HELLDIVERS™ 2

HELLDIVERS™ 2

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A. Skyborne Feb 16, 2024 @ 11:46am
2
Tutorial needs to explain mission selection
(massively edited because people get hung up on the wrong part of a post)

Mission selection needs to be part of the tutorial, not come just after it. Not knowing what I was doing, I bumbled my way to the mission selection table and ended up dropping in what I'm told is the "red zone" on an escort mission. I had exactly enough time to set my boots on the point and wonder where the civilians I was supposed to escort were before I was surrounded and gunned down. It was such a bad experience I quit then and there.
Last edited by A. Skyborne; Feb 16, 2024 @ 3:17pm
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Showing 46-60 of 65 comments
Oshiri tataite Feb 16, 2024 @ 2:05pm 
Originally posted by White Rider:

I got my ass whooped my first time in that mission type too. If you focus on getting the civies out ASAP it's over very quickly. I don't know if it's bugged or if the intensity is intended. They are invading after all. But it is what it is. I found it fun even when I failed.

I think you just need to seriously calm down.

^
same for me aha
tbh I like this ambiance of getting invaded and overwhelmed. It's so chaotic and I love it
and w/ 3 or 4 players this mission w/ the first difficulty is really easy ... but yeah solo it's the opposite 😂
Rager Feb 16, 2024 @ 2:07pm 
Originally posted by AnkhAngel:
Originally posted by Veldaz:
This training is based off Starship Troopers.

It's designed to be inefficient.
I don't give half a damn what a game is referencing. If the tutorial suffers as a result of it, the joke should take a backseat.

Well we do, and we like it. It only suffers for you, and that does not matter at all. I got a good laugh, and learned while playing like a good player.

Skill issue.
HighFlyer15 Feb 16, 2024 @ 2:09pm 
Just get over yourself. We all died on that part in the tutorial :lolrex:
Cellar_Cat Feb 16, 2024 @ 2:09pm 
Originally posted by AnkhAngel:
It should stop me because I have never played a single mission and letting a player who has never played a single mission into that zone is absolutely idiotic. Damn player choice, I would rather be stopped dead in my tracks and sent to Weenie Hut Jr's so I can learn how to play than just be blasted out of nowhere before I even know what's up.

I get the feeling you are just used to and/or looking for a game where dying is much more of a meaningful thing than it is here. It really doesn't matter if you spend your first missions as a noob falling flat on your face as you learn the mechanics.
Sanzo Feb 16, 2024 @ 2:09pm 
for the record, sprinting is what was standing you up.
Mesond Feb 16, 2024 @ 2:53pm 
Originally posted by AnkhAngel:
Originally posted by Veldaz:

You said, and I quote, "Tutorial". And complained about the turrets.

Genius.
Yeah, the post didn't end there. Keep reading.

Think about this. And I mean really think about it.

Have you considered the game wants you to die repeatedly to learn?

Have you considered that giving you the answers wouldn't teach you anything?

I wised up on death one. I already knew the answer. I just had to apply it with the turrets. But when people don't yet know the answer then they're going to be in a situation where they have to figure it out. And again, the clues are there.

People want to act. And often don't realize they're impatient idiots making mistakes. But what if doing nothing after diving is the best thing to do? To let the bullets fly and let whatever happens happen. But you're not "told" this. It's not "brainwashed" into you. And be honest, would you want that?

You panicked and tried to move didn't you? Your hands clearly went to the keyboard. Likely without thinking. From pure habit alone. And you paid the price for it. Then you blame the game for not telling you. Except it has.

"Dive to survive." That's. It. Nothing else. And it's not going to say "Stay still after diving", because if it did then you wouldn't assume and learn from mistakes.

I did what I'm good at. What I'm best at.

I did nothing.

There's a catch though. Think about what that means. People tend to fear doing nothing. Like it's the worst thing to ever do. But in this situation it keeps you alive.

Let's also consider that training has the player crawl before the turrets. Even before the turrets it's teaching players to stay down and keep their heads down. Down boy. Stay. Wait, you stood back up. Bad dog!

Training step 1: Stay down (barbed wire).
Training step 2: The writting on the wall. "Dive and survive". Which can be easily missed when players aren't told verbally.

So two lessons are being taught here. To observe. And do nothing. Other then diving anyway.
EyeXombie Feb 16, 2024 @ 2:55pm 
Man you don't even need a tutorial. It's not really complicated at all.
A. Skyborne Feb 16, 2024 @ 3:02pm 
Originally posted by Veldaz:
Originally posted by AnkhAngel:
Yeah, the post didn't end there. Keep reading.

Think about this. And I mean really think about it.

Have you considered the game wants you to die repeatedly to learn?

Have you considered that giving you the answers wouldn't teach you anything?

I wised up on death one. I already knew the answer. I just had to apply it with the turrets. But when people don't yet know the answer then they're going to be in a situation where they have to figure it out. And again, the clues are there.

People want to act. And often don't realize they're impatient idiots making mistakes. But what if doing nothing after diving is the best thing to do? To let the bullets fly and let whatever happens happen. But you're not "told" this. It's not "brainwashed" into you. And be honest, would you want that?

You panicked and tried to move didn't you? Your hands clearly went to the keyboard. Likely without thinking. From pure habit alone. And you paid the price for it. Then you blame the game for not telling you. Except it has.

"Dive to survive." That's. It. Nothing else. And it's not going to say "Stay still after diving", because if it did then you wouldn't assume and learn from mistakes.

I did what I'm good at. What I'm best at.

I did nothing.

There's a catch though. Think about what that means. People tend to fear doing nothing. Like it's the worst thing to ever do. But in this situation it keeps you alive.

Let's also consider that training has the player crawl before the turrets. Even before the turrets it's teaching players to stay down and keep their heads down. Down boy. Stay. Wait, you stood back up. Bad dog!

Training step 1: Stay down (barbed wire).
Training step 2: The writting on the wall. "Dive and survive". Which can be easily missed when players aren't told verbally.

So two lessons are being taught here. To observe. And do nothing. Other then diving anyway.
What part of "there was more to the post" told you I wanted you to talk more about the ♥♥♥♥♥♥♥ turrets
phamaton Feb 16, 2024 @ 3:04pm 
The fact ppl get so angry at the game being funny instead of accurate and ranting about it in a post, with caps, is so pathetic lmao
MudWyzard Feb 16, 2024 @ 3:06pm 
this is more commonly referred to as *clears throat* Skill issue !
Elvi Feb 16, 2024 @ 3:06pm 
Look, you had a problem with understanding what "DANGER - ENEMY PRESENCE" could possibly mean, I really don't know how to help you without snarky remarks. The tutorial is okay and gives you all the basics you need, the rest should be easy to get in first hour of play.
Noun Feb 16, 2024 @ 3:06pm 
In other news, did anyone else notice that the walls at the end of the tutorial are engraved with an extensive in universe terms and conditions document that you are agreeing to by taking the cape?

Also the game straight up tells you that the training has a 21% survival rate.
A. Skyborne Feb 16, 2024 @ 3:06pm 
Originally posted by phamaton:
The fact ppl get so angry at the game being funny instead of accurate and ranting about it in a post, with caps, is so pathetic lmao
I JUST WANT IT TO TELL ME HOW TO PICK THE "IDIOT'S FIRST DROP" MISSION WHEN I'M STARTING SO I DON'T IMPALE MYSELF ON A DIFFICULTY SPIKE WHEN I'M JUST STARTING!! WHY IS THAT SO ♥♥♥♥♥♥♥ OFFENSIVE YOU ♥♥♥♥♥♥♥♥♥?!?! ♥♥♥♥ YOU ALL!
Last edited by A. Skyborne; Feb 16, 2024 @ 3:08pm
Elvi Feb 16, 2024 @ 3:08pm 
Originally posted by AnkhAngel:
Originally posted by phamaton:
The fact ppl get so angry at the game being funny instead of accurate and ranting about it in a post, with caps, is so pathetic lmao
I JUST WANT IT TO TELL ME HOW TO PICK THE "IDIOT'S FIRST DROP" MISSION WHEN I'M STARTING! WHY IS THAT SO ♥♥♥♥♥♥♥ OFFENSIVE YOU ♥♥♥♥♥♥♥♥♥?!?! ♥♥♥♥ YOU ALL!
Go to the mission table. Pick a sector. Pick a planet. Pick a mission. Walk to the circular droppod nearby. Press E.
Noun Feb 16, 2024 @ 3:08pm 
Originally posted by AnkhAngel:
Originally posted by phamaton:
The fact ppl get so angry at the game being funny instead of accurate and ranting about it in a post, with caps, is so pathetic lmao
I JUST WANT IT TO TELL ME HOW TO PICK THE "IDIOT'S FIRST DROP" MISSION WHEN I'M STARTING SO I DON'T IMPALE MYSELF ON A DIFFICULTY SPIKE WHEN I'M JUST STARTING!! WHY IS THAT SO ♥♥♥♥♥♥♥ OFFENSIVE YOU ♥♥♥♥♥♥♥♥♥?!?! ♥♥♥♥ YOU ALL!
The idiots first drop is getting your ♥♥♥♥ pushed in bud.
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Date Posted: Feb 16, 2024 @ 11:46am
Posts: 65