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On the other hand, the official policy to allow for multiple accounts in combination with internet anonymity doesn‘t allow for matchmaking according to in-game experience. Dota2 just has its inherent flaws due to its low level of organization.
Another aspect is that there is no common sense in the community who and when to play the different game modes. E.g. there are try hards in a fun map, turbo but also yolo players in ranked. That is because Valve organized it that way that you can enter any mode with the same effort and commitment. Just push a button and the game starts which mode you ever may select.
Anyway have fun, it is a deep tactics and strategy real time team game, best to be played with friends.
I would say they only fail. Everything they do is underdone. That is true for Dota 2 as for Linux.
Anyway, if you are new in this game, i'd suggest you to play bot match first. After that, play Single Draft instead of Turbo. Since you can't report anyone in Single Draft mode.
More importantly IMO, Turbo mode isn't great for learning the game. Yes it goes faster but that means balance isn't as good and the issue in dealing with certain pubstomper-heroes are magnified.
If you want to learn DotA, I'd recommend you start out with bot-games, and then co-op games (with real people but against bots) to get a handle on any new heroes that look interesting. Then play regular DotA, and WARN YOUR TEAM before the match starts that you are new and still learning. Offer to be the support- warding is still important even if it doesn't cost money like it used to, and it gives you more of a chance to sit back a little and see how the match is progressing. Trying to play carry means you have to be very focused on last-hits and it will be obvious if you don't have a good KDA ratio, which your team will get down on your for.