Dota 2

Dota 2

I get reported instantly for playing off meta heroes as support and mid but I still win
First off I just want to say I am highly addicted to this game, second..this community is even worse than league of legends in terms of toxicity (I hate this word it's so overplayed) anyway..I play games to have fun AND to win! How come I get reported instantly because I play a hero that someone does not like as a support or a mid and still usually win. It's really not fair, and it's not right. You can get sent to low priority instantly because a few angry incels with a chip on their shoulder don't like your pick. It's not right guys. The report system needs a revamp. And before you go looking at my matchmaking history I would just like to say even in the games that I lost I still usually wind up doing better than the people that report me. This is not to brag, this is just a complaint because I am forced to play a hero that I don't like to win. It's really dumb. And it makes the game not fun. Am I the only one that see's it this way?
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Zobrazeno 1628 z 28 komentářů
Danny the Ripper původně napsal:
Felix Argyle původně napsal:

I guess we come back to the old maxim then. "Just because you CAN do something, doesn't mean you SHOULD."
See but where's the fun in that?? That's not fun, if I CAN do something and make it happen thats the true beauty of having fun. Playing an overpowered support is boring, I can't be the only one that thinks this

If you're playing Ranked, you are obligated to play to the best of your ability, in order to maximize your team's chances of victory. Deliberately playing poorly (e.g. picking tactically worthless heroes) is the very definition of 'throwing', which is what reports are for.

Your argument for being allowed to pick hard carries as supports seems to boil down to 'MUH FREEDOM', to which my response is the same as always: 'Stupidity is not a right'.
Felix Argyle původně napsal:
Danny the Ripper původně napsal:
See but where's the fun in that?? That's not fun, if I CAN do something and make it happen thats the true beauty of having fun. Playing an overpowered support is boring, I can't be the only one that thinks this

If you're playing Ranked, you are obligated to play to the best of your ability, in order to maximize your team's chances of victory. Deliberately playing poorly (e.g. picking tactically worthless heroes) is the very definition of 'throwing', which is what reports are for.

Your argument for being allowed to pick hard carries as supports seems to boil down to 'MUH FREEDOM', to which my response is the same as always: 'Stupidity is not a right'.
I am playing to the best of my ability though with a different hero.therefore I am not throwing. And if I am doing good and we pull out the win I shouldn't be reported. And I sure as hell shouldn't be reported if my teamates in different lanes are the ones getting stomped 0/20 a game sometimes. That's not my problem if you feed the enemy gold.
Felix Argyle původně napsal:
Danny the Ripper původně napsal:
See but where's the fun in that?? That's not fun, if I CAN do something and make it happen thats the true beauty of having fun. Playing an overpowered support is boring, I can't be the only one that thinks this

If you're playing Ranked, you are obligated to play to the best of your ability, in order to maximize your team's chances of victory. Deliberately playing poorly (e.g. picking tactically worthless heroes) is the very definition of 'throwing', which is what reports are for.

Your argument for being allowed to pick hard carries as supports seems to boil down to 'MUH FREEDOM', to which my response is the same as always: 'Stupidity is not a right'.
First of all, playing ranked has no obligations other than normal. At least there is no real common sense who and when to play ranked.

But more importantly, Dota2 advertises with "Dota doesn't provide limitations on how to play, it empowers you to express your own style." If all should play meta heroes in their meta item builds, where is the "own style" feature of Dota2? That was what Dota2 stood for, mainly as a unique selling proposition when compared to other MOBAs. But I guess that was before the ranked roles update and Valve forgot about their homepage which is for years now without any change.
Card Gamer původně napsal:
Felix Argyle původně napsal:

If you're playing Ranked, you are obligated to play to the best of your ability, in order to maximize your team's chances of victory. Deliberately playing poorly (e.g. picking tactically worthless heroes) is the very definition of 'throwing', which is what reports are for.

Your argument for being allowed to pick hard carries as supports seems to boil down to 'MUH FREEDOM', to which my response is the same as always: 'Stupidity is not a right'.
First of all, playing ranked has no obligations other than normal. At least there is no real common sense who and when to play ranked.

But more importantly, Dota2 advertises with "Dota doesn't provide limitations on how to play, it empowers you to express your own style." If all should play meta heroes in their meta item builds, where is the "own style" feature of Dota2? That was what Dota2 stood for, mainly as a unique selling proposition when compared to other MOBAs. But I guess that was before the ranked roles update and Valve forgot about their homepage which is for years now without any change.

I interpret 'expressing your own style' to mean picking heroes that are out of the meta but still viable within the role, rather than mashing a hero into a role it's not designed for. Let's take Drow as an example: she has an auto-attack slow (scales with right-clicks), an AoE silence (her only non-scaling ability), an AoE auto-attack (HEAVILY scales with items), and an attack-speed aura that ALSO scales with items. That means that, when running her in a support role, she has ONE useful ability.

Here's an example of a traditional carry hero that CAN be played as a support: Night Stalker. He has a slowing nuke with a very efficient Agh's upgrade, an AoE silence, and two self steroids that only work at night, but give him plenty of damage, mobility, and vision even without carry items. This means that Night Stalker is perfectly competitive when played as a support, you just build different items like Spirit Vessel and Solar Crest. Basically, my logic is this: if you can't explain WHY a given hero is good in a non-standard role, you're just faffing around.
Felix Argyle původně napsal:
Card Gamer původně napsal:
First of all, playing ranked has no obligations other than normal. At least there is no real common sense who and when to play ranked.

But more importantly, Dota2 advertises with "Dota doesn't provide limitations on how to play, it empowers you to express your own style." If all should play meta heroes in their meta item builds, where is the "own style" feature of Dota2? That was what Dota2 stood for, mainly as a unique selling proposition when compared to other MOBAs. But I guess that was before the ranked roles update and Valve forgot about their homepage which is for years now without any change.

I interpret 'expressing your own style' to mean picking heroes that are out of the meta but still viable within the role, rather than mashing a hero into a role it's not designed for. Let's take Drow as an example: she has an auto-attack slow (scales with right-clicks), an AoE silence (her only non-scaling ability), an AoE auto-attack (HEAVILY scales with items), and an attack-speed aura that ALSO scales with items. That means that, when running her in a support role, she has ONE useful ability.

Here's an example of a traditional carry hero that CAN be played as a support: Night Stalker. He has a slowing nuke with a very efficient Agh's upgrade, an AoE silence, and two self steroids that only work at night, but give him plenty of damage, mobility, and vision even without carry items. This means that Night Stalker is perfectly competitive when played as a support, you just build different items like Spirit Vessel and Solar Crest. Basically, my logic is this: if you can't explain WHY a given hero is good in a non-standard role, you're just faffing around.
You are forgetting Drow's Volley arrow which is so strong that you can out Harass the lane and if you are good enough you can pick up some kills/save your carry. You could even go sniper support and do the same exact thing
Naposledy upravil Jimmy; 3. led. 2020 v 6.19
Danny the Ripper původně napsal:
Felix Argyle původně napsal:

I interpret 'expressing your own style' to mean picking heroes that are out of the meta but still viable within the role, rather than mashing a hero into a role it's not designed for. Let's take Drow as an example: she has an auto-attack slow (scales with right-clicks), an AoE silence (her only non-scaling ability), an AoE auto-attack (HEAVILY scales with items), and an attack-speed aura that ALSO scales with items. That means that, when running her in a support role, she has ONE useful ability.

Here's an example of a traditional carry hero that CAN be played as a support: Night Stalker. He has a slowing nuke with a very efficient Agh's upgrade, an AoE silence, and two self steroids that only work at night, but give him plenty of damage, mobility, and vision even without carry items. This means that Night Stalker is perfectly competitive when played as a support, you just build different items like Spirit Vessel and Solar Crest. Basically, my logic is this: if you can't explain WHY a given hero is good in a non-standard role, you're just faffing around.
You are forgetting Drow's Volley arrow which is so strong that you can out Harass the lane and if you are good enough you can pick up some kills/save your carry.

And past the laning stage, it becomes useless without damage items, and a support Drow will get damage items later than a carry Drow. Unless of course, you pick her as a support but farm her like a carry, in which case the farm on your team is divided between more heroes, and you'll simply be outscaled by a team with a proper support-carry balance.
Felix Argyle původně napsal:
Danny the Ripper původně napsal:
You are forgetting Drow's Volley arrow which is so strong that you can out Harass the lane and if you are good enough you can pick up some kills/save your carry.

And past the laning stage, it becomes useless without damage items, and a support Drow will get damage items later than a carry Drow. Unless of course, you pick her as a support but farm her like a carry, in which case the farm on your team is divided between more heroes, and you'll simply be outscaled by a team with a proper support-carry balance.
That's just not true dude, it could go both ways You could totally destroy the laning phase and Keep it up and destroy the other lanes. And completely stomp them. As long as you are getting all the bounty runes, kills, etc. It shouldn't be a problem. It really could go either way at any givin moment which is what the game should be about.
Felix Argyle původně napsal:
Card Gamer původně napsal:
First of all, playing ranked has no obligations other than normal. At least there is no real common sense who and when to play ranked.

But more importantly, Dota2 advertises with "Dota doesn't provide limitations on how to play, it empowers you to express your own style." If all should play meta heroes in their meta item builds, where is the "own style" feature of Dota2? That was what Dota2 stood for, mainly as a unique selling proposition when compared to other MOBAs. But I guess that was before the ranked roles update and Valve forgot about their homepage which is for years now without any change.

I interpret 'expressing your own style' to mean picking heroes that are out of the meta but still viable within the role, rather than mashing a hero into a role it's not designed for. Let's take Drow as an example: she has an auto-attack slow (scales with right-clicks), an AoE silence (her only non-scaling ability), an AoE auto-attack (HEAVILY scales with items), and an attack-speed aura that ALSO scales with items. That means that, when running her in a support role, she has ONE useful ability.

Here's an example of a traditional carry hero that CAN be played as a support: Night Stalker. He has a slowing nuke with a very efficient Agh's upgrade, an AoE silence, and two self steroids that only work at night, but give him plenty of damage, mobility, and vision even without carry items. This means that Night Stalker is perfectly competitive when played as a support, you just build different items like Spirit Vessel and Solar Crest. Basically, my logic is this: if you can't explain WHY a given hero is good in a non-standard role, you're just faffing around.
You can give examples as many as you want. They don't really matter because you won't see to many variations anymore until the pros come up with new ideas. And then people will say, how creative these pros are and copy their ways. Public matchmaking, at least in ranked, is only a caponized version of Dota2, in particular in solo queue. Only streamlined gameplay because everybody fears to get reported for out of meta picks, item builds and gameplay.

Don't get me wrong, if the majority of the player base likes to have it this way, I don't insist. It's only an idea to look where Dota2 came from and where it is going to. I always laugh about all the Dota2 tryhards talking ♥♥♥♥ about LoL and the next moment they fall for a feature the Valve developers just copy and pasted from LoL. The good thing is, the 5 stack gaming in Dota2 is still almost not affected and teams can "exploit" the full range of possibilities. But solo queue ranked sacrificed the diversity for low social friction.
Blinkabee původně napsal:
Card Gamer původně napsal:
„Any hero can fill multiple roles, and there's an abundance of items to help meet the needs of each game. Dota doesn't provide limitations on how to play, it empowers you to express your own style.“ ... quoted from the Dota2 home page.
Valve and the community seem to have forgotten about one of Dota2‘s main feature, it’s diversity. The problem is not the reporting system, as it only reflects the current state of the player base. The changing attitude of the community to the game is what kills the diversity. Solo queue behavior problems focusing on fighting team mates instead of the enemy pushed Valve towards the ranked roles update which clearly does not comply with the quoted statement above. And now the community has some more reasons for reporting and throwing games from early on, just because somebody decided to go for non-meta heroes in unusual positions.


You nailed it. On the same note i don't understand why people think elwono's latest Monkey King as Support video is the next level play when monkey king has been played in this style since his release. I just dont get it why people think the only viable strats are those compositions played by the #1 team of a tournament and only of those matches that did win. There are so many variables in DotA that lead to victory. But then theres those that excel so hard at finding those things out that they even win TI, twice. Nobody expected Ana Carry IO because they were so blind to its existence until OG drafted it in TI and wrecked havoc with it. Even the dumbass comentators couldn't see that Diffusal Gyro is draining Bristles mana and just turns the tide until it happened. They even laughed at him until they saw its effects.

People want to follow the herd. The way of least resistance. Not the way of exploration and experimentation.

Necrophos is not a Support
A few days ago, as mid hero in enemy team was Rhasta...,,surprisingly,, we destroyed them. Im sure, that all of them banned and reported him.
GG SUPPORT ROLES! 😂
I'll say it again: STOP NECROING
Yoshino Himekawa původně napsal:
I mean, if I saw someone pick Support Drow, I'd be reaching for the report button too. There's creative picks, and then there's pointless stupidity. If you seriously want to play Drow as a Support, build her like one and get items like Force Staff and Medallion of Courage.

Or, if you want to play an Agi right-click support, give Vengeful Spirit a try, she's incredibly overpowered. If you can name a situation where Drow Support is better than VS Support, I'll admit you didn't deserve the report.
There could be some rare case with drow vs venge, where drows silence would be better.
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Datum zveřejnění: 2. led. 2020 v 22.42
Počet příspěvků: 28