Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
?
Hundreds of threads opened these days!
Does Valve do something? No....
As you said, there is no fun!
Because nobody could get real challenges. Unballanced matches all day long!
The worst thing is not playing the middle. Then you see how big the differences in the steps are sometimes. There are many high ranked players who play significantly worse than low ranked players and you wonder why this allocation has taken place!
It is only luck depending if you win or not, there is no chance to win a match with ruiners and new players again some very skilled players!
And they do not check what the reason for the defeat was! One loses mmr or wins them in this unfair environment, so the whole counting is pointless!
that's why we make thread like this and hope the QA pass on this to their balancing team and hope they will spent time to improve dota 2 system.
just like how they make ranked role which i like a lot. no more "mid or throw", or "i say mid first, i don't care" during hero selection.