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1- Activate that damn 2nd skill that is unclear.
2- Throw a harmless bomb that runs around like a child.
3- Make a suicide attack.
4- plant a mine.
reduce the enemy's life to less than half and die in return...
In this state, techies will not be able to go further than a suicide hero for 1 death. they almost made a kamikaze hero.
The problem is - techies players just too used to get everything for free with no brain activity. So now when they cant just have it and have to play they start crying.
Centaur - my 60% winrate char do the same - charge into center of enemies, spend his hp to deal damage and take away nukes, disable enemies and possibly dies leaving enemies on half hp with no mana and skills so my team can finish them off.
You can have glimmer to survive, right? You can actually learn to aim your skill, right? So your mine is doing damage and disable and not running around harmlessly? Right? You can start to learn play the character that could be no longer broken.
Maybe techies players will stop bieng treated as the scums of the community now and will stop getting guaranteed eventual permaban.
Even when i just play techies normally due to cavern crawl i immidiately accomulated tons of reports just for pick.
You do not get me, Techies after this rework sucks, even people with more than 7000 mmr can not play him effectivly.
techeis only issue currently is he wont scale into late game because bkbs.
i feel though this is an issue that affects more than just techies right now.
We need a bkb rework.My suggestion would be to give bkb 5 charges.dont have a scaling duration.just have it set at i dunno lets say 6 seconds duration.This counters the refresher bs with bk without actually hurting refresher more./
And you can make a replenish bkb charge option in shop or a charge replenish every 5 minutes.keep bkb cooldown the same obviously.but seriously this idea would make the meta way more diverse.