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Fatshark actually still does use it for V1, and V2, but have a highly modified version in DT.
Recently the battlefront 2 classic ♥♥♥♥ got released, and the old, 2005 battlefront runs the exact same on my win 10 system with less than 2 year old hardware.
No, this is entirely on the devs.
vermintide 2 still has a playerbase and that game still functions, lumberfoot
Btw, that game engine is created for racing games, so yea, that's really cool tbh.
I mean, developers are still making good games with Unreal Engine 4 and that is a decade old now.
Like I love a bit of simulations in my games, but not this much fr an online based game, especially when the simulations are all handled client side, where I am basically hammered to hell with my CPU doing all the simming, until it ♥♥♥♥♥ the bed and crashes me.
I've played so many games over the years, and this is so far the only game, the one game, where it's hitting the CPU far harder than any game based on actual simulation calculations.
Also really does not help that they chose an anti cheat that's not got a positive track record with PC performance either. Like I'd rather have easy anti cheat over the garbo Game Guard crap.
Am running a 5800X3D and my CPU is nowhere near being fully utilised when there is a lot going on. I see a few cores spike to 50-60%?
Maybe this is just one of those games that loves all that extra L3 cache.
Always funny to see fanboys excuse broken games because they're invested into it. I just don't see the devs stabilising anything when the foundation of the engine is weak. Unistalled.