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I agree the rocket pods at absolute trash tier. For taking up a valuable strategem slot, they: 1) don’t one shot a Bile Titan, 2) don’t one shot a Charger, 3) don’t 2 shot them. Maybe they require care with attack angles but I couldn’t figure out how to do so, making them just absolutely useless in a pinch. At minimum they should one shot a charger.
blast radius is ♥♥♥♥ and takes the same or even more effort to line it up.
Perhaps they are better against bots? But then I could just use airstrike/500kg to destroy hulks/tanks and everything around them.
Or maybe they can destroy fabricators? Since you get like 4 or 5 of them, that's not a bad way to snipe fabricator buildings, IF they focus the building.
So absolutely useless vs bugs but possibly useful vs bots in specific builds.
Need to push up into a base? Relay. Need a bit of breathing room? Relay. Need some cover where there isn't any on an objective that will last *juuust* long enough to push some buttons? Relay. See the team struggling over the hill but in range? Relay them some cover.
I can't express how slept on these options are. Everyone loves big boombs, nobody but me has lateral thinking enough to bring tools to enable the bombs.
Oh my favorite relay use. Gunship tower? Detector tower? Jammer(Once it's down)? Plop a shield relay next to the hellbomb. I've been amused may times by gunships desperately targeting the bomb protected by the shield. It has enough health to last I think like three rocket salvos from gunships, and plenty of machine gun fire. I know it can survive at least 2 strafing runs by gunships. That's long enough to set the bomb off.
I think what people expect from the shield is a portable fortress, when it's really just an 'expendable anti damage' area meant to purchase more breathing room than you're afforded.
Also eagle smoke can destroy fabricators with the impact of the smoke shell itself. So that's neat. Great for people who love to run as a scout clearing sides.
However, a single Airstrike will kill an entire bot patrol, up to 3 fabricators depending on base layout and can entirely destroy small and some medium bases, enemies included.
You could run Pods and Airstrike, but then you have nothing that can take out stuff like Detector Towers.
Having previously only used them against bugs I would have outright agreed with this statement, but after using them against bots, they can destroy stationary targets except hulks (god forbid a hulk is near the building you want to destroy and they target the hulk). They aren’t great but they can be used on turrets and fabs. I even got a kill on a fab walker somehow.