HELLDIVERS™ 2

HELLDIVERS™ 2

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Sanlie Mar 8, 2024 @ 3:41pm
Only 8.8% of players have completed 100 missions (Stop crying, recruits)
Here in the forum, there is talk of “experience” when it comes to a balance update. However, the fact remains that most players here in the forum have no clue about the game and have not reached the endgame. There is complaining and grumbling. The true Helldivers don’t whine when something doesn’t work; instead, they continue to fight for democracy by adapting their tactics.

What the developers should consider is unlocking powerful weapons only after reaching a certain level. Many here believe that several weapons were too strong, but that’s because they are not Helldivers, recruits playing on Easy and Medium. While Mechs are useful for evacuation, I wouldn’t allocate a slot for them as tactical equipment
Last edited by Sanlie; Mar 8, 2024 @ 3:43pm
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Showing 1-15 of 32 comments
Shibe One Mar 8, 2024 @ 3:45pm 
2
2
Dude thinks if he roleplays enough even in forums people will take his post seriously.

The fact is, in reality, this is a game. Games are meant to be enjoyed.
If people don't enjoy a game, they won't play it.

If the devs don't listen or take their community seriously, they'll lose the respect of their customers.

A game needs players to survive, and throwing their feedback in the trash isn't the way to do it.
Steam stats are meaningless, sorry.
Achievements are bugged. there's some things I have definitely done but the game hasn't given me the achievements for. Like enemies killed with fire and ship modules
Last edited by Some Kinda Kobold; Mar 8, 2024 @ 3:48pm
<Blank /> Mar 8, 2024 @ 3:48pm 
Originally posted by Shibe One:
Dude thinks if he roleplays enough even in forums people will take his post seriously.

The fact is, in reality, this is a game. Games are meant to be enjoyed.
If people don't enjoy a game, they won't play it.

If the devs don't listen or take their community seriously, they'll lose the respect of their customers.

A game needs players to survive, and throwing their feedback in the trash isn't the way to do it.

The problem with this, as has been pointed out repeatedly - the people crying, whinging, threatening to leave and carrying on like absolute tards......have not resulted in any meaningful drop in game player retention.

So while you would be right, if the game was haemorrhaging players. In the case of helldivers 2, the servers are literally broken af - and people are still piling in to play the game.
N@blike_GER Mar 8, 2024 @ 4:48pm 
Originally posted by <Blank />:
Originally posted by Shibe One:
Dude thinks if he roleplays enough even in forums people will take his post seriously.

The fact is, in reality, this is a game. Games are meant to be enjoyed.
If people don't enjoy a game, they won't play it.

If the devs don't listen or take their community seriously, they'll lose the respect of their customers.

A game needs players to survive, and throwing their feedback in the trash isn't the way to do it.

The problem with this, as has been pointed out repeatedly - the people crying, whinging, threatening to leave and carrying on like absolute tards......have not resulted in any meaningful drop in game player retention.

So while you would be right, if the game was haemorrhaging players. In the case of helldivers 2, the servers are literally broken af - and people are still piling in to play the game.

true as hell i know what people mean if u need more stuff since u max cap every ♥♥♥♥ hitting lvl 20.
But after 130 hrs i quited since they patch more performance issues instead of fixing:
SO the first way should be a stable game instead of crying 4 items and ♥♥♥♥ u dont need since u crash the game anyway in connection los or fatal errors ^^
ImHelping Mar 8, 2024 @ 4:49pm 
*Servers are on fire again, or crashing denying people credit for completing a mission*
"Huh, must be skill issues from people who don't even try to play the game*
Last edited by ImHelping; Mar 8, 2024 @ 4:49pm
Gul Bjorn Mar 8, 2024 @ 4:51pm 
YEAH LETS CRY FOR DIFFERENT REASONS AND MAKE DUMB FORUM POSTS THAT ARE SLIGHTLY DIFFERENT
Dredd Mar 8, 2024 @ 4:52pm 
I got that like a week after release lmao
NightshadeXL Mar 8, 2024 @ 4:52pm 
Bad post.

Could also say 91.2% of players aren't enjoying the game enough to get to endgame (100 missions according to OP).

Both assumptions would be wrong.
KZ Mar 8, 2024 @ 4:54pm 
Originally posted by Shibe One:
Dude thinks if he roleplays enough even in forums people will take his post seriously.

The fact is, in reality, this is a game. Games are meant to be enjoyed.
If people don't enjoy a game, they won't play it.

If the devs don't listen or take their community seriously, they'll lose the respect of their customers.

A game needs players to survive, and throwing their feedback in the trash isn't the way to do it.

The real issue is their "FUN" being predicated on ONLY playing diff 9. Is the game suddenly not fun on 7? 4? I have a feeling I know what most of these people fine "FUN."
StimEnjoyer Mar 8, 2024 @ 4:56pm 
Originally posted by Sanlie:
Here in the forum, there is talk of “experience” when it comes to a balance update. However, the fact remains that most players here in the forum have no clue about the game and have not reached the endgame. There is complaining and grumbling. The true Helldivers don’t whine when something doesn’t work; instead, they continue to fight for democracy by adapting their tactics.

What the developers should consider is unlocking powerful weapons only after reaching a certain level. Many here believe that several weapons were too strong, but that’s because they are not Helldivers, recruits playing on Easy and Medium. While Mechs are useful for evacuation, I wouldn’t allocate a slot for them as tactical equipment


The classic "The game gets good at 80 hours" ♥♥♥♥♥♥♥♥. Most casual players will not wait this long and quit the game.
Soji Mar 8, 2024 @ 4:57pm 
If people think the game feels like ♥♥♥♥, it feels like ♥♥♥♥. What does a achievement percentage have to do with anything? you know there are games that have achievements for literally getting past the main menu and its not 100% completed?
Originally posted by StimEnjoyer:
Originally posted by Sanlie:
Here in the forum, there is talk of “experience” when it comes to a balance update. However, the fact remains that most players here in the forum have no clue about the game and have not reached the endgame. There is complaining and grumbling. The true Helldivers don’t whine when something doesn’t work; instead, they continue to fight for democracy by adapting their tactics.

What the developers should consider is unlocking powerful weapons only after reaching a certain level. Many here believe that several weapons were too strong, but that’s because they are not Helldivers, recruits playing on Easy and Medium. While Mechs are useful for evacuation, I wouldn’t allocate a slot for them as tactical equipment


The classic "The game gets good at 80 hours" ♥♥♥♥♥♥♥♥. Most casual players will not wait this long and quit the game.

Where did he say that? Stop posting.
Doomvora Mar 8, 2024 @ 5:14pm 
Originally posted by Sanlie:
Here in the forum, there is talk of “experience” when it comes to a balance update. However, the fact remains that most players here in the forum have no clue about the game and have not reached the endgame. There is complaining and grumbling. The true Helldivers don’t whine when something doesn’t work; instead, they continue to fight for democracy by adapting their tactics.

What the developers should consider is unlocking powerful weapons only after reaching a certain level. Many here believe that several weapons were too strong, but that’s because they are not Helldivers, recruits playing on Easy and Medium. While Mechs are useful for evacuation, I wouldn’t allocate a slot for them as tactical equipment
uwot?
Rabid Urko Mar 8, 2024 @ 5:15pm 
Im only level 23 and got the 100 missions achievement.
Its known OP REAL Helldivers have balls of steel.
Last edited by Rabid Urko; Mar 8, 2024 @ 5:16pm
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Date Posted: Mar 8, 2024 @ 3:41pm
Posts: 32