HELLDIVERS™ 2

HELLDIVERS™ 2

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Mr Can't Say Oct 31, 2024 @ 4:00am
SMG-32 Reprimand's damage comparison
PLAS-1 Scorcher: 200

SMG-32 Reprimand: 125

AR-61 Tenderizer: 95

BR-14 Adjudicator: 90

SMG-37 Defender: 75

AR-23 Liberator/Carbine: 70

SMG-72 Pummeler: 65

AR-23P Liberator: Penetrator: 60

SMG-32 Reprimand also has Medium Armor Penetrating
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Showing 1-14 of 14 comments
Dundo Oct 31, 2024 @ 4:05am 
Low firerate, high recoil, low mags size, not one handed like other smgs, hardly accurate. It evens out. That being said, ARs in general just need a buff, I don't care what anyone says, they don't hit nearly hard enough to grab them over explosive/plasma weapons like the Purifier.

I like ARs, but sheesh they could use some love.
Last edited by Dundo; Oct 31, 2024 @ 4:05am
Mutini Oct 31, 2024 @ 4:21am 
Wait for it when they turn this smg into the rifle just like Adjudicator did :captainclown:
darkblade Oct 31, 2024 @ 4:33am 
Originally posted by Dundo:
Low firerate, high recoil, low mags size, not one handed like other smgs, hardly accurate. It evens out. That being said, ARs in general just need a buff, I don't care what anyone says, they don't hit nearly hard enough to grab them over explosive/plasma weapons like the Purifier.

I like ARs, but sheesh they could use some love.

I have not unlocked it yet but that sounds not to bad

If you have a low firerate but a high damage that means mag size is not even a big problem, or am i wrong

What is the mag size and how many spare mags do we get?
Last edited by darkblade; Oct 31, 2024 @ 4:33am
Get Donked On Oct 31, 2024 @ 4:39am 
I see they put the Assault rifle in the SMG category. altho maybe its more of a battle rifle at this point.
Hans Woofington Oct 31, 2024 @ 4:44am 
honestly, the reprimand makes me question why you should use any of the heavy rifles now...
Wutever Oct 31, 2024 @ 5:01am 
Originally posted by Mr Can't Say:
PLAS-1 Scorcher: 200

SMG-32 Reprimand: 125

AR-61 Tenderizer: 95

BR-14 Adjudicator: 90

SMG-37 Defender: 75

AR-23 Liberator/Carbine: 70

SMG-72 Pummeler: 65

AR-23P Liberator: Penetrator: 60

SMG-32 Reprimand also has Medium Armor Penetrating
Damage is irrelevant without RPM. The Carbine has only 70 damage but more DPS due to its fire rate.

The Reprimand has a very high DPS for AP3, but it's inaccurate at longer ranges.
St0rmFury Oct 31, 2024 @ 5:05am 
It probably has lower durable damage compared to a rifle.
XXX_SniperSlayer42069_XXX (Banned) Oct 31, 2024 @ 5:11am 
Originally posted by Mr Can't Say:
PLAS-1 Scorcher: 200

SMG-32 Reprimand: 125

AR-61 Tenderizer: 95

BR-14 Adjudicator: 90

SMG-37 Defender: 75

AR-23 Liberator/Carbine: 70

SMG-72 Pummeler: 65

AR-23P Liberator: Penetrator: 60

SMG-32 Reprimand also has Medium Armor Penetrating
You don't know about durable damage do you?
Wedge_13 Oct 31, 2024 @ 5:39am 
It has very slow reload even slower when empty. Combined with the small mag size its painful to use against crowds. The firerate is pretty much the same as the defender. Biggest boon is its ability to one shot devestators on bot front.

Consider it as the primary version of the verdict heavy pistol just as the Knight is the one for the redeemer.
BingusDingus Oct 31, 2024 @ 5:41am 
Originally posted by Get Donked On:
I see they put the Assault rifle in the SMG category. altho maybe its more of a battle rifle at this point.
This wouldn't be an AR, it'd be a Carbine. From the nature of the gun it would be chambered in something like .50 AE, really high powered pistol cartridge capable of outputting more force than a 5.56 but not having the same range.
N*rd Oct 31, 2024 @ 5:41am 
Originally posted by darkblade:
Originally posted by Dundo:
Low firerate, high recoil, low mags size, not one handed like other smgs, hardly accurate. It evens out. That being said, ARs in general just need a buff, I don't care what anyone says, they don't hit nearly hard enough to grab them over explosive/plasma weapons like the Purifier.

I like ARs, but sheesh they could use some love.

I have not unlocked it yet but that sounds not to bad

If you have a low firerate but a high damage that means mag size is not even a big problem, or am i wrong

What is the mag size and how many spare mags do we get?

25 and 9 spare mags; 10 in total

It hits hard but you need to reload a lot - wich is time consuming and exposes you for other threats.
Longrange is hard to control due to the recoil.

edit: mixed up some numbers
Last edited by N*rd; Oct 31, 2024 @ 6:15am
Wutever Oct 31, 2024 @ 6:04am 
Originally posted by N*rd:
Originally posted by darkblade:

I have not unlocked it yet but that sounds not to bad

If you have a low firerate but a high damage that means mag size is not even a big problem, or am i wrong

What is the mag size and how many spare mags do we get?

25 and 7 spare mags; 8 in total

It hits hard but you need to reload a lot - wich is time consuming and exposes you for other threats.
Longrange is hard to control due to the recoil.
??
You get 9 mags + 1 in the gun.
Last edited by Wutever; Oct 31, 2024 @ 6:05am
☢DUKE NUKEM☢ Oct 31, 2024 @ 6:11am 
Its an automatic Verdict. Afte just a few missions i can tell you that its fine
Wutever Oct 31, 2024 @ 6:14am 
Originally posted by St0rmFury:
It probably has lower durable damage compared to a rifle.
If that's true then not by much. It can down a Gunship in a little over a single mag. Considering it has poor accuracy at range it's probably less than a mag if you hit everything. Not bad for an SMG.
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Date Posted: Oct 31, 2024 @ 4:00am
Posts: 14