Pavlov VR

Pavlov VR

Eithan Sep 17, 2018 @ 7:40am
how do i play?
hey i am looking into buying this game. but i know that i need a oculus or any vr set to play, but do i need a space to walk in? how does it work, cause i see people are walking free without any speicel teleportation devices like in normal vr stuff, so please if anyone can tell me i would be more than happy to thank him
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Showing 1-15 of 19 comments
Eithan Sep 17, 2018 @ 7:43am 
i dont currently own a vr set so also i want to ask which gear do you think is best i buy and with what does it need to come with?
do i need controlers?
Eithan Sep 17, 2018 @ 7:44am 
or leg and hand detection?
Cy_Op Sep 17, 2018 @ 7:49am 
Sounds like you should do your research on VR systems, find out which one you like best based on the features it has
CircumSamurai Sep 17, 2018 @ 8:01am 
You usually use your left controllers trackpad similar to a joystick on a controller to move. You turn around in real life to look around quickly, but I believe you can also bind a button to turn. If you have the room for it you can walk around in real life & it translates to the game, but just using the controllers is fine. The controls are similar with all VR systems & can be changed around a little bit, so the best way to know how to play is to try it out. If you're new to VR entirely, it's best to get acquainted with whatever systems controllers you have outside of the game before jumping into one. (Steam comes with a little hub game called SteamVR Home that you can play around in VR) Leg trackers are only for enthusiast VR users really, no need to worry about those, I don't even think Pavlov supports them.

Arguable the best VR set right now would be the Vive. It works the best with Steam, has arguably the best tracking, comes with 2 controllers, 2 sensors & the headset. It is pretty much the most expensive though, so there's nothing wrong with seeing the cheaper alternatives. Oculus is a bit cheaper & still works fine with Steam & everything, but it's still pretty pricey. The best cheap alternative I know of is the Windows Mixed Reality headsets, which are much cheaper, don't require as much hardware setup & still work just fine. So look for WMR headsets with controllers if you want to get into VR without breaking the bank. Vive & Oculus require a lot of setting up & plugging things in, but I think WMR are closer to plug & play, so keep that in mind too.

You'll need a decent modern PC to run VR as well. A GTX 960 or GTX 1050 graphics card, 8gb RAM & a fairly recent Intel I5 CPU are as low as you can comfortably go, as you'll still need to lower settings to get smooth gameplay with these. If you have a good gaming PC already then you should be fine.

I hope that can help you, continue doing research to make sure you make the right choices. VR is a lot of fun but it can be pretty intimidating.
Eithan Sep 17, 2018 @ 8:36am 
for pc part i am done for as my pc is good, for the vr set i want to ask too that in the game if i crouch or want to lay on the ground do i need a button press for it or can i move, and in the vive set 2 sensors are for the legs? thanks for answering btw
VerrucktMedic Sep 17, 2018 @ 10:19am 
Originally posted by eithanz713:
for pc part i am done for as my pc is good, for the vr set i want to ask too that in the game if i crouch or want to lay on the ground do i need a button press for it or can i move, and in the vive set 2 sensors are for the legs? thanks for answering btw
In order to crouch or lay down, you have to do it yourself in real life. There aren’t any feet trackers that are neascary (I have no idea if the Vive Trackers are even supported in this game), the game will just move the model and guess where your legs are.

CircumSamurai Sep 17, 2018 @ 11:02am 
This game (And most VR games) track your head & give a fairly accurate guess as to where your body actually is. So crouching & going prone are done by crouching & lying down in real life, simply by tracking the headset only (Controllers are tracked seperately only for your arms). Those other Vive trackers you've seen are purely extra, no game I know of even requires it.

All of the main VR sets are very similar; Headset, 2 controllers, & 2 sensors (Except for WMR which does not use sensors). So long as you set everything up correctly & get acquainted with whatever headset & controllers you buy, all you'll have to do is get a feel for whatever games you play. If you have problems with motion sickness though, you might have trouble getting used to this game & VR in general, but over time I think the problem lessens as you get more experience in VR.
Eithan Sep 18, 2018 @ 5:06am 
hmmmm ok thanks for letting me know, and only 1 question, is lets say look up while i am laying on the ground or laying on my back will it see me doing it?
i think thats all that i need to know, i am currently saving money for vive set, oh another question, do i need headphones for this? or vive set gets with head phones
Cy_Op Sep 18, 2018 @ 5:20am 
There is no prone animation
Chaunsey Sep 18, 2018 @ 8:23am 
Originally posted by eithanz713:
hmmmm ok thanks for letting me know, and only 1 question, is lets say look up while i am laying on the ground or laying on my back will it see me doing it?
i think thats all that i need to know, i am currently saving money for vive set, oh another question, do i need headphones for this? or vive set gets with head phones


vive comes with earbuds.

i would probably use a proper headset instead of the earbuds if you've got one.

however, i strongly recommend the deluxe audio strap, yes it adds extra cost, but it is much more comfortable than the regular strap, and it comes with built in headphones that are really convenient and have pretty good sound.

Eithan Sep 18, 2018 @ 9:00am 
hmmm ok thanks for letting me know
Eithan Sep 18, 2018 @ 9:00am 
both of you :P
Eithan Sep 18, 2018 @ 9:01am 
welp looking to buy the vive set with the delux strap and the game, even so it casts alot, i will have a hard time getting to buy it but i can wait
Tabernacle Sep 18, 2018 @ 9:11am 
Originally posted by eithanz713:
welp looking to buy the vive set with the delux strap and the game, even so it casts alot, i will have a hard time getting to buy it but i can wait
might I suggest the rift? Once you sort through all the vive vs rift fanboy arguments they are both excellent systems but the rift usually comes in alot cheaper especially after you consider that it doesn't need things like the deluxe audio straps since its headset/headphones are already great.

The rifts biggest issue is needing a 3rd camera if you plan to play in an area bigger than 8x8 and the USB port requirements but if the USB dosn't matter and your area is smaller than 8x8 or even 10x10 the 2 cameras setup properly give you full flawless roomscale like the vive. The experience between rift and vive are damn near identical with the only real difference being which controller you prefer.
Last edited by Tabernacle; Sep 18, 2018 @ 9:14am
Chaunsey Sep 18, 2018 @ 12:23pm 
Originally posted by Ragenrok:
Originally posted by eithanz713:
welp looking to buy the vive set with the delux strap and the game, even so it casts alot, i will have a hard time getting to buy it but i can wait
might I suggest the rift? Once you sort through all the vive vs rift fanboy arguments they are both excellent systems but the rift usually comes in alot cheaper especially after you consider that it doesn't need things like the deluxe audio straps since its headset/headphones are already great.

The rifts biggest issue is needing a 3rd camera if you plan to play in an area bigger than 8x8 and the USB port requirements but if the USB dosn't matter and your area is smaller than 8x8 or even 10x10 the 2 cameras setup properly give you full flawless roomscale like the vive. The experience between rift and vive are damn near identical with the only real difference being which controller you prefer.


reliable roomscale for the rift needs 3 sensors, the default 2 sensors is considered a front facing setup, yes it does ok but it's certainly not recommended, and for a larger size playspace, you want 4, and yes, each one needs a USB connection.

the price difference is not much anymore, and personally i think the lighthouse system is a much much better tracking system.

also, if you get a vive, down the line you will be able to modularly upgrade your setup, for example buy knuckles controlelrs, or a pimax etc.

even ignoring all that i refuse to support a closed platform.


if cost is a major concern you might also think about a windows mixed reality set, much cheaper, and there are no trackers or sensors to setup, it tracks its self, though the tracking has a more limits than the rift and vive.
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Date Posted: Sep 17, 2018 @ 7:40am
Posts: 19