're not going to be able to counter every single hero in the game with 1 hero. That's not how "counterplay" works. Counterplay in Dota 2 consists of a combination of team drafts (not just the hero you pick), talent builds, skill build order, itemizations and strategies.

If you are hard countered in lane then you need to side-pull if you can, pull the creep wave WAAAAY back (not just block right before they get to the tower you're defending) then defend that tower and get CS or swap lanes with a teammate. Facerolling into your hardcounter and then complaining about it isn't a smart strategy.

I have beaten hard counters before. It's not impossible if you play smartly, play to your strengths, to your enemy's weaknesses and aren't afraid to veer from what the guide you're using tells you that you have to build.
Super yuppers Feb 17, 2020 @ 8:41pm 
Ok playing DK vs Slardar You got a lot of armour with your Third skill ( Passive ) , your first skill breath of fire does nuke damage in a cone and debuffs the enemy makes them deal 20% less damage to you, As for Slardar every forth attack he can (BASH) you what they would normally do is they would keep last hitting creeps until the forth attack and run to bash you and what you should do here is read into it and run back creating space before they slithreen sprint and bash you they would feel discouraged because if they keep chasing they miss wave creeps they would go back to their creeps and last hit with the bash attack now you have the chance to go back and farm behind him maybe hitting him few times here and there,

Other thing you could do is use breath of fire as his running toward you and fight him his going to bash you but with your high armour and breath of fire damage reduction your most likely going to scare him ( remember you regenerate health faster then him ) his going to need to use a lot of consumables to keep doing this while you just need to keep farming and staying safe and clashing sometimes the health regain is always there for you thanks to your third skill

Your skill build should be something like this 2121 at level 6 if your too scared and just want to farm you could try 1131 your health regen and armour going to be scary for any physical damage hero finishing phase boot adds to the armour
Dizzië Feb 17, 2020 @ 11:45pm 
what i don't understand is why 5 seconds stuns are even allowed
Dizzië Feb 17, 2020 @ 11:50pm 
the thing with slardar is that you shouldn't stay next to him
but wait until you see slark... he will jump into you, stun you for eternity and then go away invunerably in a cloud. Sounds overpowered ? it is but valve don't give a sht. bc hey, they've got fine skins for people to buy
Last edited by Dizzië; Feb 17, 2020 @ 11:50pm
Dizzië Feb 17, 2020 @ 11:54pm 
u don't see damage with DK bc he is a tank, tanks ought to tank (that means taking damage, not dealing damage), so you have to build armor, life and mr... and do the frontline for your teamates
Zagryzaec Feb 18, 2020 @ 3:43am 
Originally posted by Dizzië:
the thing with slardar is that you shouldn't stay next to him
but wait until you see slark... he will jump into you, stun you for eternity and then go away invunerably in a cloud. Sounds overpowered ? it is but valve don't give a sht. bc hey, they've got fine skins for people to buy
What? Slark doesn't stun from Ponce, and you can break it with force staff, he is totally vulnerable under his ult, and as soon as you press ghost staff he is almost completely useless.

You can also get blood to make his life most myserable if you want.
Chunky_Sunlight Feb 23, 2020 @ 8:33pm 
Originally posted by Dizzië:
the thing with slardar is that you shouldn't stay next to him
but wait until you see slark... he will jump into you, stun you for eternity and then go away invunerably in a cloud. Sounds overpowered ? it is but valve don't give a sht. bc hey, they've got fine skins for people to buy



Originally posted by Dizzië:
what i don't understand is why 5 seconds stuns are even allowed

Bane has a 13 second magic immunity piercing stun that drains all your mana and over half your health
Last edited by Chunky_Sunlight; Feb 23, 2020 @ 8:34pm
Migmac5 Feb 23, 2020 @ 8:59pm 
if u still need help against the bots im online we can try a custom lobby to train you agaisnt bots
Pony Feb 23, 2020 @ 9:09pm 
Dk is a funny hero, good at tanking, good at melee, good stun, good range. Good at alot, great at nothing
Charybdis136 Feb 24, 2020 @ 2:46pm 
Originally posted by Chunky_Sunlight:
Originally posted by BossGalaga:

You claim that I'm insulting you and then you say yourself that you're "garbage at the game."

You don't even understand the basic game mechanics yet so your claim that the game is unbalanced because one hero can't win a matchup versus every other hero in the game lacks any credibility. Every hero in the game will not win a 1v1 versus every other hero in every situation.

Well, you are saying that on the premise that I don't know basic game mechanics, which you are yet to prove, other than with descriptive assumptions. I appreciate your help though. I just wish this game had more built-in counterplay to counterplay. it just seems like its all rock paper scissors, the gameplay might as well not take place because you pickaxe against pl, pl loses guaranteed if they are in the same lane.
I don't want you to think that who you play is more important than how you play. Most of the counterplay is based on movement, last hits, decision making, item build, skill build, etc. PL does not auto lose to Axe, at the same MMR that might be true (though there are worse matchups) but I could win that lane against many people. If I play someone 1000 MMR below me I will probably not even have a hard time. Skill in the game is more important than anything. So if you remember anything, just remember that focusing on the basics (last hitting, positioning, using your spells) is the way to improve. Everything else comes with time.
As for Dragon knight, he is not the best right clicker, mostly just a tank. His damage shines when he has a gold advantage, and even then he usually preys on supports. He is usually played offlane so that he can leverage his good pushing, decent stun, and tankiness to annoy the enemy team. Mid is a weird case where he has a gold advantage and then starts killing. Either way you have to know what your hero is good at before you play them. I do feel bad for you though because there are just too many heroes to learn quickly. Good luck either way!
Ulthwé Feb 24, 2020 @ 3:09pm 
Originally posted by Charybdis136:
Originally posted by Chunky_Sunlight:

Well, you are saying that on the premise that I don't know basic game mechanics, which you are yet to prove, other than with descriptive assumptions. I appreciate your help though. I just wish this game had more built-in counterplay to counterplay. it just seems like its all rock paper scissors, the gameplay might as well not take place because you pickaxe against pl, pl loses guaranteed if they are in the same lane.
I don't want you to think that who you play is more important than how you play. Most of the counterplay is based on movement, last hits, decision making, item build, skill build, etc. PL does not auto lose to Axe, at the same MMR that might be true (though there are worse matchups) but I could win that lane against many people. If I play someone 1000 MMR below me I will probably not even have a hard time. Skill in the game is more important than anything. So if you remember anything, just remember that focusing on the basics (last hitting, positioning, using your spells) is the way to improve. Everything else comes with time.
As for Dragon knight, he is not the best right clicker, mostly just a tank. His damage shines when he has a gold advantage, and even then he usually preys on supports. He is usually played offlane so that he can leverage his good pushing, decent stun, and tankiness to annoy the enemy team. Mid is a weird case where he has a gold advantage and then starts killing. Either way you have to know what your hero is good at before you play them. I do feel bad for you though because there are just too many heroes to learn quickly. Good luck either way!

I have to disagree, countering heroes ist not about plays but about picks. Thats why we mostly say people got outdraft than they got outplayed. Try to win against ancient apparition with alchemist! You don't have a lot of chances to win as long as he is able to aim his ult!
DK zero solo kill potential and waste of all roles. He only good with dragon form so he can pressure towers but it's impossible vs heroes that kill creep waves instantly.
BossGalaga Feb 24, 2020 @ 4:55pm 
Originally posted by Miaou:
Originally posted by Charybdis136:
I don't want you to think that who you play is more important than how you play. Most of the counterplay is based on movement, last hits, decision making, item build, skill build, etc. PL does not auto lose to Axe, at the same MMR that might be true (though there are worse matchups) but I could win that lane against many people. If I play someone 1000 MMR below me I will probably not even have a hard time. Skill in the game is more important than anything. So if you remember anything, just remember that focusing on the basics (last hitting, positioning, using your spells) is the way to improve. Everything else comes with time.
As for Dragon knight, he is not the best right clicker, mostly just a tank. His damage shines when he has a gold advantage, and even then he usually preys on supports. He is usually played offlane so that he can leverage his good pushing, decent stun, and tankiness to annoy the enemy team. Mid is a weird case where he has a gold advantage and then starts killing. Either way you have to know what your hero is good at before you play them. I do feel bad for you though because there are just too many heroes to learn quickly. Good luck either way!

I have to disagree, countering heroes ist not about plays but about picks. Thats why we mostly say people got outdraft than they got outplayed. Try to win against ancient apparition with alchemist! You don't have a lot of chances to win as long as he is able to aim his ult!

I've stomped hard counters to my hero and have been stomped by heroes that mine counters. You have to take into account more than just 1v1 counters. You have to consider all heroes, allies and enemies, itemization, strategy and lane matchups.
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Date Posted: Feb 16, 2020 @ 7:22pm
Posts: 34