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Boosting only possible in calibration and account selling will always happen since people create new accounts and play till they get rank. So your both arguments are invalid.
match ID 6667231349
It's definitely done on purpose, the system is either matching the most awful people up with 10k behaviour scores hoping the good behaviour player will influence them or you've just had too many wins over X amount of games and they'll give you griefers.
Sad part is I quit 3 years ago because of this nonsense, came back for a test run before the battlepass and am about to leave again. Shame because I enjoy the game so.
No other game in the history of MM system ever had complaints about something like this...only dota 2...not even LoL not even HoN had, not even -any- other game...there is a reason why...
Ez Forced 50% win rate in dota 2
source: Gaben lord of FOMO account bound cosmetics priced over 9000
Now one week after, its back to people who just DC or go to jungle minute 4 after 1 death or my pos 5 shadow shaman going Aghanim Scepter as a first item. Or my pos 1 not farming at all when he is 0/11
So yeah basically the games says ""This guy wins a lot put him with 4 very bad players maybe he win the game for them,, lets also put 3 very good players 1 returning player and 1 bad player on the other team"
And so it repeats itself
That's what different skill LEVEL means.