Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
why?
fps drop? how can valve dont know this problem?
MK has Immortal gardens tier of FPS drops without the visible juke spots. Looks pretty though, but the massive loss of FPS might be a problem for weaker PCs.
Sea one has the best FPS (Possible P2W in a diff way. Due to not having to draw water in it.) and somewhat more visible than default juke spots.
Desert is very basic, but some say simple changes might be the best. It has slightly better FPS than default only due to having less animated trees (Replaced by cactus), lul.
so Sea's terrain is the best, isn't it?
Weather effects inside a cavern-themed map is awkward.
And the stalagmites & stalactites obstruct the view.
The entire map itself causes tremendous frame drop.
is it the worst terrain? in your opinion
hahahha wtf