Dota 2
WW Jun 19, 2017 @ 6:36am
Towers in Dota 2
Why is everybody so fixated on defending a losing tower?

By losing tower i mean, a scenario where the enemy team has got quite a substantial early lead, then proceeded to push a tower, then everyone on your team goes to defend, only for the enemy to towerdive and win the teamfight. (And they got the tower). As if once isn't enough, they push for another tower, and the same thing happen all over again.

Why can't everyone just gauge which would be better, to def and die, giving the enemy team more gold, or just giving them 1 or 2 tower, and farm the other lane, and comeback when they've buffed up a bit. I mean, the enemy only has 1 lane, and they share the creeps, meanwhile, the other 2 lane are free.

Just today i got into a match, as we hit the 15 minute mark, the score is 10 20 in favor of the enemy team, they then proceeded to push t1 top tower, 4 of my team went to defend it, i stayed in another lane to farm since i told them, the defense won't work, they've got some massive lead in team's networth, but they still went to defend it, barely succeeding, with the cost of trading 3 hero for 1 enemy supp. Then another push happened, i told them to just let it go, seeing how the previous clash ended, but they stubbornly try to defend that dying tower. Instead they got mad at me for not helping them defend it.

Seriously, sometimes strategy is more important than tradition.
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Showing 1-15 of 46 comments
Firerodan16 Jun 19, 2017 @ 6:56am 
So your Strategy is to let them take towers and possibly the Barracks......and quite possibly win the game?
Fistraiser Jun 19, 2017 @ 7:09am 
You know the objective of the game is destroy the enemies towers and ancient?
What i hate more is when half the team is pushing a seperate tower and leaves your team 3vs 5 enemies who end up getting gold from killing your team mates and taking 2 towers as a result of nobody defeding the lane.
More and more i see teams ignoring towers and just focusing on geting into as many fight as possible and lettign the enemy team take your towers in some otoher lane.
It´s the single biggest problem with the current meta.People wont work as a team to defend towers and then lose through enemy team geting farmed from towoer pushing regardless of how many times you killed them.
lumina Jun 19, 2017 @ 7:16am 
Well in your situation, you made it far worse as you left them a man short, and most likely a carry short, in each fight. You helping could have made those fights better and not turned it into an almost guaranteed loss.

I agree that there are situations where it's better to let a tower go. There are rarely situations where it's good to let your team take a 4v5 fight when you know it's coming.
WW Jun 19, 2017 @ 8:13am 
Well, It's still 15-20 minutes into the game, as a carry, i haven't even got all my core item yet, and seeing the enemy team has got quite a substantial lead, it would be impossible to defend the tower, as long as it's not a t3 tower, then if my team had been patient enough and just let 1-2 tower go, i could have carried it. But they fed the enemy by trying to do an impossible defense of the tower, letting it snowballed till late game
WW Jun 19, 2017 @ 8:14am 
I must admit, the game, is called, DOTA, meaning, Defense of The Ancients, not Defense of The Towers, it's not a loss as long as your ancient is still standing. And sometimes, strategy of letting a tower go in favor of farming up more than a tower's worth is totally a must.
Duchess Minty Jun 19, 2017 @ 8:18am 
Originally posted by Ace32997:
Well, It's still 15-20 minutes into the game, as a carry, i haven't even got all my core item yet,
This is generally why it's better to get a bunch of small items going instead of just straight up rushing 1 big item.
Dohong Jun 19, 2017 @ 8:39am 
15-20 minutes in and already forfeitting t2s is bad, maybe other things went wrong before it, find it out and fix it, the enemy shouldnt have lead the game by far
WW Jun 20, 2017 @ 5:15am 
Originally posted by Dohong:
15-20 minutes in and already forfeitting t2s is bad, maybe other things went wrong before it, find it out and fix it, the enemy shouldnt have lead the game by far

Yeah, thing is, it has gotten that far, so to fix it, we need to play strategically. And letting them focus on 1 lane and farming the other 2 lane sounds tactical and profitable
WW Jun 20, 2017 @ 5:16am 
Originally posted by Lady Mint:
Originally posted by Ace32997:
Well, It's still 15-20 minutes into the game, as a carry, i haven't even got all my core item yet,
This is generally why it's better to get a bunch of small items going instead of just straight up rushing 1 big item.

Depends on what you classify as small item. In my case, i was building dragon lance and mjolnir
graystripe (Banned) Jun 20, 2017 @ 6:20am 
Originally posted by Ace32997:
Why is everybody so fixated on defending a losing tower?

By losing tower i mean, a scenario where the enemy team has got quite a substantial early lead, then proceeded to push a tower, then everyone on your team goes to defend, only for the enemy to towerdive and win the teamfight. (And they got the tower). As if once isn't enough, they push for another tower, and the same thing happen all over again.

Why can't everyone just gauge which would be better, to def and die, giving the enemy team more gold, or just giving them 1 or 2 tower, and farm the other lane, and comeback when they've buffed up a bit. I mean, the enemy only has 1 lane, and they share the creeps, meanwhile, the other 2 lane are free.

Just today i got into a match, as we hit the 15 minute mark, the score is 10 20 in favor of the enemy team, they then proceeded to push t1 top tower, 4 of my team went to defend it, i stayed in another lane to farm since i told them, the defense won't work, they've got some massive lead in team's networth, but they still went to defend it, barely succeeding, with the cost of trading 3 hero for 1 enemy supp. Then another push happened, i told them to just let it go, seeing how the previous clash ended, but they stubbornly try to defend that dying tower. Instead they got mad at me for not helping them defend it.

Seriously, sometimes strategy is more important than tradition.

the strategy is to defend and prevent the towers from being destroyed as early as possible.

your last sentence clearly shows you don't even know what you saying at all.

from your post, it is clearly shown that you are the type who gives up too easily.

i also noted on your records on dotabuff which is 4 years old outdated that you are a highly unskilled dota 2 player.

people who gives up too easily don't deserve to play ranked matches.

here are several things that i notices in your post

1) you don't even know what items the opposite team heroes' got at all

2) you don't even know what items your team mates have at all as well.

3) you gives up way too easily

4) you don't care about teamwork at all. you care only about yourself. so in other words, you are very SELFISH.

5) you exist for the team, not the team exist for you.

6) you don't know anything about tactics and strategy at all

7) if you notices that your side's tower hp is lets say 100 to 200 only, you can attack it directly yourself and deny the tower. (this is one thing that i notices that majority of the dota 2 players forgot)

also, it is clearly noted that you never provide any match ID to backup your claims at all.

someone who plays dota 2 for 2177 hours in total still don't know the game properly at all.

i highly recommend you go League of Legends instead as that game got surrender option that is available after 20 mins of match play.
Last edited by graystripe; Jun 20, 2017 @ 6:21am
macadamstreet Jun 20, 2017 @ 7:27am 
Originally posted by Ace32997:
Originally posted by Lady Mint:
This is generally why it's better to get a bunch of small items going instead of just straight up rushing 1 big item.

Depends on what you classify as small item. In my case, i was building dragon lance and mjolnir
i guess building the assembl small item in way to expand .
> < Jun 20, 2017 @ 7:38am 
Originally posted by Ace32997:
Originally posted by Dohong:
15-20 minutes in and already forfeitting t2s is bad, maybe other things went wrong before it, find it out and fix it, the enemy shouldnt have lead the game by far

Yeah, thing is, it has gotten that far, so to fix it, we need to play strategically. And letting them focus on 1 lane and farming the other 2 lane sounds tactical and profitable
Strategically its still really bad to lose towers early on since you also lose map control of the area the towers once stood. The enemy gains more ground to them while your team gets fewer and fewer areas to farm safely. The strategy should have either been defend or trade, not afk farm.
macadamstreet Jun 20, 2017 @ 7:38am 
Originally posted by Ace32997:
Why is everybody so fixated on defending a losing tower?

By losing tower i mean, a scenario where the enemy team has got quite a substantial early lead, then proceeded to push a tower, then everyone on your team goes to defend, only for the enemy to towerdive and win the teamfight. (And they got the tower). As if once isn't enough, they push for another tower, and the same thing happen all over again.

Why can't everyone just gauge which would be better, to def and die, giving the enemy team more gold, or just giving them 1 or 2 tower, and farm the other lane, and comeback when they've buffed up a bit. I mean, the enemy only has 1 lane, and they share the creeps, meanwhile, the other 2 lane are free.

Just today i got into a match, as we hit the 15 minute mark, the score is 10 20 in favor of the enemy team, they then proceeded to push t1 top tower, 4 of my team went to defend it, i stayed in another lane to farm since i told them, the defense won't work, they've got some massive lead in team's networth, but they still went to defend it, barely succeeding, with the cost of trading 3 hero for 1 enemy supp. Then another push happened, i told them to just let it go, seeing how the previous clash ended, but they stubbornly try to defend that dying tower. Instead they got mad at me for not helping them defend it.

Seriously, sometimes strategy is more important than tradition.
20 - 10 didnt give you that huge networth diffeence... unless its free farm everywhere..

wich hero you played ? what was your allies and enemy heroes ?
WW Jun 20, 2017 @ 7:44am 
Originally posted by The Absolute God of Hyperdeath:
Originally posted by Ace32997:

Yeah, thing is, it has gotten that far, so to fix it, we need to play strategically. And letting them focus on 1 lane and farming the other 2 lane sounds tactical and profitable
Strategically its still really bad to lose towers early on since you also lose map control of the area the towers once stood. The enemy gains more ground to them while your team gets fewer and fewer areas to farm safely. The strategy should have either been defend or trade, not afk farm.

It's not afk farm. And defending is impossible since the enemy team will tower dive given their massive lead in networth, while it's true that the area the enemy team gets is larger than our team given the tower, but still, it's better to give them 5 hero push on a single lane, making them share their 5 exp and cs, compared to trying to defend, and giving them more gold from dying at the end.
Path Of Pain Jun 20, 2017 @ 7:49am 
It's a rookie mistake, people try to "defend" what's just not defend-able, because they do it out of instinct instead of actually using their brain.

You have no idea how many times I read: "I was defending" as an excuse for feeding when a support tries to defend a tower 1v5.

Don't listen to anyone who tells you otherwise, sometimes not defending is better than defending. Most of the time you can trade towers if the enemy team will win the teamfight 9 out of 10 times.

Base towers and/or raxes are a different story.
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Date Posted: Jun 19, 2017 @ 6:36am
Posts: 46