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번역 관련 문제 보고
Make sure you aim for weakspot, get weakspot damage, and whatever boost you can have for the charged shots. I also strongly recommend the reload fast after a kill. It's not super strong, but it gets the job done for the class as scout is not meant to be a dps or swarm clearing dwarf, you're more so meant to take out long range and special units, provide support, utility, light, clear up the caves of its ores, save the mission when everybody died, and revive teammates with unmatched mobility that makes you functionally invincible if you use it well.
I can still clear a swarm with it with relative ease and i don't have the issue of not oneshotting medium enemies, unless i miss the weakspot.
Akimbo smgs with piercing and weakspot damage take care of what the M1000 can't just fine, even at mid range if you burst fire. Get the speed boost at the end of the clip to kite paired with the quick reload. It's a GODSEND.
Pair all of this with an ice grenade for panic moments and making up for the damage you lack (use normal shots or smgs). Basically my build. Works in Haz 5, solo or mp, except solo salvage, that's hell for scout.
I don't. Not only M1000 has more total damage than GK2 but also more DPS and super blowthrough rounds that effectively can at least double your total damage against swarm soldiers.
Making this element of the game easier would return us to the early beta days when you could beat anything by tutling in advantageous terrain. This is one of the big reasons why the breach cutter is so absurdly overpowered right now, it can kill a big flock of praetorians, kill an oppressor, solo detonator or severely injure dreads in seconds while still being excellent at dealing with big crowds.
That being said the Rifle cannot be allowed to be too strong as a sniping weapon, which is not even what the weapon is intended to be. The weapon has excellent damage for a DMR and the ammo efficiency is way better than the GK, you can kill a lot more bugs before running dry, it is technically the best weapon in the hands of a patient and skilled player. The weapon is very slow and lining up shots in the heat of battle in not easy. It needs a faster base focus and slightly decreased recoil.
They gave it like 80% more ammo, made focus shots take 2 ammo so that single shot spam was viable.
2 Legit complaints about it though--
1) I have all 6 OCs for it, and they don't do it for me- I still have Minimal Clips on it just so I have something, and with my Loadout I get 112 ammo - so it's useful at Least
Apparently the OC you want is the Supercooling Chamber, but it has too many negatives- so I just stick with my very good normal shooting skill
2) I always switched between the M1000 and the Deepcore AR depending on my mood - once you get the AI Stability OC though, it's no contest- the Deepcore becomes just as accurate Long Range, you can unload 1/2 a clip into the same spot, and way more ammo and versatility- not to mention all the other small things the AI Stability does for you
Thought you loose damage with Hipster, you can still play with it mainly on Focus Shots and the only reason it works is due to the Ammo increase it provides.
In this video you see that he struggles with Glyphid Spawn/[i[Glyphid Swarmer[/i] and Naedocyte Shocker/Naedocyte Hatchling the most. He also utilizes Melee Attacks allot ... you can do this with Electrocuting Focus Shots as well, you just shoot them once in the mouth and then switch target and either finish them off with the Off-hand weapon or a good melee hit.
It feels like, playing with the M1000 Classic is more of a challenge to yourself. You switch from a weapon, theDeepcore GK2, that can deal with almost anything thrown at you(Swarmer, Grunts, Preaetorians, Mactera annoyances) while still sporting a comfortable base Max Ammo of 350, which can be boosted to 450. Unless you use Gas Rerouting or Overclocked Firing Mechanism it will last pretty long, especially if you use AI Stability Engine and try to hit mouths.
With the M1000 Classic you have to hit mouths consistently, you have to either switch to the Offhand or use Melee to finish them off, or you will run out of Ammunition fast. The main issue I have so far is the Max Ammunition, if that Compact Ammo would give you more of a Max Ammunition boost(around 50) ... and drop the reduced Recoil that would be something.
Yeah, I have the same feeling, that it is pretty Ammo Hungry, which could be solved with a Overclock.
As for killing medium Grunts with a Charged Focus body shot ... nope. On Hazard 4 not even when you are Solo, and hitting a spot without Armor on them. Imagine how hard it is trying to hit such sensible spots when 20 or so of them buggers swarming in front of you ... then you will use your Grappling Hook to kite them more then shoot them.
But that's the gameplay with the M1000 Classic, kiting and trying to go for the Weak Spot ... and that with a Rifle that is not meant as a pure Sniper Rifle ...
With the Zhukov NUK17 you could also use Tier 5 Conductive Bullets and then in swarms throw in a Inhibitor-Field Generator Grenade and your Zhukov NUK17 do +30% damage ... but that's more Spray and Pray then aiming.
I do not understand this sentence, so the M1000 Classic is not super strong in Single Target and has Low Max Ammunition?
But yeah I understand the dilemma GSG is in. If they make the M1000 Classic have lets say 200 Max Ammunition and give it a Mod that adds another 100 rounds, you could just destroy the Big enemies, while still having enough to deal with the small enemies.
Yeah I am aware of the Breach Cutter ... I do not think it is that good against anything bigger then a Glyphid Praetorian(which he strips of its armor completely) but that's just me.
Yeah, I think the biggest problem is the fact that Focus Shots gain such a big Damage Bonus. The only way to really balance this would be if Focus Shots by default would do normal damage ... and then add either a Mod or a Overclock that reduces Max Ammunition by 50% but increases Focus Shot damage by 100% ...
That would in the base setup, enforce Hip Shots and with that Mod/Overclock it would enforce Focus Shots.
I like the idea of the M1000 Classic too ... a Single Shot Rifle ... I like to be forced to hit Mouths ... and same for me, i Have all 6 Overclocks too ...
Hipster is not bad as it gives you a ton Max Ammunition and Focus Shots still are the better choice if you have the time to aim correctly ... but because of the reduced damage you have to still hit Weak Spots or you waste the added Ammo.
Electrocuting Focus Shots is pretty good but the it is not a Overclock for pure Focus Shots either since you loose some direct damage(and you are forced to pick up Killer Focus to not be under 100% Focus Shot damage).
Supercooling Chamber has just way way too many negative added things ... less ammo and slower focus and can't move ... I would deal with the latter two but lower ammo? ... no.
Yes I fully agree ... the Deepcore GK2 with AI Stability Engine is almost too good. Makes it shoot slower with close to pinpoint accuracy ... if a Swarm Grunts hits you ... you just hit mouth after mouth after mouth. And if a ton Swarmers or Naedocyte (the small flyers) come around ... no problem ... you pop them one at a time.
Electrocuting Focus Shots isn't that good. You'll have the medium units killed before it does anything, and you can take care of big units fast enough that stunning them isn't that relevant. Well, that's without EFS, otherwise you lose damage and take even longer to kill them.
Hoverclock is a good overclock for the utility it provides. If you become good with it, it can significantly help you stay alive during swarms and get to tricky spots. Almost becomes a makeshift zipline for the scout.
They were only struggling with the small enemies because they are using the shotgun. You have to use the dual smgs for them, since they compensate for what the M1000 lacks. Why would i want the shotgun when the whole purpose of M1000 is already to take down big targets? I'd rather have something that can take of swarmers/grunts, while my M1000 easily deals with anything that is medium or heavy.
M1000 isn't a challenge to yourself, it's a different playstyle, and it fits some people. Doing the most damage isn't all there is to the game.
Either you're doing something wrong, or you're being disingenuous, because that's totally false. I can kill grunts in one focused body shot on Haz5, in solo or 4 man teams. One unfocused mouth shot works too. One focused mouth shot kills any special grunts (eg: slashers) because it does 365 damage.
Always have been able to, but to further confirms it, i went out of my way to test it and it works fine.
A 20 grunt swarms is something you should come out without breaking a sweat with the M1000. The biggest issue is that it is tight on ammo, and perhaps a bit slow to charge the focused shot.
A 2/1/1/2/3 M1000 with any overclock(hoverclock) that doesn't reduce damage and decent aim is all you need. Playing without blowthrough rounds is a valid playstyle, as taking out dangerous targets instantly is just as valuable as doing non-lethal aoe on a hard to line up shot. And you usually DON'T want to be in a situation where you CAN line up 4 grunts, unless you're on a choke with fellow dwarves. Better have 10 full hp grunts than 20 half hp grunts.
just FYI, that's what broke your post. I'd personally recommend fixing, but your call
EDIT:
You've confused yourself, and are arguing a point nobody was making.
You just said that you're talking about using M1000 without any upgrades, but the quote from DJDiceZ that you initially responded to specifically had said:
And ^ that is accurate. You can kill grunts at Haz 5 with one focused body shot, or one hipfire shot to the head.
Wait, who cares about the damage of a weapon mod-less? Completely irrelevant to the discussion. The upgrades are an integral part of the strenghts of a weapon. You can't complain a weapon isn't strong enough if you don't use its upgrades. Especially if you compare it to overclocked weapons.
That's like complaining that a lvl 1 character can't take Haz 5 with double XP in a discussion about the top tier solo dwarf build.
AR is better than M1 against swarmers but that's about it. And you can usually pickaxe swarmers no problem. The only time they're an issue is when they're in a giant group and in that case you should probably just grapple over to the driller and let him kill them all instantly. Or the gunner if he's going autocannon.
It's good on a spam build. Most of the time you play like a normal minimal clips build would, but if you want you can electrocute big enemies with charge shots. The damage penalty doesn't matter since you're only use charge shots for the status anyway.
Ghostship really needs to revert the nerfs to the sniper builds. M1000 is only good for hipfire builds. Using it as a sniper rifle is just handicapping yourself for no mechanical gain. Fun to do, but you are going to be even weaker than you already are.