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and from the data i gathered it's not the reduced clocks on its own solving the problem.
it's the resulting slower and less access to the 3d v cache.
that's proven by the fact that forcing fc5 to the 2d ccd fixes the problem although the 2d ccd boosts higher than the 3d ccd!
it's most likely the 3d v cache going to 91c.
definitely not the cores as i can see in hwinfo.
fc5 seems to love the 3d v cache and tries to kill it.
I have no experience with that tool, I just came across it on https://www.nexusmods.com/starfield/mods/994?tab=posts]Nexusmods where someone fixed Starfield performance with it.
i know that program.
it can only change cpu utilization, not clocks.
changing between balanced power plan and high power @ 99% plan takes seconds and is the most easy method.
yes, far cry 5 and its standalone addon are the only far cry games showing this behavior.
btw i edited the post a bit.
i added more games showing similar behavior and added an entire paragraph at the bottom.
I used cpulimit program (Arch), every tiime I launch the game I limit the process Id cpu to 99% with cpulimit, and problem solved.