HELLDIVERS™ 2

HELLDIVERS™ 2

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Friedhelm Apr 29, 2024 @ 7:14am
Maybe, just MAYBE there is a bit too many bile titans now especially considering the nerfs
https://steamcommunity.com/sharedfiles/filedetails/?id=3235285228
they are spawning faster than we can kill them, i counted 14 bile titans out at once and we kill one or two every 30 seconds, its actually completely insane. not even 4 quasars or 4 EAT + railcannon stack can deal with them fast enough, i feel like this isn't the way this game should be, unless the point is to just spend the entire objective time running away from bile titans and suicide ticking the objectives
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Showing 16-30 of 35 comments
Midas Apr 29, 2024 @ 9:39am 
Originally posted by Friedhelm:
Originally posted by Midas:
What do the nerfs have to do with this? The ideal weapons for killing lots of bile titans in high difficulties weren't changed.
"the ideal weapons for killing bile titans weren't changed"
i guess you dont play high difficulties or just didn't read the patch notes, the quasar got a 5 second increase in cooldown which means you can shoot once every 22 seconds with the charge, on average it takes about 5 shots to take down a bile titan cause of its jankiness, that means theres 3 bile titans spawning for each you take down and then at the end of the mission you have something like in my picture, dozens of bile titans locking down the entire map and then a few dozen chargers on top to make sure you dont even get a shot off

The quasar was never the ideal weapon for bile titans, and people using it over everything else so they could always bring a shield and never have to reload is why is was nerfed. Now you have to take a proper anti-heavy weapon, which was always the fastest way to kill bile titans anyways (short of a mech).
Last edited by Midas; Apr 29, 2024 @ 9:39am
Furious Apr 29, 2024 @ 9:39am 
They are losing themselves players but hey that's just my 2 cents.
Friedhelm Apr 29, 2024 @ 9:42am 
Originally posted by Midas:
Originally posted by Friedhelm:
"the ideal weapons for killing bile titans weren't changed"
i guess you dont play high difficulties or just didn't read the patch notes, the quasar got a 5 second increase in cooldown which means you can shoot once every 22 seconds with the charge, on average it takes about 5 shots to take down a bile titan cause of its jankiness, that means theres 3 bile titans spawning for each you take down and then at the end of the mission you have something like in my picture, dozens of bile titans locking down the entire map and then a few dozen chargers on top to make sure you dont even get a shot off

The quasar was never the ideal weapon for bile titans, and people using it over everything else so they could always bring a shield and never have to reload is why is was nerfed. Now you have to take a proper anti-heavy weapon, which was always the fastest way to kill bile titans anyways (short of a mech).
and what other "anti-heavy" weapon that isn't the EAT can kill a charger with one shot, if you, say, wanna take a shield to not get one-scratch killed by stalker spam or 30 bile spewers
Thanatos Apr 29, 2024 @ 9:49am 
I'm ok with the amount of titans and enemies in Helldive dificult, it's fun as hell, but nerfing the guns while doing that? That's a no no for me. They wanna increase the difficulty, fine, then increase the amount of enemies, but do not nerf the guns, it's that simple.
Last edited by Thanatos; Apr 29, 2024 @ 9:50am
Matthew 6:33 Apr 29, 2024 @ 9:49am 
bruh they aint gonna drop you on paradise
Revalopod Apr 29, 2024 @ 9:51am 
Originally posted by Friedhelm:
Originally posted by Midas:

The quasar was never the ideal weapon for bile titans, and people using it over everything else so they could always bring a shield and never have to reload is why is was nerfed. Now you have to take a proper anti-heavy weapon, which was always the fastest way to kill bile titans anyways (short of a mech).
and what other "anti-heavy" weapon that isn't the EAT can kill a charger with one shot, if you, say, wanna take a shield to not get one-scratch killed by stalker spam or 30 bile spewers
Spear can kill bile titans in one shot. When it works. If it works.
Mechaballe Apr 29, 2024 @ 9:54am 
Originally posted by Friedhelm:
https://steamcommunity.com/sharedfiles/filedetails/?id=3235285228
they are spawning faster than we can kill them, i counted 14 bile titans out at once and we kill one or two every 30 seconds, its actually completely insane. not even 4 quasars or 4 EAT + railcannon stack can deal with them fast enough, i feel like this isn't the way this game should be, unless the point is to just spend the entire objective time running away from bile titans and suicide ticking the objectives

Skill issue. Dont fight every patrol, dont bring 4 quasars.
ComradeZamora Apr 29, 2024 @ 9:57am 
Originally posted by Friedhelm:
Originally posted by Plagen:
It would be nice if their spawns were more consistent. The new defense-type mission is a great example. Sometimes you'll only 0-4 Bile Titans the entire match. Other matches you'll have 10+, a near constant stream of them coming at you.
Yeah, especially these retrieve ore data missions where you get additional bug swarms are just absolute insanity, nonstop feed of titans faster than you can kill them
..And in addition to the bug swarms, Bug Breaches can spawn in Bile Titans to! The amount and frequency they spawn in on higher difficulties is INSANE most of the time.
Friedhelm Apr 29, 2024 @ 11:00am 
Originally posted by vargtass7:
Originally posted by Friedhelm:
https://steamcommunity.com/sharedfiles/filedetails/?id=3235285228
they are spawning faster than we can kill them, i counted 14 bile titans out at once and we kill one or two every 30 seconds, its actually completely insane. not even 4 quasars or 4 EAT + railcannon stack can deal with them fast enough, i feel like this isn't the way this game should be, unless the point is to just spend the entire objective time running away from bile titans and suicide ticking the objectives

Skill issue. Dont fight every patrol, dont bring 4 quasars.
"skill issue" posted from an armchair at difficulty 2, maybe if you tried something above 3 or read any of my posts in this thread, like one of those 20 times i said that 90% of the titans come from bug breaches which are MANDATORY
M A N D A T O RY
in missions like S A M P L E C O L L E C T I O N
you'd know its not a "skill issue", like your illiteracy / lack of reading comprehension / attention span / intelligence
Xan84 Apr 29, 2024 @ 11:02am 
Originally posted by Friedhelm:
https://steamcommunity.com/sharedfiles/filedetails/?id=3235285228
they are spawning faster than we can kill them, i counted 14 bile titans out at once and we kill one or two every 30 seconds, its actually completely insane. not even 4 quasars or 4 EAT + railcannon stack can deal with them fast enough, i feel like this isn't the way this game should be, unless the point is to just spend the entire objective time running away from bile titans and suicide ticking the objectives

But they nerfed the time it takes the quasar to be used. I mean, we can't have you kill those to fast, right?!
Grenthy Apr 29, 2024 @ 11:13am 
The amount of bile titans is usually not an issue on any difficulty. Avoid patrols, efficiently handle and eliminate obstacles on objectives and avoid aggroing the wandering titans.

You can start, run, and come back to sample collections to avoid fighting most things.

They DO, however become an issue during static missions like VIP extraction, civilian extraction and elimination.

It would be nice if things other than anti-tank could actually hit them beyond the sacs though. Hell, even factory striders have medium armor on the bay doors when they release devastators.
Mechaballe Apr 29, 2024 @ 11:15am 
Originally posted by Friedhelm:
Originally posted by vargtass7:

Skill issue. Dont fight every patrol, dont bring 4 quasars.
"skill issue" posted from an armchair at difficulty 2, maybe if you tried something above 3 or read any of my posts in this thread, like one of those 20 times i said that 90% of the titans come from bug breaches which are MANDATORY
M A N D A T O RY
in missions like S A M P L E C O L L E C T I O N
you'd know its not a "skill issue", like your illiteracy / lack of reading comprehension / attention span / intelligence

I play at 7-9 depending on how much we feel like chilling or more like a proper horde fight.
Avoiding unnecesary fights is very doable. Check you compass, check your surroundings, communicate and ping relevant heavies/patrols. This is basic stuff in a co op shooter.
1HPHero Apr 29, 2024 @ 11:16am 
Need moar stealth.
Midas Apr 29, 2024 @ 11:18am 
Originally posted by Friedhelm:
Originally posted by Midas:

The quasar was never the ideal weapon for bile titans, and people using it over everything else so they could always bring a shield and never have to reload is why is was nerfed. Now you have to take a proper anti-heavy weapon, which was always the fastest way to kill bile titans anyways (short of a mech).
and what other "anti-heavy" weapon that isn't the EAT can kill a charger with one shot, if you, say, wanna take a shield to not get one-scratch killed by stalker spam or 30 bile spewers

The shield isn't supposed to be an automatic choice. You're supposed to have people watching for stalkers, you're supposed to have team members coordinating, and yes, that means a dedicated anti-tank player focused on anti-tank is probably going to need a loader backpack.

Though, really, if you were properly coordinated, you could have a shield + launcher, and have a buddy behind you with the backpack loading for you and watching your back. Then you could kill a bunch of bile titans very quickly.
BuildtheWall Apr 29, 2024 @ 11:27am 
Originally posted by MoarAsianThanU:
The devs don't play their own game. It's pretty obvious.

Based on their balancing I'm guessing they pull data and make all decisions off a spreadsheet.
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Date Posted: Apr 29, 2024 @ 7:14am
Posts: 35