Pavlov VR

Pavlov VR

27. bře. 2018 v 9.22
Upcoming update is now on open beta, try it out!
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Zobrazeno 7690 z 96 komentářů
@Russian Beast A.K.A Lil Vodka read the notes. it goes behind your head now
when the ♥♥♥♥ will this launch?????????????
When it is ready. Do you want it done right or done half-assed? Calm yourself and find some patience. It will be out soon.
Great! Could you guys add native Windows Mixed reality support? The game works but there are 2 small issues:
1. the touchpad is smaller and that causes that you walk really slow on mixed reality
2. the mixed reality controllers are really big so if you load a pistol you bumb the controllers against each other and just cant reaload
I really hate the new ballistics/balance changes. Smooth turn and new inventory system is a plus. Kinda wonky placement IMO. Knives are throwable now.
davevillz  [vývojář] 17. dub. 2018 v 14.04 
Could you elaborate @The Cadaver? :steamhappy:
battle royale is next update tho... right...
Oh ♥♥♥♥, senpai noticed me.

Was playing Bridge with the deagle and noticed a significant amout of what looked like bullet drop. I might be trippin', or maybe it's because tracers are more visible...? Tilted pistol holster and lefty knife feels goofy for me. I'll get used to it. Chest-mounted inventory seems better for avoiding tracking issues from reaching behind the head for 2-sensor setups, but I've had zero issues with that so far.

I'll hop back on, and try it again to be sure about that 'bullet drop'.
Okay, so I did notice the drop/slowed rounds. And that muzzle climb.

The muzzle climb on auto weapons paired with the slower projectiles kinda makes this unplayable for me right now. Not really into paintball ballistics with recoil.
davevillz  [vývojář] 17. dub. 2018 v 18.51 
There's no paintball ballistics, all are taken from real-life velocities :D hand cannon was OP and got to be nerfed,
Grip to grab! Yes. I play both this and Onward so when I go from one to the other I always mess up the controls. Glad they will be using similar control schemes now.
@The Cadaver Real bullets are not lazers. They fall with distance
Those are definitely airsoft/paitball ballistics at worst, Battlefield at best. I get implementing bullet drop past 200-300 meters... but not on Bridge - with a damn hand cannon - on a shot under 100 meters.

That feels like a paintball game to me.
As an aside, cursory Google search shows a Deagle round will hit 1500 feet/sec. (400+ meters/sec.) Not even close.
davevillz  [vývojář] 18. dub. 2018 v 11.01 
And that's the velocity right now, take a look at this video https://youtu.be/6To0PUMJmtk?t=739
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