Dota 2
LQuidador 2019 年 11 月 28 日 下午 7:55
Snapfire is really useless to late game
Him ultimate is quite good and fun and it would be the only thing I can rescue but the rest is quite poor
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正在显示第 16 - 30 条,共 41 条留言
LQuidador 2019 年 11 月 29 日 下午 4:24 
引用自 hrooza
引用自 LQuidador
Dude she is the hero with the lowest win rate of all (only 30%), no matter how you build it, it is useless.
arc warden had 37% winrate on release and was hyper broken that get to many nerfs, new heroes should have low winrate because those are still to be discovored [also her winrate is 41~44% between brackets which is pretty decent for a new hero]
That is not true, Arc warden is a very complicated hero to use and it is understandable that at the beginning people lost with him, however this did not last long, in a week he was already a hero with a high rate of wins, the void spirit has 50% winrate since he left and snpafire 32%, only between yesterday and today rose to 41% because the snapfire was buffeted in 7.23a but remains a hero without logic and useless compared to other heroes.
LQuidador 2019 年 11 月 29 日 下午 4:25 
引用自 Jason Wang Dang ✅
Snapfire at level 1 has a 270 damage spell, how is that not broken? But I do see bad players getting Q or W at level 1.

Q does barely any damage at level 1, it's almost same damage as an autoattack.
W is also trash because you are not snowballing at level 1.
Only if you have it in front and the snapfire is a very weak hero to lvl 1, unless you are with your team accompanied by nothing will it help you.
LQuidador 2019 年 11 月 29 日 下午 4:28 
引用自 Poponontotusos
My biggest problem with her is the short range of scatterblast. Nothing indicates how far away you can fire it from her soo she simply walk toward the spot you want her to fire it instead of immedially. The disarm talent is the only thing I can think of that rescue her late game. but becaus of the range and walk it does it ruin her IMO
It is exactly what I think, her short range of her Q combined with her long reach of the ultimate eliminates all sinergy that can do in a late game
Woody 2019 年 11 月 29 日 下午 4:53 
IMO any support with a stun always goes late game to some degree, yes her damage becomes lackluster but the ability to chain stuns doesn't become less valuable.
最后由 Woody 编辑于; 2019 年 11 月 29 日 下午 5:02
Purple Sauce 2019 年 11 月 29 日 下午 4:54 
all heroes are not late game, her damage literally tells you to end before late game

she's a DPS that stays at the back of the pack and cleans up team fights, use her that way and you will succeed

she does not need buffs, you're just not taking advantage of the fact she is an early/mid game hero
LQuidador 2019 年 11 月 29 日 下午 4:58 
引用自 Delimon
all heroes are not late game, her damage literally tells you to end before late game

she's a DPS that stays at the back of the pack and cleans up team fights, use her that way and you will succeed

she does not need buffs, you're just not taking advantage of the fact she is an early/mid game hero

If this is your logic then an AA with AGM sep is so DPS with it and with more useful skills.

That it is early / mid does not mean that it is useless in late, literally if you don't put it together as a carry, it just depends on your ulti to be useful and the momy cookie.
mimizukari 2019 年 11 月 29 日 下午 5:01 
SHE, not him, is a support. Supports are not meant to scale to late game, you power up your cores and dominate the early-mid game, and then pass off the torch to your CARRY.
LQuidador 2019 年 11 月 29 日 下午 5:20 
引用自 Ruri Kurosaki
SHE, not him, is a support. Supports are not meant to scale to late game, you power up your cores and dominate the early-mid game, and then pass off the torch to your CARRY.
The support also has a late game scale but not as a carry, do not be confused, the carrys do a very different job than the support, but when you have a support whose skills are more than carry than support it costs to understand the roll and its function in the game, moreover, you realize everyone has different opinions about how to build it and what roll it takes? ... I do ask that it is a support and indeed it is, but inefficient support with respect to their skills.
最后由 LQuidador 编辑于; 2019 年 11 月 29 日 下午 5:21
󠀡󠀡Deko 2019 年 11 月 29 日 下午 5:45 
Snapfire is a MID hero. 8 wins - 4 losses. Most losses due to trolls and feeders. The ultimate is so OP early game. Build Mjolnir first and go for mobility and then for damage. Once you reach Lv20, every enemy crumble like cookies.
hrooza 2019 年 12 月 3 日 上午 4:01 
引用自 LQuidador
引用自 hrooza
arc warden had 37% winrate on release and was hyper broken that get to many nerfs, new heroes should have low winrate because those are still to be discovored [also her winrate is 41~44% between brackets which is pretty decent for a new hero]
That is not true, Arc warden is a very complicated hero to use and it is understandable that at the beginning people lost with him, however this did not last long, in a week he was already a hero with a high rate of wins, the void spirit has 50% winrate since he left and snpafire 32%, only between yesterday and today rose to 41% because the snapfire was buffeted in 7.23a but remains a hero without logic and useless compared to other heroes.
a lot of new heroes started out with low winrates, monkey king did not have great winrate and he was busted

void is busted as will, he should have 58% winrate with these stats but his players sucks and lose with him often , in fact he is 57% winrate atm in divine+ thats just broken

, and frankly i think snap fire is harder to use for first timers, void kit play style is like ember so some players are already used to him while gramma kit is diff and i see a lot of players miss up her skill build [like not starting with 270 damage spell level 1].

oh and snap fire winrate rose to 45% in herald 46%~ in other brackets except divine+ and 48% in divine + which is solid winrate for a hero.


give new heroes time to show their face

hrooza 2019 年 12 月 3 日 上午 4:02 
引用自 LQuidador
引用自 Jason Wang Dang ✅
Snapfire at level 1 has a 270 damage spell, how is that not broken? But I do see bad players getting Q or W at level 1.

Q does barely any damage at level 1, it's almost same damage as an autoattack.
W is also trash because you are not snowballing at level 1.
Only if you have it in front and the snapfire is a very weak hero to lvl 1, unless you are with your team accompanied by nothing will it help you.
he is talking about the point and click machine gun ability......

Harmonica 2019 年 12 月 3 日 上午 8:45 
Quite a snowbally hero, but if you build crit and armour reduction she is nuts in the mid-late game.

Someone in one of my games went absolutely ham. Her Lil Shredder ability for them was pretty much an insta kill on anyone in the game - each attack was over 700 damage * 6 attacks, in the space of a second or so. Just absolutely.. shredded their HP. And then she has the shotgun to finish them off, and the ult for anyone who can't close her down in time. Great at sieging bases.

I agree she is probably best as a ganking mid or offlaner, but as a support they are similar to others with big team fight ultimates, forcing the enemy to get BKBs early or avoid fighting.

Maybe not a world beater at the highest level but she's a fun flexible pub hero.
最后由 Harmonica 编辑于; 2019 年 12 月 3 日 上午 8:49
mimizukari 2019 年 12 月 3 日 上午 8:52 
引用自 White Canadian
Snapfire is a MID hero. 8 wins - 4 losses. Most losses due to trolls and feeders. The ultimate is so OP early game. Build Mjolnir first and go for mobility and then for damage. Once you reach Lv20, every enemy crumble like cookies.
prepare to be reported for not buying wards and getting reported. and hero classed under support needs to support, not be building core items... that gold can go for sentries, dust, and smokes.
Harmonica 2019 年 12 月 3 日 上午 9:05 
The hero descriptions are pretty loose and there's plenty of heroes that they call carries or supports but they're really the opposite, or they're flexible heroes that can play both roles.

She doesn't need a lot of items to be effective, that's for sure.

If they want her to play more like a support they can make her cookie heal from the beginning (and/or move that talent down, since it's a bit too late to do work) or damage block or something. It's a fine aoe stun but only a semi-decent bit of protection for allies.

She's fun to play as support or carry, which is nice, but getting her ult early and snowballing is better than anything she can do as a support.
最后由 Harmonica 编辑于; 2019 年 12 月 3 日 上午 9:12
Baiada Adelaide Lawrence Hung 2019 年 12 月 3 日 上午 10:21 
引用自 LQuidador
Him ultimate is quite good and fun and it would be the only thing I can rescue but the rest is quite poor

man you must be using drug aren't you?
now look at here, ULTI MORTIMER KISS LEVEL 1, DEAL 200 DAMAGE , 8 GLOB HAVE 50 DPS FOR 3 SEC WITH SLOW. CD 90 SEC ONLY. 200 * 8 + let's say (150 DPS) so 1600 + 150 = 1750. <<< that's level 1 that is. haven't count + 8 talent + 25% extra more slow haven't reach level 3 deal 400 damage for each glob. with all talent unlock = 400 * 16 + let's say (300 DPS) = 6700<<< try think of it, not even earth spirit release with such obvious overwhelming overpowered ability. Dota2 is now Heroes of the storm, if you wanna win the game? practice the new hero i could warranty that new hero release will have 100% overpowered ability <<< no doubt. this game has take turn from origin of dota become Heroes of the storm version alike ( i had no idea why icefrog did this but why would you copy a dead game?) back again if you say snapfire is ♥♥♥♥, then sure as hell you're on the archon or bellow bracket. sorry man, but the real game starts when you're reach ancient bracket. oh and try play on South east cancersia server. you'll met alot of new hero spammer. cuz they know these new 2 hero are the most OP hero compared to previous release. this could be another part agreement where OG.Notail bribing icefrog to put the most overpowered heroes, and notail know itself can adapt the meta but still he need to bribe icefrog to win another upcoming big event.
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发帖日期: 2019 年 11 月 28 日 下午 7:55
回复数: 41