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As of 3/14/24, the Localization Confusion Booster has no effect on the Baseline times or any of the mechanics described. It appears to not have any effect on Patrols whatsoever.
Localization Confusion increases the time between calls for Reinforcements (Bot Drops/Breaches). It does not delay the time for a particular enemy to call, it just lengthens the time before another call can occur.
Rough Testing on this looks to be a ~10% increase but getting a clean stable baseline on this is difficult due to relying on AI behavior.
In over 400 hours I've never had patrols magically spawn in such a way that they couldn't be handled normally. At higher difficulties, breaches and drops can consist of dozens of enemies, and roaming patrols add to that. The point of the localization booster is that it gives you a bigger window to deal with all the enemies that are attacking you before they call in an additional breach/drop and force you into a situation of perpetual fighting/fleeing.
Which is why I'm wondering if this booster is even viable anymore considering the game will swarm you whether bots get a call off or not.
I would like to see these recordings. I get the distinct impression there is much more going on here than just some aggressive spawn rates.
For this reason is better to chose something else.
Maybe OP means this ( more usual in swamp and mounts maps )
How could adding 30 seconds to Drop/Breach cooldowns "not work"?
When a spawn rate inconsistency start you can have up to 5 patrols spawning in less than a minute all around you like at extraction and at least one is able to call a dropship, you have no time to kill all the enemies and soon another dropship with another patrol will appear and so on.
Just leave as fast as you can and the area will reset.
For this reason adrenaline booster is a better choice.
The game is broken, and the localization confusion thing can't fix this issue.
Second off, Getting swarmed during Evac is exactly what's supposed to happen, otherwise waiting the Evac Timer would be meaningless, if you can't kill enough things fast enough to keep Evac manageable, it is 100% your own and your teammates fault.
970 hrs in my log, I know how to play, mostly solo, and how to avoid the faulty spawn.
My point is that since the spawn rate is broken the localization confusion is something not very useful to use to cope with the problems you will encounter during your session.
None of that would matter for localization confusion anyways.
Because if someone's experienced at the game they wouldn't find patrols to be problematic, i certainly haven't had any issues ever since i learnt the mechanics.
Of course i was one of the "patrols are unfair blah blah blah" players early on, except instead of complaining on forums i simply learnt the game.