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While at high level "leeching" is not good idea, in lower skill brackets full supporting is suicide of your mmr.
To answer on your question you need to understand how you plan on winning the game. If you severly outleveled you cannot impact the outcome of any situation. If you cannot do this and your carry goes afk farm who is going to play? 3 teammates vs 5 enemies? Do you expect them to win 3 vs 5? Highly unlikely
This means trading hp and mana in lanes so your cores can farm better / secure the lane for themselves against the enemy heroes.
This means warding and dewarding when all your cores are afk in the jungle.
This means going around with the core who rushes blink or whatever and assisting them with kills / getting away from the enemy team as needed.
The way to get a lot of XPM as support is to kill enemy heroes.
If for some reason everyone on your team is doing nothing / not playing properly then in that case you can go jungle camps yourself or push lanes out with spells. Again you should never be just leeching. Even just nuking / right clicking jungle camps for your cores is better than leeching without doing anything but it is pretty much always better to be at another part of the map doing your own thing then it is to be afk near your cores in exp range.
For example a good thing to do is ward the jungle where your teammates are afk farming and then when the enemy comes to gank them you are already waiting there with vision of them and already in a good position so you guys can get the jump on them.
I suppose some people may actually appreciate you staying near them in the jungle if they aren't strong junglers and you hurt (without killing) the jungle creeps and keep them healed, but again, as a general rule of thumb I wouldn't do it.
^
No point in asking such a theoretical question, any answer you get can be both right and wrong depending on how the game is going.
It really depends on the situation. For example if you leave your carry alone and he dies alot, or doesnt get any farm at all from rightclicking because he is alone vs ranged harrassers (assuming ur pos5) then your job should be to zone these harrassers out. Rightclick them and hide behind the trees so they start focusing you. Ofc you shouldn't die so you should have an escape plan/route so they are either forced to chase you creating space for your carry to farm, or they stay in lane and you can continue to harrass them until they are at low HP. And yes despite your low rightclick damage, try to do it as often as possible so you don't necessarily have to waste all your mana immediately.(just make sure who you do rightclick. For example theres no point in rightclicking a centaur with his passive, or a DK with his Regen, but it has alot of impact if you rightclick their support who relies much more on regen items and has low HP/armor/HPregen.
This way of playing does the following: the enemy offlaners have to play more carefully, because they do not know if you hide in the trees or if not, this means if you leave your carry alone for a short while he can still safely farm. (ofc this doesn't work if they have some observers in the jungle and do see where you are)
So it is totally fine to leech EP as long as you do something that grants your carry the space to farm or even the opportunity for a kill.
If you notice that you cannot contribute in any meaningfull way to the lane, or the lane is about to beeing pushed out you can retreat, use a clarity meanwhile and pull the lane/stack camps for your carry(especially if the lane doesnt go very well)
Of course there are always exceptions... especially with certain offlaners that love to dive the enemy tower like bristle, undying, centaur... In those situations you have to be carefull with pulling because if you pull at the wrong time the creepwave will push into your own tower, granting the enemy offlaner the opportunity to dive and kill both of you.
And after the lane phase, when my carry is farming the jungle, it's ok for the support player to stay around if there are enemy heroes roaming for a gank, or if I have warding or stacking business to do. Otherwise, I better make myself useful elsewhere.
Also if you want to know what to do after your safelane T1 falls and your carry starts jungling, its best to just ward the jungle for your carry and either help out the midlane, or offlane to take the enemy T1s if they are still up.
usually when the Safelane T1 falls(on both sides) the entire mapcontrol shifts so that part of the dire jungle area(lets say you are radiant) with the easy camp and hard camp suddenly becomes actually your own teams "area of control".
Heres a quick drawing i made to visualize this (the map is a bit outdated though i think)
(red is the dire controled area after T1 safelane towers are gone, orange is dangerous/contested area because it can be easily invaded(at least easier than the triangle, thus poses a bigger threat for the carry to farm in, but of course its situationally and depends on the location and strategy of the enemy team aswell as your own map awareness) and green are the camps that are probably the safest to farm. exception might be the medium camp right next to the midlane and river, this is actually also a camp that can get ganked easily sometimes.(im just too lazy to fix it because i marked it also as green lol)
https://i.ibb.co/hfqg4Qq/Mapcontrol.png
What i want to say with this is, you as support kinda control where your carry is going to farm by the wards you place. The carry obviously wants to farm where he has vision in order not to die, if you as support continue to ward the bot jungle after the T1 is gone, what actually happens is, that if the carry is not experienced(what i kinda expect in low brackets) he'd go farm in the bottom jungle and just waits for a gank to occour (if the enemy team does ganks like this). So In my personal opinion, it is sometimes better to maybe put up 1 ward in the bottom jungle somwhere at the contested area, in order to have vision when the enemy team thinks they can go for the T2 of the safelane or try to gank giving away their location. The Other wards should be placed either at mid (so you have vision to take the mid T1, or the enemy top jungle so Your carry can farm the area aswell while the rest of the team either tries to take T2, gank enemy jungle or Take mid T1. And again this is a guideline, not a common rule. Theres something called agressive and defensive warding aswell. But thats kinda my own general rule of thumb in terms of warding. I try to not use too much observers in the bottom jungle as radiant unless I expect fights to go down there.