HELLDIVERS™ 2

HELLDIVERS™ 2

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Most expensive guns are the worst
Sorry, I just have to let of some steam.
I was so looking forward to using the Scorcher, (Page 10 of the warbonds), cause I love the laser and hoped for another energy based weapon like that.
What I got, after spending hundreds of medals, was the following:
15 shots in the mag (no overheat mechanic or anything)
6 mags in total
Semi out, no other firing mode. Nothing like "I charge the shot and it does more damage" (like the plasmagun in Darktide has)
Light armor pen
mediocra damage
explosive - shoot a bug near you and you die from the explosion.

Wow. Just... wow.
The slugger from page 4 is much, much better. Whoever is responsible for designing and balancing those weapons, please, seriously, this is just horrible. So many weapons to unlock, but so few that are actualy useful anytime you wanna start just a bit higher in difficulty.
That sucks. I want to have at least some options, not to be forced to use the same loadout over and over again.

Oh and the Spray&Pray shotgun from page 9 is just as bad. 3-4 shots needed to gun down a basic robot at midrange... erm... just no!
No punch, no damage. Just bad.

Sorry for the rant but I just had to vent it.
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Showing 1-15 of 30 comments
Foxrun Mar 1, 2024 @ 2:58pm 
Scorcher dominates your flaccid opinion
Sunny Sonja Mar 1, 2024 @ 2:59pm 
Originally posted by Foxrun:
Scorcher dominates your flaccid opinion
Oh yeah? Ok, please enlighten me, what do I miss, what is its secret that makes it so good?
Bubz Mar 1, 2024 @ 2:59pm 
Let me file this in the who cares department
Kashra Fall Mar 1, 2024 @ 3:00pm 
Scorcher is the best gun in the game (For bots.) not for bugs. It's the only gun in the game outside of the auto cannon and rail gun, that can just straight up kill scout striders.
Foxrun Mar 1, 2024 @ 3:01pm 
Originally posted by Sunny - lgbTq*:
Originally posted by Foxrun:
Scorcher dominates your flaccid opinion
Oh yeah? Ok, please enlighten me, what do I miss, what is its secret that makes it so good?
Skill
Originally posted by Sunny - lgbTq*:
Sorry, I just have to let of some steam.
I was so looking forward to using the Scorcher, (Page 10 of the warbonds), cause I love the laser and hoped for another energy based weapon like that.
What I got, after spending hundreds of medals, was the following:
15 shots in the mag (no overheat mechanic or anything)
6 mags in total
Semi out, no other firing mode. Nothing like "I charge the shot and it does more damage" (like the plasmagun in Darktide has)
Light armor pen
mediocra damage
explosive - shoot a bug near you and you die from the explosion.

Scorcher is great and it has two firemodes, IIRC, though I only ever use Semi.

It's great at taking out a charger. A full mag in its back leg can kill it, it can kill chicken walkers by aiming at the joints, annihilates hulks from behind, dominates armored bugs. Does a great deal of damage to Dominators and the shield bots. It can target spore spewer towers from across the map.

If you're doing badly with the Scorcher, then you are certainly using it incorrectly. If you're dying to your own shots then... I dunno... don't shoot enemies that are point-blank. Melee the smalls or switch to your Redeemer in semi-auto to one tap nearby bugs.
Last edited by Jonathan J. O'Neill; Mar 1, 2024 @ 3:07pm
proXimo Mar 1, 2024 @ 3:07pm 
OK, toxic response, foxrun. But everything I've used so far has been balanced. Just plain balanced, no bonus for it being hard to get or advanced or whatever.

SO, I would think there is something it offers for the drawbacks. Your description makes it sounds ACTUALLY explosive and not just "explosive" modifier which means knockback. So perhaps it could destroy hives and fabs if you shoot the hole? Having that on a basic weapon is pretty rad. Also, it might knock bots off the tall walker. Perhaps even destroy charger armor instead of bouncing? What happens when it hits armor? Does it bounce or explode?

I can't wait to experiment myself.
Dragon Mar 1, 2024 @ 3:14pm 
Scorcher is !!one of!! the best all around weapons in the game, lemme tell you why.

Single fire means you waste less shots. Anything less is just a skill issue.

Explosive rounds mean you can kill multiple close together enemies with one shot, or even shoot terrain to deal damage. It still has enough base damage to one or two shot most targets in the weakspot on light targets like hunters, warriors, and regular light bots.

Explosive rounds also mean weakpoint damage is increased on many targets - Scorcher can one mag Chargers, blow out Titan sacs, and kill hulks/tanks/cannons by shooting heatsinks as a primary weapon. Breaker can't do that to bots.

Scorcher is also the only primary that can easily frontally kill things with armor, like Scout Striders and MG Devastators.

Is it 'the best most op weapon' no, its not. There are better light target clear options. But scorcher currently gives you probably the best overall primary weapon experience against Bots in particular, and is still a great weapon against bugs.

I will however say, Spray and Pray is absolutely garbage on anything above trivial and I hope it gets changed somehow.
Last edited by Dragon; Mar 1, 2024 @ 3:17pm
Sunny Sonja Mar 1, 2024 @ 3:15pm 
Originally posted by proXimo:
OK, toxic response, foxrun. But everything I've used so far has been balanced. Just plain balanced, no bonus for it being hard to get or advanced or whatever.

SO, I would think there is something it offers for the drawbacks. Your description makes it sounds ACTUALLY explosive and not just "explosive" modifier which means knockback. So perhaps it could destroy hives and fabs if you shoot the hole? Having that on a basic weapon is pretty rad. Also, it might knock bots off the tall walker. Perhaps even destroy charger armor instead of bouncing? What happens when it hits armor? Does it bounce or explode?

I can't wait to experiment myself.

I tried using the scorcher to close a bughole (cause I too thought that the "explosive" tag could mean something like that) but it did nothing.
And it even says in the describtion, explosive bolts, dont shoot stuff that is near you.
I know how to melee, but for example with my scythe (laser), I dont need to worry about blowing myself up, I can just press left mouse and burn everything to crisp that comes to close.

If it can do the things Jonathan describes, ok, cool, but i think that is stuff my heavy weapon is supposed to do :)
Since there was actualy useful in some of the answers here, I will do more testing and see what I can salvage from it. Maybe it was the description that triggered a (false) hope that was disappointed. And we know how bad that feels.
Sunny Sonja Mar 1, 2024 @ 3:18pm 
Originally posted by Dragon:
Scorcher is !!one of!! the best all around weapons in the game, lemme tell you why.

Single fire means you waste less shots. Anything less is just a skill issue.

Explosive rounds mean you can kill multiple close together enemies with one shot, or even shoot terrain to deal damage. It still has enough base damage to one or two shot most targets in the weakspot on light targets like hunters, warriors, and regular light bots.

Explosive rounds also mean weakpoint damage is increased on many targets - Scorcher can one mag Chargers, blow out Titan sacs, and kill hulks/tanks/cannons by shooting heatsinks as a primary weapon. Breaker can't do that to bots.

Scorcher is also the only primary that can easily frontally kill things with armor, like Scout Striders and MG Devastators.

Is it 'the best most op weapon' no, its not. There are better light target clear options. But scorcher currently gives you probably the best overall primary weapon experience against Bots in particular, and is still a great weapon against bugs.

Ok, many thanks for the detailed info.
I will give it a try, maybe use stalwart to clear small riff raff and the scorcher in the way you describe it. It just felt odd that a primary suddenly does what a heavy is supposed to do :)
Darksurgeon Mar 1, 2024 @ 3:19pm 
"Semi Out"

I ♥♥♥♥♥♥♥ lol'd. Wow...
JaCRO Mar 1, 2024 @ 3:21pm 
Originally posted by Sunny - lgbTq*:
Sorry, I just have to let of some steam.
I was so looking forward to using the Scorcher, (Page 10 of the warbonds), cause I love the laser and hoped for another energy based weapon like that.
What I got, after spending hundreds of medals, was the following:
15 shots in the mag (no overheat mechanic or anything)
6 mags in total
Semi out, no other firing mode. Nothing like "I charge the shot and it does more damage" (like the plasmagun in Darktide has)
Light armor pen
mediocra damage
explosive - shoot a bug near you and you die from the explosion.

Wow. Just... wow.
The slugger from page 4 is much, much better. Whoever is responsible for designing and balancing those weapons, please, seriously, this is just horrible. So many weapons to unlock, but so few that are actualy useful anytime you wanna start just a bit higher in difficulty.
That sucks. I want to have at least some options, not to be forced to use the same loadout over and over again.

Oh and the Spray&Pray shotgun from page 9 is just as bad. 3-4 shots needed to gun down a basic robot at midrange... erm... just no!
No punch, no damage. Just bad.

Sorry for the rant but I just had to vent it.
Only all guns from "premium" warbond are bad unusable or extreme let down.
from normal warbond pass the penetrator,spray&pray,dilligence CS,and laser(but only cos it have unimaginative "sway" or "recoil" that is truly backwards thinking).Other guns are quite usable and fun from slugger,plas-1,liberator,breaker,deffender.
BRYWALL Mar 1, 2024 @ 3:30pm 
Originally posted by Sunny - lgbTq*:
Sorry, I just have to let of some steam.
I was so looking forward to using the Scorcher, (Page 10 of the warbonds), cause I love the laser and hoped for another energy based weapon like that.
What I got, after spending hundreds of medals, was the following:
15 shots in the mag (no overheat mechanic or anything)
6 mags in total
Semi out, no other firing mode. Nothing like "I charge the shot and it does more damage" (like the plasmagun in Darktide has)
Light armor pen
mediocra damage
explosive - shoot a bug near you and you die from the explosion.

Wow. Just... wow.
The slugger from page 4 is much, much better. Whoever is responsible for designing and balancing those weapons, please, seriously, this is just horrible. So many weapons to unlock, but so few that are actualy useful anytime you wanna start just a bit higher in difficulty.
That sucks. I want to have at least some options, not to be forced to use the same loadout over and over again.

Oh and the Spray&Pray shotgun from page 9 is just as bad. 3-4 shots needed to gun down a basic robot at midrange... erm... just no!
No punch, no damage. Just bad.

Sorry for the rant but I just had to vent it.

Erm.... Skill Issue
Mosey Mar 1, 2024 @ 3:32pm 
Scorcher and slugger are way better than breaker, but since both of those guns are not available to the low level people complaining about their helldive experience obviously they don't really have a valid opinion on what guns are actually viable.

As for the OP, they either haven't played much with the scorcher or simply can't aim anything more precise than a shotgun or missile.
Last edited by Mosey; Mar 1, 2024 @ 3:33pm
Sunny Sonja Mar 1, 2024 @ 3:49pm 
Ok, I did a bit of testing (still does not show any other firing mode when I press R) and yes, it has its merits.
So thanks to all who provided useful information, I unsubscribe from this now
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Date Posted: Mar 1, 2024 @ 2:56pm
Posts: 30