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So what I'd suggest, is not for them to change the bug breach once it happened but to improve the summoning of it. If we can have an easier time preventing it, that'd solve the problem I think.
Kill'em all!
To be fair, I honestly don't care about the actual difficulty of the breaches. It's literally how long they last. If they just spit everything out within 30 seconds, I'm all game!
But the friggin things last for 5 minutes or so, and it's way too long to just sit there killing all the bugs that come out.
Literally the best strat is to just....run from it. Otherwise you get stuck in this infinite loop of dealing with breach, than patrols, and while dealing with patrols a new breach, and more patrols.
And I don't think we are killing the bugs too slow. I specialize in anti armor, and basically take them down fairly quickly. While everyone else mows down the weaker enemies. But even with the coordination, you can spend 15 some minutes just fending off wave after wave after wave of bugs, just because the breaches last so long.
High difficulty needs stealth, all out blasting works only up to 7.