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Zgłoś problem z tłumaczeniem
I am certain you get as many samples or more per hour if you just do half the map and then leave. I've seen so many of these 45 minutes runs run out the timer, lose the destroyers and then fail to extract. All your time wasted. Shorter missions where people focus on objectives and extraction rarely go fubar.
And how many samples could you possibly need. I am constantly maxed out over 50 levels ago. There is nothing to buy. You don't even need super credits really. You are caught in a cycle of trained addiction instead of just having fun with the game. It's a tragedy how many players think collecting these special coins is important or that a "season pass" is something aspiration or to be expected in a video game. This is the toxic element. Mentally septic.
Oh, I'll have to tell my buddies that going 2x2 on D10 "isn't viable" so we have to stop doing it. Utter. Skill. Issue. You get the most samples from D10, straight up. You can't make excuses around it. We also do it about 20m like I said. Just because you can't, doesn't mean everyone else can't. It just sounds like you can't handle D10--which is fine--but don't pretend it's impossible. It's not.
I could grant you that having to collect the "special coins" is kind of dumb in a paid-for game, but that's the game. Deal with it or play something else. Besides, excess samples can be dumped into the MO nonsense if you care about that, and what's "fun" isn't just YOLOing the main objective--that's the minimum.
Why would doing the bare minimum be "thrilling?" I think gacha games might be more your speed, tbh.
the rest are not even going to listen to someone else to get better because they see it as a form of submission and admission of their own inferiority.
in short, you wasted your time making this guide. it's not a bad guide, a bit on the surface level with few specifics. but I am willing to bet it will not help anyone.
my personal rule of thumb is to have fun. I could clear entire map without moving from a good vintage point using AT emplacement, so nearly all of these advises fall off completely in this scenario.
If everyone in the team is doing it, then they're doing it wrong.
The entire point of scout armour is having the stealth to drop aggro when needed and the speed to peel enemies off your party when you're not avoiding them. You only need one person running scout gear in a party.
There's nothing wrong with lone wolfing to get objectives done, as long as you're not conflating that with also pulling everything in sight to sacrifice yourself for a full aggro reset once everything's out of render range of your squad.
The squad lead has the ability to use the kick option to influence how the instance plays out. As but one example:
As it is my mission to help lower rank players, I usually don't host. But I host if I'm on a medal hunt. One one such occasion all three of my teammates were on mic and we had one lower rank, somewhere 30 to 50. They were dying at a pretty constant rate.
When we got down to 5 re enforcement, I told him, if he dies again in (I want to say "the next 3 mins"), I'd have to kick him.
He didn't die for the rest of the match and the instance ran far smoother.
The kick ability, once used, will straighten up the remaining members of the team. Sometimes they even thank you. Just because you join my squad doesn't mean you deserve to be there.
If you are setting WPs as the lead, most of the team should be following. If they are not, you have the ability to get rid of them and find someone who will.
I regularly give direction as host, both in text and on mic and it's often followed. When it isn't, I get a new player. Pretty simple really.
when you have someone that is TKing everyone unintentionally, you can make everyone's experience much better, simply by exercising the kick option.
The fact that you don't understand that says far more about you, than it does about me.
Most of my instances take around 25 to 30 mins. I'm usually playing with lower ranked players who need samples.
On the occasions I'm hosting and have three other 150s, it takes maybe 20.
If you don't like that playstyle, fine, get some friends and go wipe till you can't stand it.
My playstyle will keep players from wiping the map. That's the point of the post.
Incidentally, I have all the warrbonds and haven't spent a dime on this game past the initial purchase and the first "new dude" pack they came out with. Probably because I complete the map and have over 5k SCs. And I just play 3 a day for the most part.
Arrowhead can't put out content fast enough to drain my SC bank.
It is a problematic play style especially if they are playing the objectives, because it forces everyone else coming up behind them to fight everything they just pulled.
If you see a patrol moving along, they don't always have to be engaged, but once they are engaged, or if they engage you, they need to go. Less bot drops and bug holes that way.
Roughly 1/3rd of all my lower rank rando missions I run turn into 2x2s on D10s.
If we have a 100+ and two lower ranks, I'll pair the lower with me and the 100+ and it works just fine. Anyone who thinks it can't be done has a pretty horrible case of self projecting their own lack of skills.
It doesn't.
It leads to:
-people not aggroing anything (they're too fast, can avoid patrols easily)
-people clearing objectives quickly in different locations (they can avoid aggro going in and so only have to clear garrison troops for objs that don't auto-reinforce)
-Lots of samples (they are quick and can visit every POI on their way without breaking a sweat)
-All bunkers found (and we mark them on the map if alone for later, we have this thing called chat "Bunker at [two digit ID])
It also lets me intentionally cause a breach on my end which COMPLETELY prevents you from being breached while mine is running.
Uh, if you're light armour running, you're not triggering patrols and there's nothing behind you for the others to 'fight through' :|
Unless you're doing so with the same stupid "I have to fight everything" mindset, but then you're not doing what I'm advocating (because Merdoc likes to put words in people's mouths)