HELLDIVERS™ 2

HELLDIVERS™ 2

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Gungnir Nov 7, 2024 @ 11:53am
Flame or Gas warbond?
Jumping back in after a long break and have enough creds to pick one warbond. I was leaning towards gas for the stim pistol and the strategems, but the flame one looks decent too.
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Showing 16-30 of 63 comments
Opt_0™ Nov 7, 2024 @ 1:24pm 
Flame > Gas as the Flame Resistant Armor Stat carries over to help on Flame Planets, if need be. Where as the Gas/Chem Armor seems to have NO carry-over on Acid Planets or to negate some of the spewers chemical effects.
Five Nov 7, 2024 @ 1:27pm 
flame
Opt_0™ Nov 7, 2024 @ 1:33pm 
Originally posted by Metallic Monk:
is the primary weapon slot flamer any good?

Flame is still Just Flame. Burns over time, but lacks the immediate "stopping power" you'll need on occasion. It IS fun to have as an option, but if you're trying to stay versatile you find yourself running with the Stalwart or MG Support if you have Flame on Primary. For bugs I've found the Beam Weapons to be highly reliable if one is looking to burn bugs. Like a hyper focused flame thrower with stopping power.

HOWEVER: The Krisper Pistol is often overlooked.
I personally LOVE it for my Panic Bot Pistol. For those moments when you have some Buzzsaws up on you, maybe some devastators, those moments when you go "OH Sh*T! Where'd they come from!!!" Big burst from the hip with the Krisper as you run away. Won't kill right off, but they burn out easily and give you some space. Although now with the Plasma Pistol you have options for that. For bugs I tend to bring the Grenade Pistol for closing Nests.
So far Flame over Gas in my opinion.
Roy Nov 7, 2024 @ 1:38pm 
Originally posted by Metallic Monk:
Originally posted by Roy:
Flame is simply more fun.
Gas isn't bad, but it's boring.
You basically spray enemies with it constantly, causing some form of late stage dementia.
You can effectively hold entire flanks hostage that way, but someone or something else needs to do damage.

It's more satisfying to skip a step and just straight up BBQ the flank instead.
is the primary weapon slot flamer any good?
Yeah it's pretty good, i haven't used it much but it's definitely effective.
Fairly high DPS, i remember melting brood commanders pretty quickly with it before fire damage got un-nerfed so it should be even better now.

Recently saw a guy using it and for the majority of the match i thought he was using the support weapon flamethrower.
Dude was effectively melting hordes and keeping them at bay similar to the regular flamer so that's pretty good.
I'd recommend having another weapon that fires bullets though, maybe a stalwart/MG or a decent secondary.
Dundo Nov 7, 2024 @ 1:43pm 
Originally posted by Opt_0™:
Flame > Gas as the Flame Resistant Armor Stat carries over to help on Flame Planets, if need be. Where as the Gas/Chem Armor seems to have NO carry-over on Acid Planets or to negate some of the spewers chemical effects.
Dude casually dropped an idea devs should've rolled with from the get go, adding spitter/bile titan ranged attack resistance to acid armors.
Onimaho Nov 7, 2024 @ 1:43pm 
Originally posted by Metallic Monk:
Jumping back in after a long break and have enough creds to pick one warbond. I was leaning towards gas for the stim pistol and the strategems, but the flame one looks decent too.
Flame has better offense options and the reduced fire damage armor is nice against hulks and yourself. Also, the recent cry baby buff patch made flame anything very powerful against bugs.

Also gas visuals are minimal, half the time can't even tell if I am hitting something. Gas drone has no range so it doesn't do anything 95% of the time. Where as flames turn night maps into day maps, just an added bonus to what they already provide.

Gas is like flames, but lacking in range (no gas rifle, launcher, or shotgun) and options. If the dev's added a gas eagle strike or something so can do a full gas build...might be worth it just for the armor to support it. Until then it is inferior and there really aren't any gas specific enemies, not sure the vomit even counts.
Last edited by Onimaho; Nov 7, 2024 @ 1:45pm
r3ach5stars1 Nov 7, 2024 @ 1:55pm 
flame by far the best of those two
Slithy Nov 7, 2024 @ 2:04pm 
1000% flame.
Nov 7, 2024 @ 2:05pm 
flame if u like using fire, I have the gas too and I have never used one of the armors or weps since I got em unlocked, mostly cuz of the gas is green, and big part of the bug planets is green, ur teammates can run into the gas and kill themselves. I like using fire a lot more, nothing like walking thru a freshly bombarded place with fire napalm orbital like fire dont hurt.
grune Nov 7, 2024 @ 2:32pm 
just dont mix flame and gas or.....KABOOM!!
Horny Buggirl Nov 7, 2024 @ 2:51pm 
As a autrian/german..... I have trouble to decide..... just wished the gas has a different color if you know what i mean :P
Last edited by Horny Buggirl; Nov 7, 2024 @ 2:52pm
Hadfield15 Nov 7, 2024 @ 5:35pm 
The Torcher in Freedom's Flame is basically a Flamethrower as a primary weapon. Gives you a lot of leeway for your stratagem loadout
sgtnerf Nov 7, 2024 @ 9:48pm 
burn em
Doyle216 Nov 8, 2024 @ 3:15am 
Fire.
Gas is kinda bad tbh.
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Date Posted: Nov 7, 2024 @ 11:53am
Posts: 63