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No gun in DRG can be "generic" because they have to make frameworks, upgrades, overclocks, and skins for every single one; it's a massive amount of work at this point.
If you wish there is a mod where you can set any weapon and any tools to any class, but I think other player need to have the same mod to play with you. However if you like solo you can enjoy it.
https://deeprockgalactic.wiki.gg/wiki/Development_Q%26A
Also with many OCs after 3k hour I never felt the weapons boring, or bored by the lack of weapons.
but they will proablie release more it just takes a while because they release them in batchs so each class has something to look forward to and with most of there overclocks to try and keep the build variaty on par with existing weapons
Through overclocks and various upgrades, those weapons are a lot more multi-purpose than they would be in other games, as some of those weapons can change quite drastically depending on the OC picked.
Besides, more weapons wouldn't really equal more fun, at least to me. It's nice to have a certain degree of variety sure, but I would still be doing the exact same missions, the game wouldn't really play all that differently from before.
Mayhaps some new overclocks could spice things up a little, but in general, I would find more enemy types to be much more interesting. I personally love the recent addition of the Stingtail for example.