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Pretty sure I had you in one of my matches before and you are some crusader who doesn't know how to play the game and tells ppl ingame "you are in this match with me so must be my level and I know I am playing right so you are wrong" ?
Stay low rank for life!
Infact I bet I am on your avoid list :)
a) one sacrifices with an abandon to half the mmr loss and gets commended by the others for compensation;
b) all stay = all full mmr loss
Not a logical approach. A loss is a loss and a win a win. But what Valve can do is reward positive gaming with in-game currency like the shards. As a consequence, abandoning will lower the gain of that valuable currency. But, I guess this is not in compliance with Valve's business model.
It is also not logical to count a 2-4 v 5 loss in a 5 v 5 MOBA a viable reason to reduce your rank as it is not directly reflective of an individual's skill within the same bracket.
The option to mute others is available so this argument holds no water.
Punishing 1-4 players for the decision of a single one is an indefensible position unless you are willing to be unreasonable or biased. Objectively, it makes no sense and people should be allowed to leave a match they are losing BECAUSE someone chose to leave without having their ranked suffer for it. The only person that should be punished is the one to abandon. The other team should still win MMR as the player that initially leaves would do so because they assume they're losing.
Of course, this is only if valve wants to be fair to its players, it has no obligation to. It's their game after-all.
Sure, that sounds fair.
You sound like such a joy to queue with.
No, don't ask me, I have no idea why.
It is a rare case + you are still able to win the game even as 4 vs 5. Dota was balanced in a way it is should be possible.
By that token, let's not queue for dota at all. Valve wins.
No one is being punished- you went into the match knowing that you are expecting to finish the match, and that if your team loses your MMR will go down. Someone abandoning is bad, but in the end it's no different than if someone TPs out to the jungle and hides for the rest of the match anyway. You want to complicate things, and add something else for players to argue over, for no real gain.
Sorry, but none of this makes any reasonable sense to me. It seems more like arguing just for the sake of arguing without any realistic and grounded foundation.