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log file here:
https://pastebin.com/8ikUiE1v
running with steam runtime
edit: also tried with steam-native - exactly same log
and tried with __GL_GlslUseCollapsedArrays=0 %command%
which has been common issue with some OpenGL games with nvidia vulkan drivers, but no dice with that either
in english:
Thank you guys, finally milestone embraces linux! I'm very happy of it, because i only play on linux. Just one question: when will gravel land? i'm getting very excited!
Thank you for this gathering of two loves, motorbikes and linux.
Could you somewhat have a look at the capability of portability of the Ride games, please please please.
But then...
Instant crash on Debian sid, Intel i5, nVidia 1080Ti. There are things in the crash log that makes me go hmmm... I have absolutely no idea why this Linux native build is looking for Windows Registry entries.
Log: https://pastebin.com/d00Vwrpa
Would be nice to hear if anyone actually got it working.
Log: https://pastebin.com/B8kiSWDs
And the requirements are quite clear in that Arch and Debian are unsupported. Not that it must not work, but we Linux users cannot demand that a developer supports every linux distro! We lost lots of developer support because of this, so take it easy on them!
This is a discussion forum and we are merely discussing a game that is having issues working on the platform it claims to be able to run on. If the developer is unaware of these issues, how will they be able to know there is something that needs to be addressed and corrected. All is good, not asking to get my money back or for anyone to go out of business, just would like the developer to hopefully look into it.
Same here, instant crash on Ubuntu MATE 18.04.1 with NVIDIA 390.87 driver.
Crash Log: https://pastebin.com/0ZhzhLtr
Todd from http://linuxgameconsortium.com
Clearly VP guys are not interested with Steam threads. Better try that channel.
What was the issue then?