Dota 2
WHY IS JUGGERNAUT NOT BEING PICKED MORE OFTEN IN PRO SCENE?
one of my signature heroes, didnt play him much lately but I now realize that he is perfect for the current pro scene meta since healing ward is like the best spell for 5 man push that we saw from newbee at ti4 because it just heals everything you got even necrobook and creeps, also jugg is pretty early game and mid game hero
Τελευταία επεξεργασία από Blitzer; 5 Αυγ 2014, 4:22
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no idea. my best hero. they think he is only viable when he omnislashes and otherwise so squishy that he needs to q out, but give him crystal maiden in lane and he dominates

but i have seen very great (hard) carry juggs in pro games that won with their right clicks.....ok it was only once, but he won a chinese dota 2 late game match as the solo carry
Τελευταία επεξεργασία από Marokai; 5 Αυγ 2014, 4:25
hes easily countered and once shut down hes useless. International players arnt pub players.
Αναρτήθηκε αρχικά από Rooty Tooty Point And Shooty:
hes easily countered and once shut down hes useless. International players arnt pub players.
i just explained you his pushing potencial you tell my something about shutting donw, you dont need six sloths to cast healing ward
Healing ward is only good against bad players when using it like you do. It takes one hit to kill it. It would never stay up during a fight against competent players.
Αναρτήθηκε αρχικά από lumina:
Healing ward is only good against bad players when using it like you do. It takes one hit to kill it. It would never stay up during a fight against competent players.
healing ward is only bad if used by bad players it would never get destroyed if properly microed thanx to its high movement speed :)
what he said. pros imo go for either the all protect one free farming fast farming hard carry or the super teamfight

while pubs imo go for the carry that is ready early or can snowball with kills (at which jugg is great, maiden gives you mana,keeps them in place, you q them, easy kill.)
the more i play the more i think that the super teamfight ( enigma, magnus, dark seer set up sven, ember, etc) is the most effective in games, while the 2 babysit one farmer or 4 protect 1 or 3 protect two or mid ganks for 2 isnt as effective especialy in pubs. you will almost never see two people babysit antimage so he gets free farm

the other thing that works very well imo is just pushing.(where you see jugg, but it hasnt been done)
Τελευταία επεξεργασία από Marokai; 5 Αυγ 2014, 5:14
Αναρτήθηκε αρχικά από YUNG TEUTON:
Αναρτήθηκε αρχικά από Rooty Tooty Point And Shooty:
hes easily countered and once shut down hes useless. International players arnt pub players.
i just explained you his pushing potencial you tell my something about shutting donw, you dont need six sloths to cast healing ward
Healing ward can be killed

Mekanism
Voodoo restoration
Hand of god
Blood stone
Natures attendant

cant be killed
Αναρτήθηκε αρχικά από Rooty Tooty Point And Shooty:
Αναρτήθηκε αρχικά από YUNG TEUTON:
i just explained you his pushing potencial you tell my something about shutting donw, you dont need six sloths to cast healing ward
Healing ward can be killed

Mekanism
Voodoo restoration
Hand of god
Blood stone
Natures attendant

cant be killed

This

His ward si fairly weak and he has high DPS early game and acn carry late game.
Most times he gets permastunned and his ult is the only good ability he has late game
He was picked quite a bit when CM was meta in 6.79...guess he fell out of the meta with her lol...
Good character to punish squishies/junglers. I like him. Pros do pick him.
LSD (Αποκλεισμένος) 5 Αυγ 2014, 7:06 
Αναρτήθηκε αρχικά από Rogue:
no idea. my best hero. they think he is only viable when he omnislashes and otherwise so squishy that he needs to q out, but give him crystal maiden in lane and he dominates

but i have seen very great (hard) carry juggs in pro games that won with their right clicks.....ok it was only once, but he won a chinese dota 2 late game match as the solo carry
Stun and Jugg lane only works against crap players with poor positioning and no wards.
Αναρτήθηκε αρχικά από LSD:
Αναρτήθηκε αρχικά από Rogue:
no idea. my best hero. they think he is only viable when he omnislashes and otherwise so squishy that he needs to q out, but give him crystal maiden in lane and he dominates

but i have seen very great (hard) carry juggs in pro games that won with their right clicks.....ok it was only once, but he won a chinese dota 2 late game match as the solo carry
Stun and Jugg lane only works against crap players with poor positioning and no wards.
What do wards have to do with lane ganks? CM is one of the best early ganker supports and jugg's q is one of the best at level 1. To think you only can gank a lane against bad people is laughable in this scenario.
Αναρτήθηκε αρχικά από YUNG TEUTON:
Αναρτήθηκε αρχικά από Rooty Tooty Point And Shooty:
hes easily countered and once shut down hes useless. International players arnt pub players.
i just explained you his pushing potencial you tell my something about shutting donw, you dont need six sloths to cast healing ward
Except there are various better pushers and right-click carries. I'm not saying Jugg is a bad hero, he's pretty fun to play. But in the recent meta, he's fallen off against stronger heroes.
Αναρτήθηκε αρχικά από Team Ebola ۞:
Αναρτήθηκε αρχικά από LSD:
Stun and Jugg lane only works against crap players with poor positioning and no wards.
What do wards have to do with lane ganks? CM is one of the best early ganker supports and jugg's q is one of the best at level 1. To think you only can gank a lane against bad people is laughable in this scenario.
she also gives him much needed mana regen.
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