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Докладване на проблем с превода
all the spells custom effects are good anyways, but for the hero model it's not really that good
personally i'm not a fan, just doesnt feel like my scrubbick
I could say we pay $35 just to let our team or the enemies know that it is was a stolen spell. And the green color is just lazy, we should be able to customize the spell color atleast.
not to mention all it comes with
- A style progression system that features custom effects for 115 stolen abilities -
- Custom dynamic color effects on the cape that change depending on stolen spells -
- A complete set of all-new animations, including cast animations, death animations, run animations, unique stolen spell animations, and more -
- New base model, texture, and custom animated pedestal -
- New effect and sound for Spell Steal -
- Support for dynamic color effects on the Crux of Perplex Immortal Item -
- Custom ground effect for players who complete the style progression -
- Remastered Voice -
- Custom Hero Portrait, Minimap Icon, and Stolen Spell Icon Border Effect -
- Custom Emoticon -
Yes. ignore every other change they did to Rubick.. but because his spells are green Valve are out of ideas.
Please be quiet.
'Unique Identifiers' for a stolen spell's animations, and effects could come as a regular update for Dota 2. It should have been that way until 'Vavle' decided it to be exclusive for Arcana users.