HELLDIVERS™ 2

HELLDIVERS™ 2

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palefeet 18/fev./2024 às 13:05
3
What do you hope to see in the upcoming DLC?
After a terrific launch, HD2 is primed and ready for an exciting DLC season ahead, what would you like to see added to the game? Posts about queue times and black screens will not be tolerated.

Thanks

-palefeet
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Exibindo comentários 1630 de 62
Ҡяџ₥Ƀ ™ 19/fev./2024 às 3:41 
been able to do a mission without crashing
DerAlex 19/fev./2024 às 3:41 
VR Training room to try new weapons and settings
KayVee 19/fev./2024 às 4:00 
Vehicles is the obvious one.

But in my heart I would love a new armor type that gives a buff to marksman and AM rifles while scoped to make sniping a viable playstyle at higher difficulties.
soldier6661111 19/fev./2024 às 4:00 
People giving clown awards clearly don't get sarcasm.
Krome Skulz 19/fev./2024 às 4:38 
- Servers that work and allow matchmaking.
- New enemy. Human with urban areas and buildings or Gremlin type enemy that is crazy enough to mount bugs and ride them into battle or have reprogrammed Terminators to ride and fight with. Maybe sitting on the Terminators shoulder or riding on it's back. Just some crazy new race would work.
- Color matching. Don't wear some armors I like because the colors do not match.
- Mini map that can stay open all the time.
- Personally, I would've liked to have our armory be bare when we first got it and than allowed us to customize the armor set, or display the one we have active, and weapons displayed.
- A free for all map. Maybe areas close to the center that can have all enemy types appear at the same time so Terminators and bugs for right now but if more factions get added than they could also show up. Basically you are fighting every thing and they are fighting each other. Good times.
Dance Commander 19/fev./2024 às 4:42 
Now that the game is 3rd person we can have helicopters and such
Gosen 19/fev./2024 às 4:42 
Planetoids, global hazards like tsunamis or hurricanes (basically things that destroy entire map after timer runs out), vehicles, maybe different gravitation on planets + planets with seasons, meaning after few weeks/ months same planet can have different biom after the event update patch, maybe due to season change or some global catastrophe/community failed major order (like terraforming or destruction).
Última edição por Gosen; 19/fev./2024 às 4:44
Larc1n 19/fev./2024 às 4:47 
a big Radio as backpack to call Nukes. or a backpack Radio to work as support (idk how)

urban map would be awesome, or at least with more vestige telling that a society lived on the planet we fighting for

Elite flying enemies

Thunder and Hurricane hazard
Última edição por Larc1n; 19/fev./2024 às 4:50
Ibuprofen 19/fev./2024 às 4:48 
Escrito originalmente por pRaX:
A vehicle for multiple people with an MG ontop. Akin to a humvee with a 50.cal.
I think there is already wrecks of those strewn around on maps.
Oh boy. Vehicles would be so nice.
Dundo 19/fev./2024 às 4:51 
Remove armor perks from armors, have them be slottable, only have armors set into heavy-medium-light.

Have armor perks as a different unlock, lower the cost of armor. Easy.
Logen Neuf-Doigts 19/fev./2024 às 4:54 
2
more weapons, more weapon customisation. vehicles and i'd like to shoot humans communists
Dain_Ironfoot 19/fev./2024 às 4:58 
More planet types. Like one that's mostly filled with a huge ruined city, but the ruins are decayed enough to be similar to the terrain on the other planets.
Skræling 19/fev./2024 às 5:00 
Escrito originalmente por Krome Skulz:
- Servers that work and allow matchmaking.
Gods yes! Soloing is not great.

Escrito originalmente por Krome Skulz:
- New enemy. Human with urban areas and buildings or Gremlin type enemy that is crazy enough to mount bugs and ride them into battle or have reprogrammed Terminators to ride and fight with. Maybe sitting on the Terminators shoulder or riding on it's back. Just some crazy new race would work.
I'd love to see Divers vs humans - Rebels or pirates or some such. Gremlins domesticating bugs... eh maybe the small ones. Gremlins on terminators, hard pass.

Escrito originalmente por Krome Skulz:
- Color matching. Don't wear some armors I like because the colors do not match.
Custom colors would be cool or at least some color customzation

Escrito originalmente por Krome Skulz:
- Mini map that can stay open all the time.
I kind of like the way the mini map works. Gotta check the map on my wrist comp. Would like it better if it automatically cut back to the weapon when I tried to fire rather than having to close it manually.

Escrito originalmente por Krome Skulz:
- Personally, I would've liked to have our armory be bare when we first got it and than allowed us to customize the armor set, or display the one we have active, and weapons displayed.
YES!

Escrito originalmente por Krome Skulz:
- A free for all map. Maybe areas close to the center that can have all enemy types appear at the same time so Terminators and bugs for right now but if more factions get added than they could also show up. Basically you are fighting every thing and they are fighting each other. Good times.
3+ way battle over the objective sounds like fun
Última edição por Skræling; 19/fev./2024 às 5:05
Scyris 19/fev./2024 às 5:01 
Escrito originalmente por Goon:
Remove armor perks from armors, have them be slottable, only have armors set into heavy-medium-light.

Have armor perks as a different unlock, lower the cost of armor. Easy.

They need to make armor actually have a diff in damage taken first, as currently heavy armor and light armor take the exact same damage from enemies, except heavy armor makes you slow as a sloth for 0 benefit over light armor. I mean it can have a nice passive like half explosive damage, but I find thats more of a team kill issue than enemies actually doing that sort of damage.
Skræling 19/fev./2024 às 5:10 
Escrito originalmente por Scyris:
Escrito originalmente por Goon:
Remove armor perks from armors, have them be slottable, only have armors set into heavy-medium-light.

Have armor perks as a different unlock, lower the cost of armor. Easy.

They need to make armor actually have a diff in damage taken first, as currently heavy armor and light armor take the exact same damage from enemies, except heavy armor makes you slow as a sloth for 0 benefit over light armor. I mean it can have a nice passive like half explosive damage, but I find thats more of a team kill issue than enemies actually doing that sort of damage.
Heavy armour does take more damage just not enough more to make the speed loss worth while (sometimes not even enough difference to be noticeable). Armour values: light 75, medium 100, heavy 144
Última edição por Skræling; 19/fev./2024 às 5:11
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