Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes, nothing will disappear, you will be able to use them again only when you will buy a subscription again..
I highly recommend Dota+, not only do you get the skins but you also get suggestions for items and heros. Suggestions, based on what the majority of players do.
Dota+ is a must have, for any Dota player.
Predicts win probabilities based on both the enemy and ally picks, with up and down arrows across various selectable heroes denoting which the game thinks will increase/decrease your odds at victory.
I've mostly ignored this, as it suggests the same heroes non-stop. Abaddon, Underlord, Crystal Maiden. I don't think my win rate was any better after a string of consecutive games with Abaddon. It's at least interesting to chew on why it's for and against certain hero picks.
Role Assist
Hidden within the role filter on the hero selection.
This tells you what heroes are picked for their specific roles between the varying ranks, from Herald up to Ancient. It seems superfluous, as not a lot of it is surprising and those that would be are just from angry players wanting to throw their Ranked Roles game. (Pos 1 IO?)
Hero Trends
Located in the Heroes section.
This is a lot more useful as it essentially provides statistics on heroes based on rates of pick, ban, win probability, and so on -- and even separates it on rank, so you can more easily analyse the change in mindset and meta the further up you go.
Oh, and this is feature is available for free on various Dota community sites.
Item (& Ability) Suggestion
Much more useful. This processes item builds, in order, supposedly collated from high skill players. There's flexibility too, in that you can update the item build to provide new suggestions based on what you've bought at the time. Best of all imo, the frequency of items bought is also presented, top to bottom, in percentile. So boots would be 99%, Blink Dagger 70%, etc.
Of any note, the third build recommendation tends to be the "alternative". So like Crystal Maiden with a Blink Dagger and Desolator, or whatever.
Post-Match Results
Breakdowns: Provides a comprehensive spreadsheet on exactly which of your abilities did how much damage to which enemies. Also tracks heals provided.
To its credit, this can give you some interesting metrics that you might not expect. Radiance's burn tends to be the highest on the damage count, sometimes even surpassing WK's auto-attacks.
Win-Probability: Mostly for laughing your ass off over, especially if it's a close match and the game's algorithms has a meltdown over who's likely to win. If you're confident the match is lost by mid game and allies aren't believing you, show them this.
Hero Levels
Means nothing. MMR shows your skill and ability to pay attention to team mates, and that's coming from me as a Herald I.
Chat Wheel Sounds
The most important feature, so you can spam your hero voice lines to enemies when you tilt them. As you know this is what high level professionals do.
D+ is basically just a way to throw money on valve cause you like them or respect what they are doing. Chaches are usually have much better skins and battle pass gave both immortals and prestige items, alonv with lots of fun.