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Just play the game.
Don't invovle yourself in their petty dramas over nothing.
>People get mad because they can't read
>?????????
Ultimately, not relevant to the current state of the game. Some complaints about bugs/crashes, fair enough, but the majority of the recent negative reviews are due to bad translation in international markets, or people not reading the circumstance.
The campaign type is attrition, not a standard defense.
Originally it was super earth is being invaded, all hands get to the planet and defend the cities.
Which is what was happening on day one.
And what happened was the players took I think 4 out of 5 locked zones and had them for super earth.
And were pushing squids back in the last 2, to the point one was 99.6% and the other 99.9% today.
Then today, what happened was those percentages dropped firstly, and most of the planets saved for super earth were switched to squid control.
And people are now trying to run defence saying 'well its not about locking down planets its about the invasion meter' which would make sense if not for the previous FIVE ♥♥♥♥♥♥♥ AREAS that had to be locked down and were open...
The devs are basically trying to rig it for some epic comeback instead of the straight up pounding of the squids that it was.
Now players have had enough, especially the Chinese ones, and said ♥♥♥♥ it, are downvoting the game and either not playing or fighting bugs instead.
Basically about half of the divers dont care about the win anymore.
♥♥♥♥ superearth basically.
Because the devs ♥♥♥♥♥♥ it.
Point Proven.
Boy.. it's almost like at the start of Super Earth's defense, the assignment was laid out. It has always been, from the start, a battle of attrition.
I get people being tired of fighting one faction. hence the Automaton and Tyranid MO's that have had a negative impact on SE's defense. You're free to work another front if you want, but none of the argument here makes sense as a "switcheroo" here.
I think you're confused, my guy. We pretty quickly lost one or two cities, and illuminate moved on to attacking next set of cities. But we had learned how to defend a little better by this point. We were holding very well until the end of the MO for extractions. Which we failed. (Thanks 20k bug divers) After we failed we lost massive ground on our defense % for each city. Which lead to a few more falling. It was always never about 100%ing a city and now it's "safe" from the illuminate. There was always an illuminate fleet strength bar which we depleted bit by bit as we continued to hold cities. The point was always hold.
It quite literally is a switcheroo, they changed who owned the locked areas...
That is a switcheroo.
And as I stated if it wasnt about locking down zones, then those areas wouldnt be locked would they, they would still be open as battlefields to chip away squid numbers, because the invasion would still be in effect, if they are locked down then the invasion is not still in effect is it. And if you want to make the argument 'well its the last of them' well thats an argument that it should have gotten to 100% and locked down isnt it...
The fact is the storytelling here has been extremely bad and the dispatches largely have failed.
No one's giving you points.