HELLDIVERS™ 2

HELLDIVERS™ 2

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Skdursh Feb 8, 2024 @ 8:17am
So, why exactly does a CO-OP game even need anti-cheat?
Is it entirely due to in-game nickle-and-dime pay-2-win BS or is there another reason why a CO-OP game that has no PVP ACTUALLY needs anti-cheat? If not then... well, ♥♥♥♥♥♥♥♥. I wouldn't normally say something like this, but forcing kernal anti-cheat on people in a CO-OP game is a sin that actually deserves the pirate treatment. I had this on the wishlist and was planning on a purchase, but it's getting yeeted straight into the bin now.
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Showing 1-15 of 39 comments
Voidfox Feb 8, 2024 @ 8:20am 
To protect their in-game shop.
Pekora Feb 8, 2024 @ 8:20am 
They need to protect their MTX shop
Balegrim Feb 8, 2024 @ 8:22am 
Originally posted by Pekora:
They need to protect their MTX shop
This. Another poster said we are still playing P2P so the servers aren't even hosting our game and literally exist to just make sure we are connected to their in game shop and can't play without it.
Kim Almighty Feb 8, 2024 @ 8:22am 
To Defend From the Bugs that tries to eat all that Coin
tea_baggins Feb 8, 2024 @ 8:23am 
Originally posted by Skdursh:
Is it entirely due to in-game nickle-and-dime pay-2-win BS or is there another reason why a CO-OP game that has no PVP ACTUALLY needs anti-cheat? If not then... well, ♥♥♥♥♥♥♥♥. I wouldn't normally say something like this, but forcing kernal anti-cheat on people in a CO-OP game is a sin that actually deserves the pirate treatment. I had this on the wishlist and was planning on a purchase, but it's getting yeeted straight into the bin now.
I would also say that but i also played GTFO also a coop game and people cheated in that game they would have unlimited health packs and ammo etc co-op games can be cheated in many ways.
To protect their micro-transactions, as their anti-cheat is absolutely not effective against real cheats.

Don't listen to anyone who tells you otherwise, they're either deluded, ignorant, lying or several/all of the above.
Last edited by Mu'Ammar of Carthus; Feb 8, 2024 @ 8:27am
Molotov Feb 8, 2024 @ 8:25am 
There's an argument that it makes peoples' achievements in the game feel more valid - and for example, I've already seen that someone has a score of 999999999 on the ingame strategy hero thing so that's annoying
lockwoodx Feb 8, 2024 @ 8:25am 
Originally posted by Voidfox:
To protect their in-game shop.

As simple as the solution sounds, voidfox is correct. There's no other reason for strong anti-cheat measures other than protecting access to locked away assets.
Witch ~ Feb 8, 2024 @ 8:26am 
2
Originally posted by Voidfox:
To protect their in-game shop.
LMAO theres an ingame store??? On a game YOU HAVE TO PAY? lmao fkin put into ignore list. No thanks
ಠ_ಠ Exil Feb 8, 2024 @ 8:27am 
No idea, according to another post the anti-cheat already failed and they found a hacker lol
I'll relay a nice anecdote about Phantasy Star Online.

Way back in the day, PSO came out. It was a totally co-op game about farming monsters and crawling through dungeons. It had no anti-cheat. Hackers eventually found out ways to mess with characters through the online system. You'd be playing with a random group or hanging out in a lobby when suddenly the game would crash. After rebooting, you'd find out your character was deleted or corrupted. All your progress, gone in a flash.

That's why co-op games have security measures. Because otherwise, people will find ways to "PvP" through them.
Machine Wraith Feb 8, 2024 @ 8:29am 
It's a real bummer. I loved the first game and was planning on buying this one, but I'm not going to shell out $40 to have my PC's safety compromised.
JackBaldy Feb 8, 2024 @ 8:30am 
Probably because they wanted to protect their scummy monetization model but didn't actually want to spend money on servers that would more conveniently facilitate that while not inconveniencing the consumer.

They dressed that up as them trying to combat cheating, but they don't really care about that if you read the the laughable examples that they used in their PR damage control statement.
lockwoodx Feb 8, 2024 @ 8:30am 
Originally posted by Army of Optimists:
I'll relay a nice anecdote about Phantasy Star Online.

Way back in the day, PSO came out. It was a totally co-op game about farming monsters and crawling through dungeons. It had no anti-cheat. Hackers eventually found out ways to mess with characters through the online system. You'd be playing with a random group or hanging out in a lobby when suddenly the game would crash. After rebooting, you'd find out your character was deleted or corrupted. All your progress, gone in a flash.

That's why co-op games have security measures. Because otherwise, people will find ways to "PvP" through them.

I played PSO in HD with a vga converter and broadband adapter. Good times.
null Feb 8, 2024 @ 8:33am 
For those yelling "to protect their MTX".

Games typically have purchases and cash currency validated and stored on their servers.

Anti-cheat is less reliable way to protect MTX, because sooner or later it WILL get bypassed (unlike server-side cash).

Idk why they needed anti-cheat, but it's not MTX.
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Date Posted: Feb 8, 2024 @ 8:17am
Posts: 39