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This would make sense if it was a realistic laser. Like a silent dot appearing somewhere that blinds the enemy and then sets their head on fire. But this thing is loud as hell and leaves a freaking reality breaking awakened path of air...
It's supposed to be so powerful that chat GPT told me that if it were to create such an effect in real life. It would have to have enough energy to power a city. Which makes sense... Somewhat. If we take into account the technological level of Super Earth...
But instead the weapon takes a second or two to kill an Automaton Trooper...
Increasing fire rate would achieve the same thing. But just giving it more damage and maybe a slight burn dot may also help.
Don't they already have burn over time?
Nah in this case the laser weapons were always ♥♥♥♥. Most of them were even buffed and they still suck.
That said, the amount of DPS it does is so LOW! The assault-rifle sized laser already does a lot less DPS than any actual assault rifle, and doesn't really fire for that much longer. They do have the advantage of perfect accuracy at range, and... weirdly, for a weapon that has a giant beam giving away the exact location, they seem pretty quiet in that they don't seem to attract attention to the firing point like loud guns do.
I've not found the rifle to be worth using over just taking a liberator, even in the cold, but the laser cannon support weapon is basically never useless. It's never the BEST weapon choice, but it's a little like a weak, kill-over-time version of the autocannon that doesn't need a backpack. It won't kill -anything- fast, but it will kill almost anything... eventually.
The damage output feels low, they overheat rather quickly, the Scythe, Dagger and Laser Cannon especially and lack enough spare ammo to use them liberally.
Reworked impact effects for these weapons could help them. The recently "improved" heat effects when firing were a step in the right direction but it was not enough.
I want to see that beam go through targets. Have them burst in flames, run around flailing or see satisfying chunks fall off or melt.
The weapons should just deal a lot of damage but have limited ammo. Encouraging them to be used tactically or at the cost of high ammo spending... Ironic... Considering they have infinite ammo. But that's what the punchline would be
Light has no impact. Yeah so?
It still means it can have an effect on target.
A superheated beam of pure light and radiation can melt stuff, pierce through stuff, set things on fire, make things fall off and have things run around in absolute panic while being cooked.
The current set of lasers have a distinct lack of engagement or rather: user satisfation.
And on top of that they overheat quickly.
On hot planets it is even worse.