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Bir çeviri sorunu bildirin
Anyone who disagrees with me can go check out the Wayfinder discussions. 117 player average and people their will fight tooth and nail to claim that it's not dead.
Skill issue.
Game not made for you, play something more casual.
It is very uniqe in it's gameplay loop.
Killing enemies is not rewarding because that is not why they sent you down onto that planet. Unless it actually is the missions objective. But then you still won't get any bonus for killing additional or special enemies.
If the (chaotic) situations you discribed are happening regularly, then either your squad or you are the problem.
What I am about to say mostly applies to diff 7+ (the diffs below are more forgiving):
-Never attack patrols or enemy-packs for absolutely no reason.
-If you have to attack enemies, be it a patrol or be it enemies chillin' at your objective, strike hard . Rather throw 1 or 2 stratagems to much than to less.
Avoiding enemy reinforcements is vital.
-after the strike has occurred, rush in and make sure there is no mob alive that can call reinforcements/cause breaches.
The "enemies killed" and post-game-stats in general, are just for felx. And while I agree there schould/could be even more of them (for flex) and rewards like capes badges or titles, there is no reason to farm kills rn.
Get your job done, gather samples if you wish so and evacuate...
https://www.youtube.com/watch?v=2mSH8yBe3m0
1. Fullfill your objective
2. Only fight, what stands in direct conflict with fullfilling your objective
3. You may see POIs as your personal objective
4. ???
5. Profit
Many people actually do want to give meaningful conversations, just ignore the awards and talk like an actual person instead of a crybaby who pretends that anyone who happens to enjoy the game and wants to talk positively about it is a fanboy.
Yeah, Killing Floor makes fighting fun.