Deep Rock Galactic
Core Spawns are absolute ♥♥♥♥♥♥♥♥♥
They're so much faster than you, they take SO MUCH shooting to kill, they do so much damage and even when they die they leave behind another hazard. It was fine when the corestone was just a simple little optional event but now that some missions have a larger, more difficult mandatory side mission that spams them to the highest degree, I simply can't make it through.

Similar issue with rogue core in general, they completely overwhelm you regardless of build. perhaps it is a skill issue but they are not fun to deal with
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electrical, slows and freeze status
That's the result of adding enemies that doesn't belong to this game, simply to promote their new game. Enjoy!
Originally posted by Crow:
That's the result of adding enemies that doesn't belong to this game, simply to promote their new game. Enjoy!

Core spawn exist since season 5 and they still are ass to fight if you don't have gunner with zip lines
and thats why I use ziplines and the coilgun to bypass the whole thing, saving a ton of ammo and headache in the process

atleast till I was done with the associated assignment, now I avoid it like the plague for both the corespawn being too tedious and the game seemingly crashing more with that event
Originally posted by SSS-treme:
Originally posted by Crow:
That's the result of adding enemies that doesn't belong to this game, simply to promote their new game. Enjoy!

Core spawn exist since season 5 and they still are ass to fight if you don't have gunner with zip lines
I know, the super fun corestone event that everyone loves. Still, that was added simply because of Rogue Core, not as a result of designing a new DRG enemy.
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