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You ever see a loading bar go backwards before?
I suspect the bar going backwards occurring sometimes when dropping in a drop pod may be due to a validation step by the host where part of a terrain generation gets scrubbed and rebuilt so the same updated gen goes to the clients. If your local rendering/gen has passed that point it backtracks to reflect the remaining regeneration.
Even so there are "glitches" where actions taken by players over a small window of time may not be fully synchronized. (likely dependent on the host's connection speed) These can be "ghost" glyphids, bugs that are dead but rendered as alive until they despawn, mineral veins and such where the terrain is modified but some of the minerals still appear but are unminable.
In this game? All the time. Especially if loading into a mission that's already had some mining done to the cave. Drilldozer is a great example of causing this to happen.
I often watch the loading bar of me and others joining me, go forward, then it goes backwards before finishing loading.
Huge jump to left too... which is kind of hard to justify because I WAS PLAYING SOLO. If there was someone else, sure, there could be unexpected issues with other players connections or activity, but solo, there shouldn't any surprises.
Cave gen checks may have triggered a regeneration. My guess would be they run a generation then have specific checks for problematic generation issues and if these get flagged some varying degree of the cave gets regenerated.
if (cave_Is_Fubar) goto 10;
Update: Oh damn... I shouldn't have posted that. It may have been a Patent-able idea since obviously noone else thought of it.
1. There is a giant room somewhere on the map, or,
2. A person is joining the game and it's taking some time to sync the information between the clients
I've had times where both occurred at once and it took well over a minute for the map to load.