Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but they are like the two biggest real esport games.
i guess i definitely biased towards dota as i prefer fighting/rpg games personally
rainbow six seige might have more breadth of skill but i bet cs takes more technical gun control skill
i definitely think dota 2 is more complex but i wonder if cs go takes more technical skill
- its completely different games.
- one requires late game planning, startegizing, watching minimap, the other requires knowing routes, aiming ..aiming..aiming ....aiming ...aiming ...quick reflexes ...
you might want to compare dota 2 to LoL ..
they are both kind of strategic though. and the biggest esports. i'm mostly thinking about it from an esports perspective
Then I would say Dota 2. It needed more strategic thinking on what heroes to counter against opposing teams, bans and items to build. When is the right time to use items and etc.
I have seen CSGO competetive games. It was amusing though on how fast their reaction once they seen someone in their scope. Good eyes lol.
teamwork dota
CS GO is based on Aim (Crosshair Placement, Spray patterns) ,Game Sense (Map Knowledge, Pre-fires, Where to expect people, Smokes and Flashes).
I love playing FPS personally, a funny correlation with Real Time Strategies is simply whether the RTS player can adapt their mental mapping from 2D to 3D. If they can, they'll be a natural in FPS', as point and click is just kind of a natural thing they do on top of resource management and spatial awareness.
also tons of cs:go modes are objective based
Why are you necroing a 2 year old thread to ♥♥♥♥ on a different game