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... with A/C.
Visibility is not really an issue in my experience aside from Hellmire. If you want no visibility drop on Oshaune at night during a storm. Liberty help you if there are Spewers or a Shroom nearby.
I hope Arrowhead never change Hellmire because the name fits the experience perfectly.
You're right about giving buffs to heat planets. Cold planets have them after all with reduced heating of laser weapons.
As for visibility, you're right. When I was writing about the visibility I had Ustotu in mind.
Zagon Prime was locked during the entire major order. Considering that we had to capture it I don't think things back south were the problem.
The initial offense in Mirin was definitely halted on Hellmire until Oshaunu could be attacked from newly captured Fori Prime.
Besides server issues (which I didn't expierence) post patch crashes could influence this as well. I expierenced couple crashes on defensive missions which was really annoying to deal with.
Maybe the fact that there's not a lot of BS in the way on desert planets and visibility is good is enough. I bet vehicles would get around really easily.
Been trapped by them a few times. been killed by them a lot. been stuck waiting for fire to go away so i can continue a lot. That's a really boring thing.
It's like
"Thanks game. I appreciate the terminal I need to play with for this mission is in the middle of a tornado. And then a fire. And it invited 5 more fire tornado friends. It's pretty sweet watching my limited time tick down minute after minute as they take turns dancing across the terminal and leaving particularly ferocious fire behind for 30 seconds. muchas gracias"
happened on my extraction ship too. made it though. spammed my stims.
Might be an issue on my part but with open areas and reduced visibility which only affects bots which could very easily porsue and fire at players.
I am aware that the visibility on heat planets might not bother other people and that's fine. I'm just thinking about ways to make them more playable so it isn't disliked to a similiar (or lower) level bot defense missions are. Like seriously, planet effects shouldn't discourage people from playing on planets with those effects - which is already happening because significantly less people play on heat planets.
they could add the debuff players take to the enemies, make them get a "overheat stun" after doing a certain amount of activity chasing a player. they'll get exhausted/overheated and stop for a brief moment. Be especially useful vs larger enemies