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As for denying your own creeps/towers it's pretty good as it stop the enemy getting money from them also denying is pretty good for your supports to get since they don't really have a way of getting money since you take the kills from enemy creeps.
Sorry if this isn't what you wanna hear just thought I'd give you my opinion.
And denial of teammates can only be done when your teammate is under a constant tick damage per second skill that lasts 15-16 seconds, such as venomous gale, shadow strike, doom, or Phoenix during SuperNova.
Why is it a good mechanic? BECAUSE IT'S A SKILL CHECK. You have to skillfully get the last hit with all factors considered, and you can ONLY DO IT with auto attack, nothing else helping you, while opponent has a myriad of ways to deal with things, and if you get that teammate deny, they preserve their killstreak and will thank you all the way to high heaven.
You don't need a story explanation for skill checks, it's a video game with an unreachable skill ceiling, which is why we have different winners every year... Just like Tekken 7.
Also, literally every single other MOBA has last hitting... Literally, every, single, one
I'm not talking about last-hitting
I'm talking about denying
It doesn't seem like something super skilled... It seems like a dumb game mechanic that I'd still find stupid even if I mastered it. It's not a matter of "It's skill based and I can't do it"
It's a matter of "I find it to be a dumb mechanic, skill based or not, that takes away from the game". The game seems to be a lot more complex than League in a lot of good ways, and characters don't costs upwards of 20$ per.
I get Lady Mint saying "It's a strategical thing"
I get "Denying" for the sake of holding your minion wave closer to your tower (I understand its purpose, but, I still don't like it existing)
I don't get how it's something that should punish the enemy player and reward you with additional benefits ON TOP of putting the minion wave closer to your safer area, or keeping it in said safe area
You're already putting the situation in your favour... Why do you need extra incentive on top of that? Why do you get rewarded with extra XP for killing something that was fighting FOR you?
Lets use blocking your minion wave by standing in front of it as an example. It is a lot less stupid of a way to strategically put the situation in your favor, because it just puts the situation in your favor. That's it
You have put the fight in a location closer to a place that is safe for you.
That's why I think denying is a stupid thing
For minions, it's rewarding you for putting the situation in your favour... Further snowballing you further than you already would have...
For suicide, it's rewarding you for doing something just outright STUPID.
And for denying teammates, it's rewarding you for doing the equivalent of teamkilling to killsteal an enemy... Imagine if in CounterStrike, your teammate was about to die from a molotov, and you shot them in the ♥♥♥♥♥♥♥ face... WHY WOULD THAT BE A GOOD THING?
No it doesn't make it more entertaining to watch
And, it is not skill based to kill your towers, your teammates or yourself
Additionally, killing your own minions isn't even that skilled... Nor should you get rewarded for putting the situation in your favour... You're already putting the situation in your favour... Would it not be more skill based to have to set up the situation in your favour and actually have to capitalize on it, instead of just getting rewarded? It's like getting rewarded for setting up something, or preparing for something
Like getting free gold for making a strategy... You've already set up the situation to work out in your favour... WHY DO YOU GET FREE STUFF AND PUNISH THE ENEMY FOR THAT??? You're already just about to do that in a few seconds... So you get extra reward for both preparing and the reward for actually doing it? Why???
Wow, that's sure contributing to the post
You clearly read everything I said
You obviously read the part where I said "It doesn't seem like something super skilled... It seems like a dumb game mechanic that I'd still find stupid even if I mastered it. It's not a matter of "It's skill based and I can't do it"
It's a matter of "I find it to be a dumb mechanic, skill based or not, that takes away from the game". "
Ouch, the edge
Wow, so cool. You clearly are an intelligent human being...
As others have mentioned, denying is also a skill. Every player should learn how to last hit, and denying is a counter to that. A counter to denying is using skills (not all heroes have the luxury to do this) to kill the creeps (or what you call minion) earlier than it would be killed by your normal attack. If you stack the denies against your opponent, you will have level advantage and that is a strategy isn't it?
Denying tower is fine. It's not rewarding as you think, it's just decreasing collateral damage.
Don't think of having lesser towers as an advantage. It doesn't get you to a safer place. It meant that your team's safe place got lesser as the vision and damage that was once there is now gone. The ability to farm further safely from your base is now gone, and is given to the opponent instead. Also the pressure of having less defense will give you less options to push for the enemy's side of the map. Creeps (or minion) gets to advance without help eventually and they can even destroy towers (or your base) when left undefended.
That pressure sure isn't an advantage.
Denying team mate is the same as what I've mentioned above. It's skill, not everyone can do it. Not everyone is keen on what's happening in a 5v5 clash to even notice that someone needs to be denied. Denying a team mate isn't rewarding, it's just making the collateral damage less. The respawn time is the same. Your team mate isn't there to help in pushing or defending.
I also find denying self as annoying.
Wait untill you learned about camp blocks and pulling enemies creep to your own lane.
Yet if you dont like it go ahead play LOL
You cannot last/deny creep properly make you furious and stress out?
Grow up and adapt to deny skill
Clearly you are so basic that cannot deny creep .
if you learn how to deny creep maybe you wouldnt be making this thread
^^
Taking this in consideration i preffer dota to lol (which is Riot easier copy of dota 1 with animes)
P.s dota was on way before LoL