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i'm never ashamed of my loses.. ever.. infact my expose public match data is always on since start....
until recently when enemy team keep laughing and boasting about how they ban my hero due to this cheat program called "overwatch" that inform them of what heroes to ban and i'm sure many other cheating mechanism that make my game unfair.
of course i started reporting them, but then again, my the hero that i like to play keep getting ban and the enemy keep boasting and laughing about how they ban my heroes from different people. so it becomes apparent to me that valve is allowing this cheat program and the only way i know to stop these people from cheating is turn off my public match data which works and stop dotabuff from stealing my match information.
until now when i learn that somehow these "opendota" still keep getting and exposing my records. i'm not sure whether these cheat program "overwatch" can manipulate data from "opendota" or not to create another unfair situation for me.
Provide an actual statement from the devs on what "they intended." If they didn't "intend" this then they could cut off their access to the Dota web api. And no, crying "hack 100%" doesn't make it a hack.
Not to mention, the majority of the time, the program is so slow thst it doesn't pull player match data (if there is any) until after the ban phase is over. Also, if you can't win a game of Dota if your top hero pick is banned then you must not be very good.
Professional Dota 2 players deal with their top hero picks being banned all the time. I see people complaining about top meta hero picks being banned as personally targeting them when they are simply top meta picks and top meta bans.
So you keep claiming that the devs don't want opendota or other sites to use the public web api for public player data, despite the fact that Valve could simply block their api key if that was true and you have no evidence of any such statement from Valve to back up your claims. Thanks for the clarification.
You just said that I needed to provide proof for your claim that the opendota and other sites or apps that use the public Dota web api are "not doing what the Devs intended." Again, you have provided no evidence of any such statement from the dev team. And if public data was being used wrongly then the dev team could pull disable or blacklist their api key.
people don't ban top 3 heroes with overwatch. they pick the "recent most pick heroes" to ban.
prove is everytime someone boast about overwatch banning my hero is lone druid, instead of invoker which is my highest pickrate heroes ever. way above all else but i have actually stop playing invoker long time ago.
edit:
btw, lone druid is one of the lowest pickrate hero still. and everytime they got ban, the enemy team will taunt me and laugh about how he ban my spam hero with overwatch.
popular meta with lowest pickrate don't get ban often.
invoker now have below 50% winrate(not popular meta) but still high pickrate. i still ban invoker in all the match that i played because i'm an invoker player and i hate to play against it.
exactly, that's why i purposely expose my data now when i'm not playing lone druid so dotabuff only display "those" heroes to trick people using overwatch not to ban lone druid. which actually works, but somehow opendota still get all my match result even if i turn "expose data" off.
i play dota 2 for fun, not professionally. and i like to play certain hero at a time. when i found my flavor hero of the month, i usually spam them whenever possible to learn what is is good against, what it's bad against, how to item fit them to counter other heroes/items.
again, getting the hero that i like to play banned and the person who ban it brag about this cheat program overwatch/overwolf is not what i would call fun. also, you sound like you use this cheat program and support the use of it.
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it seems like many of you misunderstood my question. it's not up to me whether these program usage is consider hack or not, legit or not.
the question is this...
how come opendota keep having access to all my matches even though i disable my "expose public match data" in dota 2 option.
again here is the proof
https://www.opendota.com/players/195557830/matches
https://www.dotabuff.com/players/195557830
as you can see, the list of recent match differ between them. opendota have all of my matches listed whether i expose it or not, while dotabuff have "those" lone druid game not listed because i untick "expose public match data" for those matches to counter people using cheat program to ban hero that i will pick.
Lone Druid is currently top 3 in winrate. Who is bragging about banning LD just because you played some LD games recently? Again, LD is in the current top 3 winrate, not hard to see why he would be commonly banned. Not ermagerds hax.
i edited my post cause i notice i haven't answer you on that meta thing. anyway, i'll just paste what i said in the edit here for you to read.
top 3 winrate with low pickrate don't get a general meta ban. fyi.
previous edit post:
btw, lone druid is one of the lowest pickrate hero still. and everytime they got ban, the enemy team will taunt me and laugh about how he ban my spam hero with overwatch.
popular meta with lowest pickrate don't get ban often.
invoker now have below 50% winrate(not popular meta) but still high pickrate. i still ban invoker in all the match that i played because i'm an invoker player and i hate to play against it.
Maybe dotabuff is slower because it's more popular or something, i don't know
i have let it ticked long enough and unticked long enough as well, basically dotabuff can't get your match information when you untick before the match finish.
opendota is new to me. i only discover it recently from another topic where someone use it to show what someone said ingame and how much toxic that person is.
and from my experience, opendota get all your match detail no matter if you tick or untick the "expose match data".
i never log in my account either with dotabuff or opendota.
It can't access your data if you leave the box unticked, i did that long time ago