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The fact is, in reality, this is a game. Games are meant to be enjoyed.
If people don't enjoy a game, they won't play it.
If the devs don't listen or take their community seriously, they'll lose the respect of their customers.
A game needs players to survive, and throwing their feedback in the trash isn't the way to do it.
The problem with this, as has been pointed out repeatedly - the people crying, whinging, threatening to leave and carrying on like absolute tards......have not resulted in any meaningful drop in game player retention.
So while you would be right, if the game was haemorrhaging players. In the case of helldivers 2, the servers are literally broken af - and people are still piling in to play the game.
true as hell i know what people mean if u need more stuff since u max cap every ♥♥♥♥ hitting lvl 20.
But after 130 hrs i quited since they patch more performance issues instead of fixing:
SO the first way should be a stable game instead of crying 4 items and ♥♥♥♥ u dont need since u crash the game anyway in connection los or fatal errors ^^
"Huh, must be skill issues from people who don't even try to play the game*
Could also say 91.2% of players aren't enjoying the game enough to get to endgame (100 missions according to OP).
Both assumptions would be wrong.
The real issue is their "FUN" being predicated on ONLY playing diff 9. Is the game suddenly not fun on 7? 4? I have a feeling I know what most of these people fine "FUN."
The classic "The game gets good at 80 hours" ♥♥♥♥♥♥♥♥. Most casual players will not wait this long and quit the game.
Where did he say that? Stop posting.
Its known OP REAL Helldivers have balls of steel.