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Slugger can punch through medium armor even though it has "Light Penetration" The wep descriptions are still pretty bad.
The devs apparently said there are "Hidden" effects on certain weps and that they would update weps later on with "better" descriptions. That's about it.
But as you noted, the Punisher seems to be doing more damage... And it also has waaay more knockback/stagger.
What makes he Slugger better in one scenario is, it can actually penetrate the Hive Guard terminids armor.
Punisher better against flesh
The Slugger basically feel like a better dmr really. You lose the long range scope and get a better sway control. One tapping Rocket Devastators in the face and limbs off of Brood Commanders is good in my books. You also stagger all devastators reliably, so if you can't get a good shot on a Shield Devastator, hit any body part and they'll be wide open for the any follow up shots. You can even easily stagger a rocket devastator prepping to shoot rockets by hitting it ANYWHERE.
Only bad thing is the Slugger punishes you for missing hard. The Punisher has that shotgun spread in certain situations where you can't get a good hit on the enemy (mostly the shriekers for me really).
Edit: Could be wrong, but thats just what ive observed in my own play time.
https://www.remington.com/on/demandware.static/-/Sites-remington-master-catalog/default/dw4b8c758c/images/large/REM_Slugger%20Rifled%20Slug%2020270.jpg
You can take down spore spewers from across the map with this thing, one shot devastators and even take down scout striders tho they're kinda a hassle with this weapon, but it's possible
So honestly I'd say Slugger is suited to players looking for dealing with armour that have less precise aim, or will be playing on the move and not worrying about lining up weakpoints. If you are going for weaker points then the Punisher could still potentially deliver more damage, and be more forgiving for killing or staggering lighter, more agile targets which you might miss with a slug.
Punisher is better for small targets spam, but in spite of having better range than a lot of videogame buckshot it still struggles to actually put down small robo soldiers at range. making the fact slugger can miss them by an inch quite often less of a flaw than it seems in reality. (crouch strafing something into a slugger crosshair is often more accurate than swinging your mouse over to them stationary too because videogaaaaames)
Also, the on paper higher power of the punisher falls short when the slow rate of fire still means multiple stalkers or chainsaw bots already on top of you.
Because the problem is less "Punisher bad" and more "Enemies overtuned" so you are busting your ass for less safety than ♥♥♥♥♥♥♥ unloading with the breaker, or buying time with more consistent slugger staggers from longer ranges.
spitter spam is a mother ♥♥♥♥♥♥ beyond all stalkers or hunters in the world anyways. Which is often why my trying to like the punisher more is turned into "I am only using this because I have not had time to collect my auto cannon/grenade launcher again, out of desperation"
Yeh, using the Slugger against the spitters (especially headshots on them, preventing them from spitting altogether) guards and commanders is really nice; pretty much any medium sized bug will feel a slugger.
Swapped for the Punisher atm tho since that handles the smaller clientele better and theres always someone with a turret, stratagem or gun that will hurt the mediums from further out than me with a slugger.