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I personally am not a fan of Morkite mining. It almost feels like egg hunt but with one less interesting mechanic: swarms.
It feels similar to egg-hunt missions, but those can become a bit of a mess when people scatter.
The only other gameplay type that compares is egg collection, due to it also allowing the players a great degree of freedom in aquiring the collectibles needed.
Compare to mining, where you run in a fairly linear straight line, mining and shooting bugs as they appear, and salvage, which starts out with some exploration as you look for the lost mules but always end up with a fairly repetitive shooting gallery. PE gets the most out of the DRG engine IMO and I for one hope that any possible additional mission types will allow more exploration, navigation through clever use of movement tools and improvisation like you get in this game type.
Unless, of course, you're a member of the Glorious Driller Master Race, of course.
I've actually beaten Solo Haz 3 Point Extraction missions in about 7 minutes (not counting the time it takes for the pod to be called back in) by using the Driller, and that's despite also stopping to gather side objectives, minerals and gold whenever I saw them.
It usually takes me longer to beat Point Extraction with teammates as opposed to just bosco because teammates are going to have to rely upon movement abilities first before they can get to the aquarqs, where Bosco just flies up and digs them out.
Bosco also draws no enemy attention and takes no damage so he can focus entirely on mining whatever you tag and bringing it back to you, so you can use him to keep doing objectives during fights where teammates have to stop and fight to survive.