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You're telling me real people are this whiny?
Not sure what this is about, but as a rule of thumb on any coop shooting game that requires actual team play to win is: be a good team player.
What does that mean? Mainly:
- Obey the team leader (or in this case the host of the game).
- Don't wander off on your own.
- Cover your teammates back.
- Communicate.
Hope this helps.
Absolutely hate that this is accurate.
Playing challenging with a group while we figure our way through the changes the devs have made and found that basically everything about the game now feels different to the first couple of weeks. Regardless of armour characters feel slower to move/turn/vault, stratagem damage is even more inconsistent than on release, bugs clipping around and through objects even more than release week, with each patch the player clipping has gotten worse (clipped completely through the ground, across 10 feet and then got yeeted back in to the air), the bug where you get stuck after picking up a resource is now a 50/50 chance of happening and is now only fixable if you take damage.
Every class of enemy now takes longer to kill (Shot one of the smallest ones in the ass and it took three rounds from the explosive liberator...wtf), charger spam (23 chargers in one 40 minute challenging game...wut are the devs smoking?), stalker spam (6 stalkers per patrol, stalker patrols every 100m), the meteorite storm being undodgeable unless you look directly up (There is apparently an indicator on the floor for a second or two before impact? Only indicator I can see at all is a blue haze AFTER impact).
Then there is the rewards not working, continual crashing, intermittent rubber banding, the game ignoring inputs at random...how badly can one ♥♥♥♥ up their own game?
Absolutely fuming that I've effectively spaffed money up the wall on a product that changed night and day in its first month of release and gets progressively more buggy seemingly with each day.
Edit: And now every time I close the game it locks up and I have to force restart. Absolutely excellent job, Devs.
I get it, it's like when some hardcore players like to call others "bambies" when you complained about people being toxic in games like Battlefield when spawn camping or so. Don't quite remember on which forum this was.
You'll find many a-holes everywhere, sadly. Also the more hardcore the game/gameplay the higher chance of a-holes finding %.