Dota 2
TECHIES is a cancer.
TECHIES is a cancer of this game. He's too OP! it needs a nerf or delete this hero from the game at all. Mines do too many damage. Long silence. only 25 gold for destroying OP mines, lol, seriously? DELETE THIS CANCER HERO! ice frog we need your help!
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Showing 1-15 of 15 comments
Weird Grim Nov 22, 2018 @ 9:14am 
Techie is crap, he needs a buff.
Ok he is owning Ranked, but that is because all the meta heroes everyone plays can't counter Techie.
HoPeLesS Nov 22, 2018 @ 9:16am 
Pick ta activate refraction walk to gaps mines bombs u get 0 dagame :D
Techies doesn't need removed or nerfed. If you get sentry wards, and/or dust of appearance, you've countered his ult, and somewhat countered his q, which is his red mines. If you react quick enough, you can kill the red mines, as when you get too close to them, you can see and damage them for about 1.5 seconds before detonation.

If you don't want to get sentry wards, you can get blink dagger, and when you get to areas that you suspect will be loaded with Techeies' ult, you can just blink away real quick... Although, you should get sentry wards anyways.

EDIT: Black King Bar is also an incredible couter to Techies
Last edited by Turtle McTurtleson; Nov 22, 2018 @ 10:57am
Originally posted by ✧Turtle McTurtleson:
Techies doesn't need removed or nerfed. If you get sentry wards, and/or dust of appearance, you've countered his ult, and somewhat countered his q, which is his red mines. If you react quick enough, you can kill the red mines, as when you get too close to them, you can see and damage them for about 1.5 seconds before detonation.

If you don't want to get sentry wards, you can get blink dagger, and when you get to areas that you suspect will be loaded with Techeies' ult, you can just blink away real quick... Although, you should get sentry wards anyways.
Timber is a solid pick against techies since you can use chakram to clear any trees that might be hiding mines, and his tree pull is a escape if you get too close to a bunch.
Other than that, high mobility and vision are techies weaknesses, so heroes like Storm and Ember Spirits, Dark Seer, and a few others are good at scouting the way and picking off mines.
Turtle McTurtleson Nov 22, 2018 @ 10:58am 
Originally posted by Dr Vapor:
Originally posted by ✧Turtle McTurtleson:
Techies doesn't need removed or nerfed. If you get sentry wards, and/or dust of appearance, you've countered his ult, and somewhat countered his q, which is his red mines. If you react quick enough, you can kill the red mines, as when you get too close to them, you can see and damage them for about 1.5 seconds before detonation.

If you don't want to get sentry wards, you can get blink dagger, and when you get to areas that you suspect will be loaded with Techeies' ult, you can just blink away real quick... Although, you should get sentry wards anyways.
Timber is a solid pick against techies since you can use chakram to clear any trees that might be hiding mines, and his tree pull is a escape if you get too close to a bunch.
Other than that, high mobility and vision are techies weaknesses, so heroes like Storm and Ember Spirits, Dark Seer, and a few others are good at scouting the way and picking off mines.
Yeah, these are all great counters to Techies, as well.
R A Z E R Nov 22, 2018 @ 11:10am 
Originally posted by Boris hren popadesh:
TECHIES is a cancer of this game. He's too OP! it needs a nerf or delete this hero from the game at all. Mines do too many damage. Long silence. only 25 gold for destroying OP mines, lol, seriously? DELETE THIS CANCER HERO! ice frog we need your help!

'He's too OP!'.... Can't tell if you're joking or plain bad at the game.
Storm Runner Nov 22, 2018 @ 11:19am 
the ulti needs to be unstackabe like the normal mines the norms need to have a 3.5 second trigger if tech isnt within 2500 (snipers L2 ulti) and one when he is the statis need to have a larger range than the mines trigger point he'd still be hell to play aganst but it would be fair aka no 3000 damage under tower as you left them alone for 5 minits
Turtle McTurtleson Nov 22, 2018 @ 11:34am 
Originally posted by Storm Runner:
the ulti needs to be unstackabe like the normal mines the norms need to have a 3.5 second trigger if tech isnt within 2500 (snipers L2 ulti) and one when he is the statis need to have a larger range than the mines trigger point he'd still be hell to play aganst but it would be fair aka no 3000 damage under tower as you left them alone for 5 minits
If his ult was not stackable he would immediately be the weakest hero in the game, and overall just never played EVER.
Storm Runner Nov 22, 2018 @ 11:41am 
Originally posted by ✧Turtle McTurtleson:
Originally posted by Storm Runner:
the ulti needs to be unstackabe like the normal mines the norms need to have a 3.5 second trigger if tech isnt within 2500 (snipers L2 ulti) and one when he is the statis need to have a larger range than the mines trigger point he'd still be hell to play aganst but it would be fair aka no 3000 damage under tower as you left them alone for 5 minits
If his ult was not stackable he would immediately be the weakest hero in the game, and overall just never played EVER.
add the mute statis for 3/4/5 seconds or the remote stuns for 1/2/3 and does 500/750/1000 dammage they also have an infinete time like the normal
Precious Raven Nov 22, 2018 @ 11:57am 
Originally posted by Storm Runner:
the ulti needs to be unstackabe like the normal mines the norms need to have a 3.5 second trigger if tech isnt within 2500 (snipers L2 ulti) and one when he is the statis need to have a larger range than the mines trigger point he'd still be hell to play aganst but it would be fair aka no 3000 damage under tower as you left them alone for 5 minits
sounds like just a cry baby getting wrecked xD learn to attack the mine, like posts before you have 1.5 seconds to attack the mine, another best way to counter techies is to properly ward to see where he roams and plan a gank he falls off if you can group gank him but since its public gaming in single ques complaining of the techies being op cant do much unless you ward your self
Turtle McTurtleson Nov 22, 2018 @ 12:14pm 
Originally posted by Storm Runner:
Originally posted by ✧Turtle McTurtleson:
If his ult was not stackable he would immediately be the weakest hero in the game, and overall just never played EVER.
add the mute statis for 3/4/5 seconds or the remote stuns for 1/2/3 and does 500/750/1000 dammage they also have an infinete time like the normal
The ult/remote mines, lasts 10 mins, or maybe a little less, not forever. Just ward properly and you'll - for the most part - counter Techies.
Last edited by Turtle McTurtleson; Nov 22, 2018 @ 12:15pm
PROXY Nov 22, 2018 @ 1:04pm 
Originally posted by Storm Runner:
the ulti needs to be unstackabe like the normal mines the norms need to have a 3.5 second trigger if tech isnt within 2500 (snipers L2 ulti) and one when he is the statis need to have a larger range than the mines trigger point he'd still be hell to play aganst but it would be fair aka no 3000 damage under tower as you left them alone for 5 minits
shut up dude... techies is not picked much and when it's picked it has a 40% winrate at all medals. maybe u dont know the old techies... that was decent. now the hero sucks.
Originally posted by Proxy - SOLTA PISADINHA:
Originally posted by Storm Runner:
the ulti needs to be unstackabe like the normal mines the norms need to have a 3.5 second trigger if tech isnt within 2500 (snipers L2 ulti) and one when he is the statis need to have a larger range than the mines trigger point he'd still be hell to play aganst but it would be fair aka no 3000 damage under tower as you left them alone for 5 minits
shut up dude... techies is not picked much and when it's picked it has a 40% winrate at all medals. maybe u dont know the old techies... that was decent. now the hero sucks.
40% is a decent win rate tho. You wanna talk about bad win rates, look at Broodmother for Christ's sake. Frankly, I think all Valve needs to do is have her webs also affect allies and then boom, she's actually a fairly decent hero again.
PROXY Nov 22, 2018 @ 1:12pm 
Originally posted by Dr Vapor:
Originally posted by Proxy - SOLTA PISADINHA:
shut up dude... techies is not picked much and when it's picked it has a 40% winrate at all medals. maybe u dont know the old techies... that was decent. now the hero sucks.
40% is a decent win rate tho. You wanna talk about bad win rates, look at Broodmother for Christ's sake. Frankly, I think all Valve needs to do is have her webs also affect allies and then boom, she's actually a fairly decent hero again.

i didnt see all the changes of this update, but if nothing changed brood doesnt need any change. before the update it was still one of the most banned heroes in pro scene and it was still destroying in mid. i just think that there arent that many great brood players.
KatArus Nov 22, 2018 @ 1:21pm 
ROFL this guy obviously didn't play vs OLD techies. 65% winrate FTW xD
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Date Posted: Nov 22, 2018 @ 9:08am
Posts: 15