Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Malkuth uses a notepad. You should, too, for this suppression.
So if you have employees with sufficient E.G.O. armour you can just set them to work repeatetly on any abnormality that doesn't go nuts when you perform special work on it, and sit this through this you got the daily quota.
Unless the task is ridiculously low (3 or less Enkephalin per attempt) you still can brute force this through. Won't be fun though.
But i'm not saying that you should ignore other suggestions here. If you see that performing Repression work just doesn't cuts it, try again with Insight, and so on. Just play it safe.
This also goes much easier when you have another "safe" abnormality besides One Sin and Hundreds of Good Deeds. Examples include Laetitia, The Child of The Galaxy, Opened Can of WellCheers, Shy Look Today and, of course, Bald-is-awsome when you got bald employees.
I got the majority of those abnoms. So I guess I just need to play more smart, ty
Take it slow. Use a notepad and test out which actions result in which work on a safe Abnormality, such as Child of the Galaxy or One Sin.
The actions shuffles every Meltdown, so just hope that you have good luck on who is chosen. If a Meltdown chooses a dangerous Abnormality, park an employee in the hall in front of the containment unit and test out other, safer units until you find the good option, or at least can avoid the bad option. Because the employee is in the hall in front of the cell, you can cut it close and still make it in time.
If you have Abnormalities that have high payouts, such as WAWs or Alephs and you can reliably work them under normal circumstances, you only need to do the safe Abnormality testing until you find the correct action. There is no point in getting a full list of actions if you only need a specific action. Keep running these high payout Abnormalities until you meet the energy quota. Blue Star and Judgement Bird were real big helps for me in reaching the Energy quota quickly.
Once you meet the quota, have fun until you meet the meltdown level needed.
You can use the downtime to grind out cross-department EGO gifts. For example, if your Security Team does not have any Abnormalities who gift out hats but the Disciplinary Team has a good hat giver, you can manually walk a Security Team member to the Disciplinary Team lobby and park them there. Once they stop in the lobby, send them to the hat-giving Abnormality, and have them keep doing it until they get the hat. They will only walk back to where you parked them, so they don't have to do a long trip each time.
Eh, I thank you for giving me all the advice... But I kinda just powered through it pretty much the entire upper layer core supressions