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and devs don't gave me permission to give to someone that commands (i'll ask them anyway, maybe they will give me that permission)
I mean, if I were to make a dutch translation for example, wouldn't I only just need to be copying and editting the XML files in the game folder, then perhaps, if I would like to get it official, send it over to project moon and let them test to see if it works?
I also think the 1.0 version (release) should just lock the console away somehow. I mean, it's no use for regular players, except when they want to change the gameflow towards their favor. I understand its presence in early stage development since it's a bit annoying to constantly have to change a config just to test something, but for release I think it should be... invisible at least.
about translating to another language-yes, you can translate to, for example, french and tell devs, that you have files with that language and want to implement them to the game. after some discussions i think they accept that and take files to test them
It sounds a little bit risky for the developer team this way, which is why I asked. I mean, the original poster for example could easily 'pretend' to be a translator and obtain what he/she desires that way, then spread the information he obtained on reddit or something. Even if the culprit is a legit translator, he/she could still do that in the end. It's always a question, especially outside of your team about who you can trust.
Just having had the commands once would be enough to develop some kind of cheat even when they are blocked out later, because the function that enabled the commands would probably not be removed. Personally, one of the parts I find fun about the game is it's risk and difficulty. Modifications, cheats of any kind could break that balance and the unexpected.
(there's already a wiki out there containing information for those who can't help themselves and obtain knowledge of what will happen before they should, breaking the experience of learning it oneself. It's kinda enough.)
And game can be cheated without any console commands (cheat engine for example and LOB-points). It's Unity, so there wouldn't be any protection from cheats like.
I'll ask devs to hide console again from regular fans.
Well, it's their choice, you'd be suprised how self-harming people can be in other habits just because it satisfies them (like say, eating junkfood), and yet no-one calls them out on that, eh?
Ultimately no point to it, it just causes bad blood between people when trying to go against it by blocking easy cheating attempts...
Some have more pure reasons for it anyway (not that purity matters as a reason in single-player games, though), they might want to just mess around and try things after feeling they've completed the game, or they might use it as a crutch to aid them in completing certain tasks they feel they just cannot live up to.
This game can be really HARD, give people a little mercy will ya, not everyone has the insane skills to complete video games and yet they want to see it through to the end regardless, this is one way to achieve it and be satisfied. Atleast for the story-related content anyway, non-story content with high difficulty ussually gets safely disregarded if it's too hard. Kinda the reason difficulty selections exist, now i think about it. Gives everyone the experience they desire without excluding people due to difficulty.
Some people want to test their skills, others prefer it more easygoing. As for me, i don't mind a challenge but i still want to be able to see it through to the end within reason. I'm simply feeling too old to keep up with these insane challenges...
Hm, been rambling a bit too long now... Well, that's my thoughts on the matter, anyway. Guess i should try day 48 or whatever it was again soon, and maybe get lucky this time... :P
(Oh, that reminds me of one last thing... Cheats used to be quite a fun way to play games as a kid, even if they where too hard, still fondly remember some of them, really helps if you got no gaming skills (yet) at that young age. :P)
My own game is hard. I have had 2 teths, in control team. HEs starting to show up next and beyond that WAWs, which is what I have most of. xd
considering I haven't restarted yet, I lack of armors and weapons from different playthroughs as well as upgrades other people have. If I make the wrong move, apocalypse happens, so I know what you mean with it can be really difficult.
Going easy on kids just because the fall. If they cannot get up on their own they will always become dependant. ... it's just a saying. Enjoy the game however you like, I guess.
edit: it has a double meaning. It first means that, if people are always helped, they will more likely ask for, demand and expect help. The other meaning is the more important one, namely if you immediately offer help people will more likely become dependant on it, even if it isn't the act of helping but rather the feeling of being treated as being helped. It's kinda like "Can't clear it now? Want to buy a loot box and hope you get a +10 weapon so you can clear it?" which is what most modern games wish to do and it works unfortunately. Putting a set of commands in game so people can easily cheat when needed will more likely make them cheat in a similar way.
Yes, if you wonder what a conversation about why you shouldn't cheat would look like, allow me to give an example of what you would read then , this is just how I look at things, which you can ignore, but I think you shouldn't cheat even when it is a single player game. It's not okay, which I feel, since a game is a work of art. It's not a painting, but a mixture of all kinds of pieces of art brought together, build by a team set up to bring forth an illusion and set of challenges onto your monitor. I feel like people shouldn't throw their own paint over a painting, just to make it clear where the trick to it is when some people fail to understand it, or perhaps make the person on the painting smile better or whatever.
Considering the game just entered 'released stage' or is about to anyway, asking to provide ways to alter the points where the devs worked so hard on feels almost offending to them, but that is just how I look at it.
At the same time I don't care what happens. I don't think the devs mind if you cheat either, as long as you keep it for yourself.
I was merely asking "do not" share console commands, but you can ignore this too if you wish to do so.
Best to simply not pay mind to what people do on their own really. As long as it's not multiplayer, who really cares? But i should keep it at that... The more i play this, the more i'm curious about those console commands because Black Fixers are cheap as hell in some locations.
Oh, you're doing well? HERE, have a Black Fixer in Nothing There's Department, have fun with him escaping and one-shotting your Twilight-geared employee! (WHO ALSO HAD A HALF R/W/B DAMAGE RECIEVED BUFF, I MIGHT ADD. ♥♥♥♥ you game, ♥♥♥♥ move.)
They tell me, that they disscuss about that and later in one of update news tell us about their dessition about console commands. They tell me to not share that code, bcs they are for close beta test of release content (that shared only for translators for earlier implementing translation).
So, i can only tell you that cheats in game are about add LOB-points, PE-boxes for abnormalities, and PE-boxes for faster complete the day (10% to 100%). And thats all. All that cheats you cab make with cheat engine. So they not necessary.