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Actually, even during suppressing the music just ends. (like when you have clearly ordered the employees to attack and the abnormalities are still there.)
I have no clue what triggers 'first trumpet' exactly. ... I know 5 dead employees while someone is on the loose will trigger it, but it immediately stops one minute or so.
When abnormalities are killing clerks, the music doesn't seem to care. Actually if yuou have for example judgement bird raiding your base, he can kill all he wants and the music won't even play. (unless he kills enough employees)
Edit: Don't get me wrong but, when 2 abnormalities escape, 3 other abnormalities will escape, who will kill clerks, causing two more abnormalities to escape, which causes... hm, never mind. Anyway, the entire facility is quickly overrun by WAWs and Alephs. It aren't just three abnormalities on the loose when this happens, as such that not even the first trumpet hits till a few die is strange enough.