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nope
There's also a neat subscription feature which afaik doesn't atomatically download mods like workshop, though it helps you keep track of mods you're interested in - so that you unforuntately seemingly manually update them. or maybe it can be automated in game like workshop but with bonelab they just havent done that
It would kill the game if they did like onward and downgraded the game, but I hope for cross platform it means questies and pcvr can play same servers and maps and pcvr will maintain superior graphics though quest will have super low end graphics thanks to LOD
But it is possible instead what'd happen is map makers would consistently make just quest optimised bs which is that low polygon no textures unity prefab crap we see lots of
crossplay will be possible with shack only on maps that are made for shack.
so you can play shack maps on pc pavlov but not the other way around
??? But it's already on the quest and has custom maps?
I wish we could have both, workshop and mod.io, but it's probably not gonna happen. This game needs a bigger player base anyway, mod.io seems to be the only way to get both more players and keep custom maps. Though I secretly wish server admins could possibly block users from one plateform and keep PCVR and PSVR players only.
I mean Contractors is awesome and imo the better game, but it also uses mod.io so it would be a little odd if your reason for leaving Pavlov was it's use of mod.io.